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/
github.com/EasyRPG/Player
/ SetZ
Method
SetZ
src/drawable.cpp:26–29 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
24
}
25
26
void Drawable::SetZ(Z_t nz) {
27
if (_z != nz) DrawableMgr::OnUpdateZ(this);
28
_z = nz;
29
}
30
31
Drawable::Z_t Drawable::GetPriorityForMapLayer(int which) {
32
Z_t layer = 0;
Callers
15
MakeBorderSprite
Method · 0.80
MakeArrowSprite
Method · 0.80
CreateHelpWindow
Method · 0.80
Start
Method · 0.80
SetupSystem2Graphics
Method · 0.80
DrawFloatText
Method · 0.80
CreateBattleTargetWindow
Method · 0.80
CreateBattleStatusWindow
Method · 0.80
CreateBattleCommandWindow
Method · 0.80
RecreateSpWindow
Method · 0.80
SetAnimationState
Method · 0.80
ResetZ
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected