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github.com/Detanup01/gbe_fork
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Functions
5,512 in github.com/Detanup01/gbe_fork
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Functions
5,512
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Types & classes
1,706
↓ 1 callers
Method
GetFriendCoplayTime
dll/steam_friends.cpp:1195
↓ 1 callers
Method
GetFriendCountFromSource
iterators for getting users in a chat room, lobby, game server or clan note that large clans that cannot be iterated by the local user note that the c
dll/steam_friends.cpp:734
↓ 1 callers
Method
GetFriendFromSourceByIndex
dll/steam_friends.cpp:742
↓ 1 callers
Method
GetFriendMessage
dll/steam_friends.cpp:1318
↓ 1 callers
Method
GetFriendPersonaNameHistory
accesses old friends names - returns an empty string when their are no more items in the history
dll/steam_friends.cpp:563
↓ 1 callers
Method
GetFriendRelationship
dll/steam_user.cpp:1082
↓ 1 callers
Method
GetFriendRichPresenceKeyByIndex
dll/steam_friends.cpp:1115
↓ 1 callers
Method
GetFriendRichPresenceKeyCount
dll/steam_friends.cpp:1097
↓ 1 callers
Method
GetFriendSteamLevel
friends steam level
dll/steam_friends.cpp:575
↓ 1 callers
Method
GetFriendsGroupCount
friend grouping (tag) apis returns the number of friends groups
dll/steam_friends.cpp:594
↓ 1 callers
Method
GetFriendsGroupIDByIndex
returns the friends group ID for the given index (invalid indices return k_FriendsGroupID_Invalid)
dll/steam_friends.cpp:602
↓ 1 callers
Method
GetFriendsGroupMembersCount
returns the number of members in a given friends group
dll/steam_friends.cpp:618
↓ 1 callers
Method
GetFriendsGroupMembersList
gets up to nMembersCount members of the given friends group, if fewer exist than requested those positions' SteamIDs will be invalid
dll/steam_friends.cpp:626
↓ 1 callers
Method
GetFriendsGroupName
returns the name for the given friends group (NULL in the case of invalid friends group IDs)
dll/steam_friends.cpp:610
↓ 1 callers
Method
GetGameBadgeLevel
Trading Card badges data access if you only have one set of cards, the series will be 1 the user has can have two different badges for a series; the r
dll/steam_user.cpp:850
↓ 1 callers
Method
GetGameCoordinatorServerLogin
Generate an authentication blob that can be used to securely login with your backend, using SteamDatagram_ParseHostedServerLogin. (See steamdatagram_
dll/steam_networking_sockets.cpp:1787
↓ 1 callers
Method
GetGameplayStats
these two functions s are deprecated, and will not return results they will be removed in a future version of the SDK
dll/steam_gameserver.cpp:756
↓ 1 callers
Method
GetGlyphForActionOrigin_Legacy
Get a local path to an older, Big Picture Mode-style PNG file for a particular origin
dll/steam_controller.cpp:1077
↓ 1 callers
Method
GetGlyphPNGForActionOrigin
Get a local path to a PNG file for the provided origin's glyph.
dll/steam_controller.cpp:1061
↓ 1 callers
Method
GetGlyphSVGForActionOrigin
Get a local path to a SVG file for the provided origin's glyph.
dll/steam_controller.cpp:1069
↓ 1 callers
Method
GetHSteamUser
returns the HSteamUser this interface represents this is only used internally by the API, and by a few select interfaces that support multi-user
dll/steam_user.cpp:45
↓ 1 callers
Method
GetHTTPDownloadProgressPct
Gets progress on downloading the body for the request. This will be zero unless a response header has already been received which included a content-
dll/steam_http.cpp:749
↓ 1 callers
Method
GetHTTPRequestWasTimedOut
Check if the reason the request failed was because we timed it out (rather than some harder failure)
dll/steam_http.cpp:892
↓ 1 callers
Method
GetHTTPResponseBodyData
Gets the body data from a HTTP response given a handle from HTTPRequestCompleted_t, will return false if the handle is invalid or is to a streaming re
dll/steam_http.cpp:684
↓ 1 callers
Method
GetHTTPResponseBodySize
Gets the size of the body data from a HTTP response given a handle from HTTPRequestCompleted_t, will return false if the handle is invalid.
dll/steam_http.cpp:664
↓ 1 callers
Method
GetHTTPResponseHeaderSize
Checks if a response header is present in a HTTP response given a handle from HTTPRequestCompleted_t, also returns the size of the header value if pre
dll/steam_http.cpp:614
↓ 1 callers
Method
GetHTTPResponseHeaderValue
Gets header values from a HTTP response given a handle from HTTPRequestCompleted_t, will return false if the header is not present or if your buffer i
dll/steam_http.cpp:638
↓ 1 callers
Method
GetHTTPStreamingResponseBodyData
Gets the body data from a streaming HTTP response given a handle from HTTPRequestDataReceived_t. Will return false if the handle is invalid or is to a
dll/steam_http.cpp:706
↓ 1 callers
Method
GetHostedDedicatedServerAddress
Return info about the hosted server. This contains the PoPID of the server, and opaque routing information that can be used by the relays to send tra
dll/steam_networking_sockets.cpp:1629
↓ 1 callers
Method
GetHostedDedicatedServerPOPID
If you are running in a production data center, this will return the data center code. Returns 0 otherwise.
dll/steam_networking_sockets.cpp:1571
↓ 1 callers
Method
GetHostedDedicatedServerPort
Returns the value of the SDR_LISTEN_PORT environment variable.
dll/steam_networking_sockets.cpp:1560
↓ 1 callers
Method
GetIP
sdk/steam/matchmakingtypes.h:137
↓ 1 callers
Method
GetIPCountry
returns the 2 digit ISO 3166-1-alpha-2 format country code this client is running in (as looked up via an IP-to-location database) e.g "US" or "UK".
dll/steam_utils.cpp:69
↓ 1 callers
Method
GetIPv4FakeIPType
Return true if an IPv4 address is one that might be used as a "fake" one. This function is fast; it just does some logical tests on the IP and does no
dll/steam_networking_utils.cpp:308
↓ 1 callers
Method
GetIPv6ConnectivityState
Return what we believe your current ipv6 connectivity to "the internet" is on the specified protocol. This does NOT tell you if the Steam client is cu
dll/steam_utils.cpp:432
↓ 1 callers
Method
GetISteamMasterServerUpdater
dll/steam_client_interface_getter.cpp:980
↓ 1 callers
Method
GetISteamUnifiedMessages
dll/steam_client_interface_getter.cpp:760
↓ 1 callers
Method
GetIdentity
Get the identity assigned to this interface. E.g. on Steam, this is the user's SteamID, or for the gameserver interface, the SteamID assigned to the g
dll/steam_networking_sockets.cpp:1275
↓ 1 callers
Method
GetImageRGBA
returns true if the image exists, and the buffer was successfully filled out results are returned in RGBA format the destination buffer size should be
dll/steam_utils.cpp:95
↓ 1 callers
Method
GetImageSize
returns true if the image exists, and valid sizes were filled out
dll/steam_utils.cpp:77
↓ 1 callers
Method
GetInput
dll/steam_remoteplay.cpp:188
↓ 1 callers
Method
GetInstalledApps
dll/steam_applist.cpp:26
↓ 1 callers
Method
GetItemDefinitionIDs
GetItemDefinitionIDs returns the set of all defined item definition IDs (which are defined via Steamworks configuration, and not necessarily contiguou
dll/steam_inventory.cpp:616
↓ 1 callers
Method
GetItemDefinitionProperty
GetItemDefinitionProperty returns a string property from a given item definition. Note that some properties (for example, "name") may be localized and
dll/steam_inventory.cpp:655
↓ 1 callers
Method
GetItemDownloadInfo
get info about pending update for items that have k_EItemStateNeedsUpdate set. punBytesTotal will be valid after download started once
dll/steam_ugc.cpp:1519
↓ 1 callers
Method
GetItemInstallInfo
get info about currently installed content on disc for items that have k_EItemStateInstalled set if k_EItemStateLegacyItem is set, pchFolder contains
dll/steam_ugc.cpp:1490
↓ 1 callers
Method
GetItemPrice
dll/steam_inventory.cpp:834
↓ 1 callers
Method
GetItemState
get EItemState flags about item on this client
dll/steam_ugc.cpp:1461
↓ 1 callers
Method
GetItemUpdateProgress
dll/steam_ugc.cpp:1259
↓ 1 callers
Method
GetItemsByID
dll/steam_inventory.cpp:308
↓ 1 callers
Method
GetItemsWithPrices
dll/steam_inventory.cpp:813
↓ 1 callers
Method
GetLargeFriendAvatar
gets the large (184x184) avatar of the current user, which is a handle to be used in IClientUtils::GetImageRGBA(), or 0 if none set returns -1 if this
dll/steam_friends.cpp:908
↓ 1 callers
Method
GetLargeSessionAvatar
gets the large (184x184) avatar of the connected user, which is a handle to be used in IClientUtils::GetImageRGBA(), or 0 if the sessionID isn't valid
dll/steam_remoteplay.cpp:115
↓ 1 callers
Method
GetLaunchCommandLine
Get command line if game was launched via Steam URL, e.g. steam://run/<appid>//<command line>/. This method of passing a connect string (used when joi
dll/steam_apps.cpp:540
↓ 1 callers
Method
GetLaunchQueryParam
Returns the associated launch param if the game is run via steam://run/<appid>//?param1=value1;param2=value2;param3=value3 etc. Parameter names starti
dll/steam_apps.cpp:432
↓ 1 callers
Method
GetLeaderboardDisplayType
returns the display type of the leaderboard
dll/steam_user_stats_leaderboard.cpp:379
↓ 1 callers
Method
GetLeaderboardEntryCount
returns the total number of entries in a leaderboard, as of the last request
dll/steam_user_stats_leaderboard.cpp:357
↓ 1 callers
Method
GetLeaderboardName
returns the name of a leaderboard
dll/steam_user_stats_leaderboard.cpp:344
↓ 1 callers
Method
GetLeaderboardSortMethod
returns the sort method of the leaderboard
dll/steam_user_stats_leaderboard.cpp:368
↓ 1 callers
Method
GetLinkAtPosition
return details about the link at position x,y on the current page
dll/steam_HTMLsurface.cpp:284
↓ 1 callers
Method
GetListenSocketAddress
Returns local IP and port that a listen socket created using CreateListenSocketIP is bound to. An IPv6 address of ::0 means "any IPv4 or IPv6" An IPv
dll/steam_networking_sockets.cpp:1106
↓ 1 callers
Method
GetListenSocketInfo
returns which local port the listen socket is bound to pnIP and *pnPort will be 0 if the socket is set to listen for P2P connections only
dll/steam_networking.cpp:726
↓ 1 callers
Method
GetLobbyByIndex
returns the CSteamID of a lobby, as retrieved by a RequestLobbyList call should only be called after a LobbyMatchList_t callback is received iLobby is
dll/steam_matchmaking.cpp:592
↓ 1 callers
Method
GetLobbyChatEntry
Get a chat message as specified in a LobbyChatMsg_t callback iChatID is the LobbyChatMsg_t::m_iChatID value in the callback pSteamIDUser is filled in
dll/steam_matchmaking.cpp:1004
↓ 1 callers
Method
GetLobbyData
Get data associated with this lobby takes a simple key, and returns the string associated with it "" will be returned if no value is set, or if steamI
dll/steam_matchmaking.cpp:790
↓ 1 callers
Method
GetLobbyDataByIndex
returns a lobby metadata key/values pair by index, of range [0, GetLobbyDataCount())
dll/steam_matchmaking.cpp:859
↓ 1 callers
Method
GetLobbyDataCount
returns the number of metadata keys set on the specified lobby
dll/steam_matchmaking.cpp:844
↓ 1 callers
Method
GetLobbyGameServer
returns the details of a game server set in a lobby - returns false if there is no game server set, or that lobby doesn't exist
dll/steam_matchmaking.cpp:1079
↓ 1 callers
Method
GetLobbyMemberByIndex
returns the CSteamID of a user in the lobby iMember is of range [0,GetNumLobbyMembers()) note that the current user must be in a lobby to retrieve CSt
dll/steam_matchmaking.cpp:768
↓ 1 callers
Method
GetLobbyMemberData
Gets per-user metadata for someone in this lobby
dll/steam_matchmaking.cpp:907
↓ 1 callers
Method
GetLobbyMemberLimit
returns the current limit on the # of users who can join the lobby; returns 0 if no limit is defined
dll/steam_matchmaking.cpp:1121
↓ 1 callers
Method
GetLobbyOwner
returns the current lobby owner you must be a member of the lobby to access this (Mr_Goldberg note: This is a lie) there always one lobby owner - if t
dll/steam_matchmaking.cpp:1186
↓ 1 callers
Method
GetLocalFileChange
dll/steam_remote_storage.cpp:1232
↓ 1 callers
Method
GetLocalFileChangeCount
Cloud dynamic state change notification
dll/steam_remote_storage.cpp:1224
↓ 1 callers
Method
GetLocalPingLocation
dll/steam_networking_utils.cpp:148
↓ 1 callers
Method
GetLocalTimestamp
Fetch current timestamp. This timer has the following properties: - Monotonicity is guaranteed. - The initial value will be at least 24*3600*30*1e6,
dll/steam_networking_utils.cpp:263
↓ 1 callers
Method
GetMarketEligibility
dll/steam_user.cpp:909
↓ 1 callers
Method
GetMaxPacketSize
max packet size, in bytes
dll/steam_networking.cpp:766
↓ 1 callers
Method
GetMediumFriendAvatar
gets the medium (64x64) avatar of the current user, which is a handle to be used in IClientUtils::GetImageRGBA(), or 0 if none set
dll/steam_friends.cpp:897
↓ 1 callers
Method
GetMediumSessionAvatar
gets the medium (64x64) avatar of the connected user, which is a handle to be used in IClientUtils::GetImageRGBA(), or 0 if the sessionID isn't valid
dll/steam_remoteplay.cpp:106
↓ 1 callers
Method
GetMostAchievedAchievementInfo
Get the info on the most achieved achievement for the game, returns an iterator index you can use to fetch the next most achieved afterwards. Will re
dll/steam_user_stats_achievements.cpp:653
↓ 1 callers
Method
GetName
sdk/steam/matchmakingtypes.h:229
↓ 1 callers
Method
GetNextMostAchievedAchievementInfo
Get the info on the next most achieved achievement for the game. Call this after GetMostAchievedAchievementInfo or another GetNextMostAchievedAchievem
dll/steam_user_stats_achievements.cpp:681
↓ 1 callers
Method
GetNumActiveBeacons
Enumerate any active beacons for parties you may wish to join
dll/steam_parties.cpp:61
↓ 1 callers
Method
GetNumAvailableBeaconLocations
Get a list of possible beacon locations
dll/steam_parties.cpp:98
↓ 1 callers
Method
GetNumBetas
TODO no public docs returns total number of known app beta branches (including default "public" branch )
dll/steam_apps.cpp:583
↓ 1 callers
Method
GetNumChatsWithUnreadPriorityMessages
dll/steam_friends.cpp:1366
↓ 1 callers
Method
GetNumDownloadedItems
Returns the number of items actually downloaded locally
dll/steam_ugc.cpp:1825
↓ 1 callers
Method
GetNumInstalledApps
dll/steam_applist.cpp:20
↓ 1 callers
Method
GetNumItemsWithPrices
Returns the number of items with prices. Need to call RequestPrices() first.
dll/steam_inventory.cpp:806
↓ 1 callers
Method
GetNumLobbyMembers
returns the number of users in the specified lobby
dll/steam_matchmaking.cpp:753
↓ 1 callers
Method
GetNumSubscribedItems
dll/steam_ugc.cpp:1412
↓ 1 callers
Method
GetNumSupportedGameVersions
TODO no public docs Some items can specify that they have a version that is valid for a range of game versions (Steam branch)
dll/steam_ugc.cpp:665
↓ 1 callers
Method
GetNumberOfCurrentPlayers
dll/steam_user_stats.cpp:146
↓ 1 callers
Method
GetOPFSettings
dll/steam_video.cpp:39
↓ 1 callers
Method
GetOPFStringForApp
dll/steam_video.cpp:45
↓ 1 callers
Method
GetP2PSessionState
fills out P2PSessionState_t structure with details about the underlying connection to the user should only needed for debugging purposes returns false
dll/steam_networking.cpp:388
↓ 1 callers
Method
GetPOPCount
dll/steam_networking_utils.cpp:226
↓ 1 callers
Method
GetPOPList
dll/steam_networking_utils.cpp:234
↓ 1 callers
Method
GetPingToDataCenter
dll/steam_networking_utils.cpp:210
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