| 52 | } |
| 53 | |
| 54 | static void testPanSpeed(int dist, int speed, int wait) { |
| 55 | Game_Player ch; |
| 56 | ch.StartPan(Game_Player::PanRight, dist, speed); |
| 57 | REQUIRE_EQ(ch.GetPanWait(), wait); |
| 58 | } |
| 59 | |
| 60 | TEST_CASE("PanSpeed") { |
| 61 | testPanSpeed(1, 1, 64); |
no test coverage detected