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Functions2,421 in github.com/DomWilliams0/name-needed

↓ 1 callersMethodget_mut
(&mut self, coord: impl CoordType)
shared/grid/src/grid_impl.rs:70
↓ 1 callersMethodget_slab_copy
(&self, slab: SlabLocation)
game/world/src/loader/terrain_source/memory.rs:78
↓ 1 callersMethodget_slab_slice
( &self, state: SlabLoadingStatus, slab: SlabIndex, top_slice: bool, )
game/world/src/chunk/chunk.rs:289
↓ 1 callersMethodget_slab_slice_availability
(&self, slab: SlabIndex, top_slice: bool)
game/world/src/chunk/chunk.rs:261
↓ 1 callersMethodgive_bag
Returns the bag
game/simulation/src/dev.rs:32
↓ 1 callersMethodgive_container
Entity must have a container component
game/simulation/src/item/inventory/component.rs:101
↓ 1 callersMethodground_level
(&self, block: SliceBlock)
game/procgen/src/region/region.rs:636
↓ 1 callersMethodhandle
(&self)
game/simulation/src/runtime/runtime.rs:303
↓ 1 callersMethodhandle_event
(&mut self, event: &Event)
renderer/engine/src/render/sdl/ui/render.rs:103
↓ 1 callersMethodhandle_key
( &mut self, action: KeyAction, modifiers: Mod, is_down: bool, )
renderer/engine/src/render/sdl/backend.rs:396
↓ 1 callersMethodhandle_move
(&mut self, direction: CameraDirection, is_down: bool)
renderer/engine/src/render/sdl/camera.rs:64
↓ 1 callersMethodhandle_zoom
(&mut self, mut delta: i32)
renderer/engine/src/render/sdl/camera.rs:68
↓ 1 callersMethodhas_activity_succeeded
(&self, ctx: &HookContext)
testing/src/tests/equip_with_pickup.rs:104
↓ 1 callersMethodhas_already_applied_to
(&self, slab: SlabLocation)
game/procgen/src/region/subfeature.rs:127
↓ 1 callersMethodhas_component
(&self, entity: Entity)
game/simulation/src/ecs/world.rs:348
↓ 1 callersMethodhas_component_by_name
(&self, comp: &str, entity: Entity)
game/simulation/src/ecs/world.rs:353
↓ 1 callersMethodhas_equipped
(&self, inv: &InventoryComponent)
testing/src/tests/equip_with_pickup.rs:133
↓ 1 callersMethodhas_pickup_event
(&self, ctx: &HookContext)
testing/src/tests/equip_with_pickup.rs:47
↓ 1 callersMethodhas_slab
(&self, slab: SlabIndex)
game/world/src/chunk/chunk.rs:342
↓ 1 callersFunctionhash
(params: &PlanetParams)
game/procgen/src/cache.rs:52
↓ 1 callersMethodhaul
Picks up thing for hauling, checks if close enough first
game/simulation/src/activity/context.rs:155
↓ 1 callersMethodhaul_to_container_via_society
( &mut self, society: SocietyHandle, haulee: Entity, container_pos: WorldPosit
game/simulation/src/dev.rs:257
↓ 1 callersFunctionhsl_to_rgb
https://stackoverflow.com/a/9493060
shared/color/src/lib.rs:132
↓ 1 callersFunctionhue_to_rgb
(p: f32, q: f32, t: f32)
shared/color/src/lib.rs:133
↓ 1 callersFunctionhuman_dses
()
game/simulation/src/ai/dse/mod.rs:22
↓ 1 callersMethodhunger
(&self)
game/simulation/src/needs/food.rs:177
↓ 1 callersMethodidentifier
(&self)
game/simulation/src/render/debug.rs:156
↓ 1 callersMethodincrement
(&mut self)
game/world/src/navigation/mod.rs:62
↓ 1 callersMethodincrement
(&mut self)
game/simulation/src/event/timer.rs:99
↓ 1 callersFunctionincrement_tick
()
game/simulation/src/simulation.rs:646
↓ 1 callersMethodindex_unchecked
(&self, idx: usize)
game/world/src/chunk/slice.rs:75
↓ 1 callersMethodindices_decreasing
(&self)
game/world/src/chunk/double_sided_vec.rs:120
↓ 1 callersMethodinit
()
game/simulation/src/definitions/loader/template_lookup.rs:15
↓ 1 callersMethodinit
(&mut self, _target: Self::FrameContext)
renderer/engine/src/lite.rs:29
↓ 1 callersFunctioninit_hook
Called by engine
testing/src/lib.rs:118
↓ 1 callersMethodinit_occlusion
(&mut self, slice_above: Option<Slice>)
game/world/src/chunk/slab.rs:223
↓ 1 callersFunctioninit_simulation
(sim: &mut Simulation<Renderer>, scenario: Scenario)
renderer/main/src/main.rs:410
↓ 1 callersMethodinner
(&self)
game/simulation/src/item/inventory/container.rs:30
↓ 1 callersMethodinput
(&self)
game/ai/src/lib.rs:104
↓ 1 callersMethodinstall
(self, context: Context)
game/simulation/src/scripting/lua.rs:165
↓ 1 callersMethodinstantiate
( &'s self, uid: &str, world: &'w W, )
game/simulation/src/definitions/registry.rs:48
↓ 1 callersMethodinstantiate
(&self, builder: EntityBuilder<'b>)
game/simulation/src/ecs/name.rs:372
↓ 1 callersFunctioninter_chunk_boundaries
(from: i32, to: i32)
game/world/src/loader/update.rs:122
↓ 1 callersFunctioninter_slab_boundaries
(from: i32, to: i32)
game/world/src/loader/update.rs:126
↓ 1 callersMethodinterests_mut
(&mut self)
game/simulation/src/steer/context.rs:222
↓ 1 callersMethodinternal_blocks
Call once
game/procgen/src/region/subfeature.rs:92
↓ 1 callersMethodinterrupt_with_new_activity
( &mut self, action: AiAction, society_task: Option<(SocietyJobRef, SocietyTask)>,
game/simulation/src/activity/system.rs:184
↓ 1 callersMethodinto_activity
(self)
game/simulation/src/activity/mod.rs:24
↓ 1 callersMethodinto_bool
(self)
game/simulation/src/definitions/loader/step1_deserialization.rs:171
↓ 1 callersMethodinto_boxed_impl
(self)
shared/grid/src/grid_impl.rs:123
↓ 1 callersMethodinto_float
(self)
game/simulation/src/definitions/loader/step1_deserialization.rs:179
↓ 1 callersMethodinto_image
(mut self)
game/procgen/src/render.rs:429
↓ 1 callersMethodinto_int
(self)
game/simulation/src/definitions/loader/step1_deserialization.rs:175
↓ 1 callersMethodinto_points
( self, region: RegionLocationUnspecialized<SIZE>, )
game/procgen/src/region/row_scanning.rs:169
↓ 1 callersMethodinto_position
(self)
game/simulation/src/physics/bounds.rs:62
↓ 1 callersMethodinto_processed
(self)
game/simulation/src/definitions/loader/step2_preprocessing.rs:30
↓ 1 callersMethodinto_world_point
(self, z: NotNan<f32>)
shared/unit/src/world/world_point.rs:155
↓ 1 callersMethodinvalidate_meshes
(&mut self)
game/world/src/viewer.rs:168
↓ 1 callersMethodinventory
(&self, ctx: &'a HookContext)
testing/src/tests/equip_with_pickup.rs:179
↓ 1 callersMethodinvoke_init
(&self, do_it: impl FnOnce() -> InitHookResult<()>)
testing/src/tests/mod.rs:38
↓ 1 callersMethodinvoke_with_self
(&self, do_it: impl FnOnce(&mut ()) -> HookResult)
testing/src/tests/mod.rs:54
↓ 1 callersMethodis_abstract
(&self)
game/simulation/src/definitions/loader/step1_deserialization.rs:75
↓ 1 callersMethodis_air
(self)
game/world/src/block.rs:205
↓ 1 callersMethodis_air
(&self)
game/procgen/src/rasterize.rs:33
↓ 1 callersMethodis_aligned
(self)
game/world/src/neighbour.rs:173
↓ 1 callersMethodis_all_air
(self)
game/simulation/src/physics/bounds.rs:110
↓ 1 callersMethodis_chunk_in_range
(&self, chunk: ChunkLocation)
game/procgen/src/params.rs:335
↓ 1 callersMethodis_complete
(&self)
game/world/src/loader/batch.rs:80
↓ 1 callersMethodis_coord_in_range
(&self, [x, y, z]: [usize; 3])
shared/grid/src/dynamic.rs:41
↓ 1 callersMethodis_copyable
(&self)
game/simulation/src/item/stack.rs:406
↓ 1 callersMethodis_current_divine
(&self)
game/simulation/src/ai/system.rs:59
↓ 1 callersMethodis_destroyed
True if air or durability == 0
game/world/src/block.rs:146
↓ 1 callersMethodis_generated
(&self)
game/world/src/loader/loading.rs:482
↓ 1 callersMethodis_homogeneous
(&self, e: Self::Entity, homogeneity: &Self::Homogeneity)
game/simulation/src/item/stack.rs:429
↓ 1 callersMethodis_identical
(&self, _a: Self::Entity, _b: Self::Entity)
game/simulation/src/item/stack.rs:435
↓ 1 callersMethodis_nop
(&self)
game/simulation/src/steer/behaviour.rs:61
↓ 1 callersMethodis_preset
(&self)
shared/config/src/config.rs:63
↓ 1 callersMethodis_region_fully_loaded
(&self, region: RegionLocation<SIZE>)
game/procgen/src/region/regions.rs:590
↓ 1 callersMethodis_region_in_range
( &self, region: RegionLocationUnspecialized<SIZE>, )
game/procgen/src/params.rs:327
↓ 1 callersMethodis_region_loaded
Partially or fully loaded. Region assumed to be valid
game/procgen/src/region/regions.rs:537
↓ 1 callersMethodis_right_click_relevant
Is the given right click position close enough to the bottom right of the active selection
game/simulation/src/input/system.rs:408
↓ 1 callersMethodis_shareable
(&self)
game/simulation/src/society/job/list.rs:419
↓ 1 callersMethodis_slab_dirty
(&self, slab: &SlabLocation)
game/world/src/viewer.rs:275
↓ 1 callersMethodis_slab_loaded
(&self, slab: SlabIndex)
game/world/src/chunk/chunk.rs:337
↓ 1 callersMethodis_valid_point
(&self, candidate: [f64; 2])
game/procgen/src/region/features/forest.rs:256
↓ 1 callersMethodis_walkable
(&self, pos: SlabPosition)
game/world/src/navigation/discovery.rs:226
↓ 1 callersMethodissue_requests
(&mut self, mut issue_req: impl FnMut(UiRequest) -> UiResponse)
game/simulation/src/input/popup.rs:495
↓ 1 callersMethoditer_all
(&mut self)
game/simulation/src/input/popup.rs:96
↓ 1 callersMethoditer_all_filtered
Quadratic complexity (n total tasks * m total reserved tasks)
game/simulation/src/society/job/list.rs:252
↓ 1 callersMethoditer_columns
(&self)
shared/unit/src/world/range.rs:302
↓ 1 callersMethoditer_descriptors
(&self)
game/simulation/src/render/debug.rs:142
↓ 1 callersMethoditer_enabled
(&mut self)
game/simulation/src/render/debug.rs:122
↓ 1 callersMethoditer_individual_layers
(&self)
game/procgen/src/climate.rs:80
↓ 1 callersMethoditer_logs
(&self)
game/simulation/src/activity/event_logging.rs:108
↓ 1 callersMethoditer_points
(self)
game/procgen/src/biome.rs:539
↓ 1 callersMethoditer_polys_mut
(&mut self, mut per_poly: impl FnMut(&mut Vec<Coordinate<f64>>))
game/procgen/src/region/feature.rs:441
↓ 1 callersMethoditer_until
Inclusive
shared/unit/src/world/chunk_location.rs:33
↓ 1 callersMethodkill_entities
---
game/simulation/src/ecs/world.rs:95
↓ 1 callersMethodland_height
(&self)
game/procgen/src/continent.rs:349
↓ 1 callersMethodlast_action
(&self)
game/simulation/src/ai/system.rs:55
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