General purpose 2d sound play function
| 1158 | } |
| 1159 | // General purpose 2d sound play function |
| 1160 | int hlsSystem::Play2dSound(int sound_index, float volume, float pan, uint16_t frequency) { |
| 1161 | return hlsSystem::Play2dSound(sound_index, SND_PRIORITY_NORMAL, volume, pan, frequency); |
| 1162 | } |
| 1163 | int hlsSystem::Play2dSound(int sound_index, int priority, float volume, float pan, uint16_t frequency) { |
| 1164 | int i = 0; |
| 1165 | int sound_uid; |
no test coverage detected