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hub / github.com/DescentDevelopers/Descent3 / DrawDebugInfo

Function DrawDebugInfo

Descent3/renderobject.cpp:919–993  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

917 }
918}
919void DrawDebugInfo(object *obj) {
920 matrix m;
921 m = obj->orient;
922 vm_TransposeMatrix(&m);
923 if (obj->type == OBJ_ROOM) {
924 DrawColoredDisk(&obj->pos, 0.0f, 0.0f, 1.0f, .1f, .7f, obj->size, 1);
925 } else {
926 if (Game_show_sphere == 1) {
927 vector center = obj->pos + Poly_models[obj->rtype.pobj_info.model_num].wall_size_offset * m;
928 DrawColoredDisk(&center, 0.0f, 0.0f, 1.0f, .1f, .7f, Poly_models[obj->rtype.pobj_info.model_num].wall_size, 1);
929 } else if (Game_show_sphere == 2) {
930 vector center = obj->pos + Poly_models[obj->rtype.pobj_info.model_num].anim_size_offset * m;
931 DrawColoredDisk(&center, 0.0f, 0.1f, .9f, .1f, .7f, Poly_models[obj->rtype.pobj_info.model_num].anim_size, 1);
932 } else if (Game_show_sphere == 3) {
933 DrawColoredDisk(&obj->pos, 0.1f, 0.2f, .9f, .1f, .7f, obj->size, 1);
934 }
935 }
936 g3Point g3p[8];
937 memset(g3p, 0, 8 * sizeof(g3Point));
938 vector pos[9];
939 // g3p[0].p3_vec = obj->pos;
940 // g3p[1].p3_vec = obj->rtype.line_info.end_pos;
941
942 ddgr_color c1;
943 if (!object_object_AABB(obj, Player_object))
944 c1 = GR_RGB(255, 0, 0);
945 else
946 c1 = GR_RGB(255, 255, 255);
947 pos[0] = obj->max_xyz;
948 pos[1] = obj->max_xyz;
949 pos[1].z = obj->min_xyz.z;
950 pos[2] = obj->min_xyz;
951 pos[2].y = obj->max_xyz.y;
952 pos[3] = obj->max_xyz;
953 pos[3].x = obj->min_xyz.x;
954 pos[4] = obj->max_xyz;
955 pos[4].y = obj->min_xyz.y;
956 pos[5] = obj->min_xyz;
957 pos[5].x = obj->max_xyz.x;
958 pos[6] = obj->min_xyz;
959 pos[7] = obj->min_xyz;
960 pos[7].z = obj->max_xyz.z;
961
962 pos[8] = obj->pos;
963 pos[8].y += .8f * obj->size;
964 g3_RotatePoint(&g3p[0], &pos[0]);
965 g3_RotatePoint(&g3p[1], &pos[1]);
966 g3_RotatePoint(&g3p[2], &pos[2]);
967 g3_RotatePoint(&g3p[3], &pos[3]);
968 g3_RotatePoint(&g3p[4], &pos[4]);
969 g3_RotatePoint(&g3p[5], &pos[5]);
970 g3_RotatePoint(&g3p[6], &pos[6]);
971 g3_RotatePoint(&g3p[7], &pos[7]);
972 g3_DrawLine(c1, &g3p[0], &g3p[1]);
973 g3_DrawLine(c1, &g3p[1], &g3p[2]);
974 g3_DrawLine(c1, &g3p[2], &g3p[3]);
975 g3_DrawLine(c1, &g3p[3], &g3p[0]);
976 g3_DrawLine(c1, &g3p[0], &g3p[4]);

Callers 2

RenderObjectFunction · 0.85
RenderTerrainRoomsFunction · 0.85

Calls 7

DrawColoredDiskFunction · 0.85
g3_RotatePointFunction · 0.85
g3_DrawLineFunction · 0.85
object_object_AABBFunction · 0.70
DrawNumberFunction · 0.70
vm_TransposeMatrixFunction · 0.50
GR_RGBFunction · 0.50

Tested by

no test coverage detected