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Functions1,531 in github.com/DrNseven/D3D11-Worldtoscreen-Finder

FunctionInitializeHook
universal.cpp:631
MethodInputDouble
imgui/imgui_widgets.cpp:3454
MethodInputFloat
imgui/imgui_widgets.cpp:3411
MethodInputFloat2
imgui/imgui_widgets.cpp:3417
MethodInputFloat3
imgui/imgui_widgets.cpp:3422
MethodInputFloat4
imgui/imgui_widgets.cpp:3427
MethodInputInt
imgui/imgui_widgets.cpp:3432
MethodInputInt2
imgui/imgui_widgets.cpp:3439
MethodInputInt3
imgui/imgui_widgets.cpp:3444
MethodInputInt4
imgui/imgui_widgets.cpp:3449
MethodInputScalar
Note: p_data, p_step, p_step_fast are _pointers_ to a memory address holding the data. For an Input widget, p_step and p_step_fast are optional. Read
imgui/imgui_widgets.cpp:3304
MethodInputScalarN
imgui/imgui_widgets.cpp:3376
MethodInputText
imgui/imgui_widgets.cpp:3469
MethodInputTextEx
Edit a string of text - buf_size account for the zero-terminator, so a buf_size of 6 can hold "Hello" but not "Hello!". This is so we can easily call
imgui/imgui_widgets.cpp:3823
MethodInputTextMultiline
imgui/imgui_widgets.cpp:3475
MethodInputTextWithHint
imgui/imgui_widgets.cpp:3480
MethodInvisibleButton
Tip: use ImGui::PushID()/PopID() to push indices or pointers in the ID stack. Then you can keep 'str_id' empty or the same for all your buttons (inste
imgui/imgui_widgets.cpp:726
MethodIsAnyItemActive
imgui/imgui.cpp:4836
MethodIsAnyItemFocused
imgui/imgui.cpp:4842
MethodIsAnyItemHovered
imgui/imgui.cpp:4830
MethodIsAnyMouseDown
imgui/imgui.cpp:4711
MethodIsClippedEx
imgui/imgui.cpp:3192
MethodIsDelivery
imgui/imgui.h:1940
MethodIsDragDropPayloadBeingAccepted
imgui/imgui.cpp:9841
FunctionIsInverted
imgui/imgui_internal.h:468
MethodIsItemActivated
imgui/imgui.cpp:4775
MethodIsItemActive
imgui/imgui.cpp:4764
MethodIsItemClicked
imgui/imgui.cpp:4813
MethodIsItemDeactivated
imgui/imgui.cpp:4787
MethodIsItemDeactivatedAfterEdit
imgui/imgui.cpp:4796
MethodIsItemEdited
imgui/imgui.cpp:4854
MethodIsItemFocused
== GetItemID() == GetFocusID()
imgui/imgui.cpp:4803
MethodIsItemHovered
This is roughly matching the behavior of internal-facing ItemHoverable() - we allow hovering to be true when ActiveId==window->MoveID, so that clickin
imgui/imgui.cpp:3109
MethodIsItemToggledOpen
imgui/imgui.cpp:4818
MethodIsItemToggledSelection
imgui/imgui.cpp:4824
MethodIsItemVisible
imgui/imgui.cpp:4848
MethodIsKeyDown
Note that dear imgui doesn't know the semantic of each entry of io.KeysDown[]! Use your own indices/enums according to how your backend/engine stored
imgui/imgui.cpp:4567
MethodIsKeyPressed
imgui/imgui.cpp:4604
MethodIsKeyReleased
imgui/imgui.cpp:4618
MethodIsMouseClicked
imgui/imgui.cpp:4633
MethodIsMouseDoubleClicked
imgui/imgui.cpp:4658
MethodIsMouseDown
imgui/imgui.cpp:4626
MethodIsMouseDragPastThreshold
Return if a mouse click/drag went past the given threshold. Valid to call during the MouseReleased frame. [Internal] This doesn't test if the button i
imgui/imgui.cpp:4667
MethodIsMouseDragging
imgui/imgui.cpp:4676
MethodIsMouseHoveringRect
Test if mouse cursor is hovering given rectangle NB- Rectangle is clipped by our current clip setting NB- Expand the rectangle to be generous on impre
imgui/imgui.cpp:4542
MethodIsMousePosValid
We typically use ImVec2(-FLT_MAX,-FLT_MAX) to denote an invalid mouse position.
imgui/imgui.cpp:4701
MethodIsMouseReleased
imgui/imgui.cpp:4651
MethodIsPopupOpen
Supported flags: ImGuiPopupFlags_AnyPopupId, ImGuiPopupFlags_AnyPopupLevel
imgui/imgui.cpp:7962
MethodIsPreview
imgui/imgui.h:1939
MethodIsRectVisible
imgui/imgui.cpp:7003
MethodIsWindowAbove
imgui/imgui.cpp:6523
MethodIsWindowAppearing
imgui/imgui.cpp:6736
MethodIsWindowChildOf
imgui/imgui.cpp:6510
MethodIsWindowCollapsed
imgui/imgui.cpp:6730
MethodIsWindowFocused
imgui/imgui.cpp:6578
MethodIsWindowHovered
imgui/imgui.cpp:6537
MethodIsWindowNavFocusable
Can we focus this window with CTRL+TAB (or PadMenu + PadFocusPrev/PadFocusNext) Note that NoNavFocus makes the window not reachable with CTRL+TAB but
imgui/imgui.cpp:6602
FunctionIsWindowsVersionOrGreater
imgui/imgui_impl_win32.cpp:403
MethodItemAdd
Declare item bounding box for clipping and interaction. Note that the size can be different than the one provided to ItemSize(). Typically, widgets th
imgui/imgui.cpp:7298
MethodItemGetter
imgui/imgui_demo.cpp:1043
MethodItemHoverable
Internal facing ItemHoverable() used when submitting widgets. Differs slightly from IsItemHovered().
imgui/imgui.cpp:3151
MethodItemSize
Advance cursor given item size for layout. Register minimum needed size so it can extend the bounding box used for auto-fit calculation. See comments
imgui/imgui.cpp:7257
FunctionItems_ArrayGetter
Getter for the old Combo() API: const char*[]
imgui/imgui_widgets.cpp:1663
FunctionItems_SingleStringGetter
Getter for the old Combo() API: "item1\0item2\0item3\0"
imgui/imgui_widgets.cpp:1672
MethodKeepAliveID
imgui/imgui.cpp:3065
MethodLabelText
imgui/imgui_widgets.cpp:334
MethodLabelTextV
Add a label+text combo aligned to other label+value widgets
imgui/imgui_widgets.cpp:343
MethodListBox
imgui/imgui_widgets.cpp:6197
FunctionListBoxFooter
imgui/imgui.h:1979
FunctionListBoxHeader
Helper to calculate size from items_count and height_in_items
imgui/imgui.h:1978
MethodListBoxHeader
OBSOLETED in 1.81 (from February 2021)
imgui/imgui_widgets.cpp:6175
MethodLoadIniSettingsFromDisk
imgui/imgui.cpp:10255
MethodLoadIniSettingsFromMemory
Zero-tolerance, no error reporting, cheap .ini parsing
imgui/imgui.cpp:10266
MethodLogBegin
Start logging/capturing text output
imgui/imgui.cpp:9996
MethodLogButtons
Helper to display logging buttons FIXME-OBSOLETE: We should probably obsolete this and let the user have their own helper (this is one of the oldest f
imgui/imgui.cpp:10110
MethodLogFinish
imgui/imgui.cpp:10074
MethodLogRenderedText
Internal version that takes a position to decide on newline placement and pad items according to their depth. We split text into individual lines to a
imgui/imgui.cpp:9937
MethodLogSetNextTextDecoration
Important: doesn't copy underlying data, use carefully (prefix/suffix must be in scope at the time of the next LogRenderedText)
imgui/imgui.cpp:10013
MethodLogText
Pass text data straight to log (without being displayed)
imgui/imgui.cpp:9913
MethodLogToBuffer
imgui/imgui.cpp:10066
MethodLogToClipboard
Start logging/capturing text output to clipboard
imgui/imgui.cpp:10058
MethodLogToFile
Start logging/capturing text output to given file
imgui/imgui.cpp:10033
MethodLogToTTY
imgui/imgui.cpp:10020
FunctionMH_ApplyQueued
-------------------------------------------------------------------------
Minhook/src/hook.c:786
FunctionMH_CreateHookApi
-------------------------------------------------------------------------
Minhook/src/hook.c:856
FunctionMH_QueueDisableHook
-------------------------------------------------------------------------
Minhook/src/hook.c:780
FunctionMH_QueueEnableHook
-------------------------------------------------------------------------
Minhook/src/hook.c:774
FunctionMH_RemoveHook
-------------------------------------------------------------------------
Minhook/src/hook.c:633
FunctionMallocWrapper
imgui/imgui.cpp:934
MethodMarkIniSettingsDirty
imgui/imgui.cpp:10183
MethodMarkItemEdited
imgui/imgui.cpp:3074
MethodMemAlloc
IM_ALLOC() == ImGui::MemAlloc()
imgui/imgui.cpp:3281
MethodMemFree
IM_FREE() == ImGui::MemFree()
imgui/imgui.cpp:3289
FunctionMenuBarRect
imgui/imgui_internal.h:1829
MethodMenuItem
imgui/imgui_widgets.cpp:6807
MethodMyCallback
imgui/imgui_demo.cpp:1307
MethodMyDocument
imgui/imgui_demo.cpp:7356
MethodMyInputTextMultiline
Note: Because ImGui:: is a namespace you would typically add your own function into the namespace. For example, you code may declare a function 'ImGui
imgui/imgui_demo.cpp:1383
MethodMyResizeCallback
imgui/imgui_demo.cpp:1369
MethodNavApplyItemToResult
imgui/imgui.cpp:8662
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