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hub / github.com/DescentDevelopers/Descent3 / ResumeGame

Function ResumeGame

Descent3/GameLoop.cpp:2796–2802  ·  view source on GitHub ↗

resumes game operation.

Source from the content-addressed store, hash-verified

2794
2795// resumes game operation.
2796void ResumeGame() {
2797 StartTime();
2798 Game_paused = false;
2799 Sound_system.ResumeSounds();
2800 D3MusicResume();
2801 mprintf(0, "Game resumed.\n");
2802}
2803
2804// Data for terrain sound
2805terrain_sound_band Terrain_sound_bands[NUM_TERRAIN_SOUND_BANDS];

Callers 5

GameSequencerFunction · 0.85
RunGameMenuFunction · 0.85
EndGameMenuFunction · 0.85
RestartD3Function · 0.85
DSResumeGameFunction · 0.85

Calls 3

StartTimeFunction · 0.85
D3MusicResumeFunction · 0.85
ResumeSoundsMethod · 0.45

Tested by

no test coverage detected