| 44 | } |
| 45 | |
| 46 | std::unique_ptr<Sprite> Scene_File::MakeBorderSprite(int y) { |
| 47 | int border_height = 8; |
| 48 | auto bitmap = Bitmap::Create(MENU_WIDTH, border_height, Cache::System()->GetBackgroundColor()); |
| 49 | auto sprite = std::unique_ptr<Sprite>(new Sprite()); |
| 50 | sprite->SetVisible(true); |
| 51 | sprite->SetZ(Priority_Window + 1); |
| 52 | sprite->SetBitmap(bitmap); |
| 53 | sprite->SetX(Player::menu_offset_x); |
| 54 | sprite->SetY(y); |
| 55 | return sprite; |
| 56 | } |
| 57 | |
| 58 | std::unique_ptr<Sprite> Scene_File::MakeArrowSprite(bool down) { |
| 59 | int sprite_width = 8; |
nothing calls this directly
no test coverage detected