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hub / github.com/DescentDevelopers/Descent3 / CheckAndForceSoundDataAlloc

Method CheckAndForceSoundDataAlloc

sndlib/hlsoundlib.cpp:1413–1417  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1411 }
1412}
1413bool hlsSystem::CheckAndForceSoundDataAlloc(int sound_index) {
1414 if (!m_f_hls_system_init)
1415 return false;
1416 return m_ll_sound_ptr->CheckAndForceSoundDataAlloc(sound_index);
1417}
1418bool hlsSystem::IsSoundPlaying(int hlsound_uid) {
1419 int hl_index;
1420 if (!m_f_hls_system_init)

Callers 2

Play3dSoundMethod · 0.45
Play2dSoundMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected