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Functions5,512 in github.com/Detanup01/gbe_fork

↓ 4 callersMethodCreateSteamPipe
Creates a communication pipe to the Steam client. NOT THREADSAFE - ensure that no other threads are accessing Steamworks API when calling
dll/steam_client.cpp:316
↓ 4 callersFunctionDetourVirtualProtectSameExecuteEx
libs/detours/detours.cpp:2642
↓ 4 callersFunctionGamepadIsConnected
dll/steam_controller.cpp:31
↓ 4 callersMethodGetAchievementDisplayAttribute
dll/steam_user_stats.cpp:424
↓ 4 callersMethodGetFriendGamePlayed
dll/steam_user.cpp:1094
↓ 4 callersMethodGetGlobalStat
Gets the lifetime totals for an aggregated stat
dll/steam_user_stats_stats.cpp:683
↓ 4 callersMethodGetGlobalStatHistory
Gets history for an aggregated stat. pData will be filled with daily values, starting with today. So when called, pData[0] will be today, pData[1] wil
dll/steam_user_stats_stats.cpp:726
↓ 4 callersMethodGetISteamController
Exposes the ISteamController interface
dll/steam_client_interface_getter.cpp:773
↓ 4 callersMethodGetISteamFriends
returns the ISteamFriends interface
dll/steam_client_interface_getter.cpp:214
↓ 4 callersMethodGetISteamRemoteStorage
remote storage
dll/steam_client_interface_getter.cpp:663
↓ 4 callersMethodGetInstalledDepots
return installed depots in mount order
dll/steam_apps.cpp:348
↓ 4 callersMethodGetMovlGp
libs/detours/disasm.cpp:2212
↓ 4 callersMethodGetStat
dll/steam_user_stats.cpp:273
↓ 4 callersMethodIsIPv4
sdk/steam/steamnetworkingtypes.h:1911
↓ 4 callersMethodIsUserLogIn
dll/steam_client.cpp:276
↓ 4 callersFunctionR1
libs/sha/sha1.hpp:92
↓ 4 callersMethodSetStat
dll/steam_user_stats.cpp:299
↓ 4 callersMethodSetSteamID
sdk/steam/steamnetworkingtypes.h:1919
↓ 4 callersMethodSetSteamID64
sdk/steam/steamnetworkingtypes.h:1921
↓ 4 callersMethodSetUserStat
Set / update stats and achievements. Note: These updates will work only on stats game servers are allowed to edit and only for game servers that have
dll/steam_gameserverstats.cpp:248
↓ 4 callersMethodShutdown
dll/steam_controller.cpp:280
↓ 4 callersFunctionSteamGameServerClient
The internal ISteamClient used for the gameserver interface. (This is actually the same thing. You really shouldn't need to access any of this stuff
sdk/steam/isteamclient.h:163
↓ 4 callersMethodaccept
! @brief public accept interface @param[in] strict whether to expect the last token to be EOF @return whether the input is a proper JSON
libs/json/json.hpp:13011
↓ 4 callersMethodacceptAnyOverlayInvites
dll/settings.cpp:443
↓ 4 callersMethodaddMod
dll/settings.cpp:199
↓ 4 callersMethodadd_image
dll/settings.cpp:407
↓ 4 callersMethodassumeAnyAppInstalled
dll/settings.cpp:328
↓ 4 callersMethodautoSendAnyOverlayInvites
dll/settings.cpp:466
↓ 4 callersFunctionblk
libs/sha/sha1.hpp:75
↓ 4 callersFunctionconvert_to_obj
(files, obj_dir)
z_original_repo_files/generate_build_win_bat.py:10
↓ 4 callersFunctioncreate_directory
dll/local_storage.cpp:250
↓ 4 callersFunctiondestroy
libs/json/json.hpp:20571
↓ 4 callersFunctiondistance
libs/utfcpp/utf8/checked.h:217
↓ 4 callersFunctionempty
@brief return whether pointer points to the root document @sa https://json.nlohmann.me/api/json_pointer/empty/
libs/json/json.hpp:14701
↓ 4 callersMethodfile_exists
dll/local_storage.cpp:158
↓ 4 callersMethodgetDLC
dll/settings.cpp:318
↓ 4 callersMethodgetPurchasedKey
dll/settings.cpp:369
↓ 4 callersFunctionget_arithmetic_value
libs/json/json.hpp:4857
↓ 4 callersMethodget_binary
libs/json/json.hpp:12697
↓ 4 callersMethodget_context_counter
dll/dll.cpp:51
↓ 4 callersFunctionget_file_size_safe
dll/settings_parser.cpp:1172
↓ 4 callersMethodget_friend_rich_presence_silent
the overlay will keep calling GetFriendRichPresence() and spam the debug log, hence this function
dll/steam_friends.cpp:1066
↓ 4 callersMethodget_image
dll/settings.cpp:429
↓ 4 callersFunctionget_old_interface_ver
dll/dll.cpp:214
↓ 4 callersMethodget_source
dll/steam_remote_storage.cpp:25
↓ 4 callersMethodhas_subbed_mod
dll/ugc_remote_storage_bridge.cpp:75
↓ 4 callersFunctioninsert_iterator
libs/json/json.hpp:23307
↓ 4 callersFunctionis_boolean
@brief return whether value is a boolean @sa https://json.nlohmann.me/api/basic_json/is_boolean/
libs/json/json.hpp:21363
↓ 4 callersFunctionis_lead_surrogate
libs/utfcpp/utf8/core.h:106
↓ 4 callersMethodmodSet
dll/settings.cpp:269
↓ 4 callersFunctionreplace_substring
libs/json/json.hpp:3098
↓ 4 callersFunctionrestore_handlers
crash_printer/linux.cpp:28
↓ 4 callersMethodresult_done
dll/steam_inventory.cpp:21
↓ 4 callersFunctionsend_buffer_tcp
dll/network.cpp:406
↓ 4 callersFunctionsequence_length
libs/utfcpp/utf8/core.h:132
↓ 4 callersMethodset_end
set iterator to a defined past the end
libs/json/json.hpp:13446
↓ 4 callersFunctionstbi__bitcount
libs/stb/stb_image.h:5382
↓ 4 callersFunctionstbi__compute_y_16
libs/stb/stb_image.h:1803
↓ 4 callersFunctionstbi__end_write_file
libs/stb/stb_image_write.h:339
↓ 4 callersFunctionstbi__extend_receive
combined JPEG 'receive' and JPEG 'extend', since baseline always extends everything it receives.
libs/stb/stb_image.h:2153
↓ 4 callersFunctionstbi__high_bit
returns 0..31 for the highest set bit
libs/stb/stb_image.h:5370
↓ 4 callersFunctionstbi__jpeg_get_bit
libs/stb/stb_image.h:2181
↓ 4 callersFunctionstbi__load_and_postprocess_8bit
libs/stb/stb_image.h:1260
↓ 4 callersFunctionstbi__load_gif_main_outofmem
libs/stb/stb_image.h:6952
↓ 4 callersFunctionstbi__readval
libs/stb/stb_image.h:6367
↓ 4 callersFunctionstbi__shiftsigned
extract an arbitrarily-aligned N-bit value (N=bits) from v, and then make it 8-bits long and fractionally extend it to full full range.
libs/stb/stb_image.h:5395
↓ 4 callersFunctionstbi__start_write_file
libs/stb/stb_image_write.h:332
↓ 4 callersFunctionstbi__tga_get_comp
returns STBI_rgb or whatever, 0 on error
libs/stb/stb_image.h:5739
↓ 4 callersFunctionstbi__vertical_flip
libs/stb/stb_image.h:1222
↓ 4 callersFunctionstbi__zget8
libs/stb/stb_image.h:4197
↓ 4 callersFunctionstbir__edge_wrap
libs/stb/stb_image_resize2.h:3110
↓ 4 callersFunctionstbir__float_to_half_SIMD
libs/stb/stb_image_resize2.h:2306
↓ 4 callersFunctionstbir__insert_coeff
libs/stb/stb_image_resize2.h:3380
↓ 4 callersFunctionstbir_quick_resize_helper
libs/stb/stb_image_resize2.h:8044
↓ 4 callersFunctionstbiw__write_flush
libs/stb/stb_image_write.h:386
↓ 4 callersMethodunlockAllDLC
dll/settings.cpp:280
↓ 4 callersFunctionvalidate_next
libs/utfcpp/utf8/core.h:253
↓ 4 callersMethodwrite_ubjson
! @param[in] j JSON value to serialize @param[in] use_count whether to use '#' prefixes (optimized format) @param[in] use_type wheth
libs/json/json.hpp:16487
↓ 3 callersFunctionAlign
libs/detours/image.cpp:302
↓ 3 callersMethodBIsSubscribedApp
only use this member if you need to check ownership of another game related to yours, a demo for example
dll/steam_apps.cpp:143
↓ 3 callersMethodBSecure
dll/steam_gameserver.cpp:324
↓ 3 callersMethodBShutdownIfAllPipesClosed
Trigger global shutdown for the DLL
dll/steam_client.cpp:467
↓ 3 callersMethodCopyInstruction
libs/detours/disasm.cpp:346
↓ 3 callersMethodDLCCount
dll/settings.cpp:301
↓ 3 callersMethodDeserialize
dll/appticket.cpp:45
↓ 3 callersFunctionDetourAreSameGuid
libs/detours/detours.cpp:2676
↓ 3 callersFunctionDetourCopyPayloadToProcess
libs/detours/creatwth.cpp:1013
↓ 3 callersFunctionDetourVirtualProtectSameExecute
libs/detours/detours.cpp:2667
↓ 3 callersFunctionGamepadStickLength
dll/steam_controller.cpp:36
↓ 3 callersFunctionGamepadStickNormXY
dll/steam_controller.cpp:35
↓ 3 callersFunctionGamepadTestDetectCount
libs/gamepad/gamepad.c:609
↓ 3 callersFunctionGamepadTriggerLength
dll/steam_controller.cpp:33
↓ 3 callersMethodGetAPICallResult
dll/steam_utils.cpp:170
↓ 3 callersMethodGetAchievementProgressLimits
For achievements that have related Progress stats, use this to query what the bounds of that progress are. You may want this info to selectively call
dll/steam_user_stats_achievements.cpp:732
↓ 3 callersMethodGetAppID
returns the appID of the current process
dll/steam_utils.cpp:128
↓ 3 callersMethodGetFriendPersonaName
returns the name another user - guaranteed to not be NULL. same rules as GetFriendPersonaState() apply as to whether or not the user knowns the name o
dll/steam_friends.cpp:376
↓ 3 callersMethodGetIPCCallCount
returns the number of IPC calls made since the last time this function was called Used for perf debugging so you can understand how many IPC calls you
dll/steam_utils.cpp:198
↓ 3 callersMethodGetISteamAppList
returns app list interface, only available on specially registered apps
dll/steam_client_interface_getter.cpp:865
↓ 3 callersMethodGetISteamGameServerStats
returns the ISteamGameServerStats interface
dll/steam_client_interface_getter.cpp:583
↓ 3 callersMethodGetISteamHTMLSurface
html page display
dll/steam_client_interface_getter.cpp:904
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