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hub / github.com/DescentDevelopers/Descent3 / CallEvent

Method CallEvent

scripts/level8.cpp:1933–1936  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1931BaseScript::~BaseScript() {}
1932
1933int16_t BaseScript::CallEvent(int event, tOSIRISEventInfo *data) {
1934 mprintf(0, "BaseScript::CallEvent()\n");
1935 return CONTINUE_CHAIN | CONTINUE_DEFAULT;
1936}
1937
1938int16_t LevelScript_0000::CallEvent(int event, tOSIRISEventInfo *data) {
1939 switch (event) {

Callers 1

CallInstanceEventFunction · 0.45

Calls 15

dfSaveFunction · 0.85
dfRestoreFunction · 0.85
qRoomHasPlayerFunction · 0.85
qUserFlagFunction · 0.85
aAddGameMessageFunction · 0.85
aUserFlagSetFunction · 0.85
aGoalEnableDisableFunction · 0.85
aSoundPlaySteamingFunction · 0.85
aGoalCompletedFunction · 0.85
dfInitFunction · 0.85
aSnowTurnOnFunction · 0.85
aCinematicIntroFunction · 0.85

Tested by

no test coverage detected