Draws a colored alpha disk...useful for cool lighting effects
| 2052 | } |
| 2053 | // Draws a colored alpha disk...useful for cool lighting effects |
| 2054 | void DrawColoredDisk(vector *pos, float r, float g, float b, float inner_alpha, float outer_alpha, float size, |
| 2055 | uint8_t saturate, uint8_t lod) { |
| 2056 | rend_SetZBufferWriteMask(0); |
| 2057 | DrawColoredRing(pos, r, g, b, inner_alpha, outer_alpha, size, 0, saturate, lod); |
| 2058 | rend_SetZBufferWriteMask(1); |
| 2059 | } |
| 2060 | // TODO: MTS: Not used? |
| 2061 | // Draws a glowing cone of light using a bitmap |
| 2062 | void DrawColoredGlow(vector *pos, float r, float g, float b, float size) { |
no test coverage detected