| 3196 | } |
| 3197 | |
| 3198 | void EndGameMenu() { |
| 3199 | ui_HideCursor(); |
| 3200 | |
| 3201 | if (!(Game_mode & GM_MULTI)) { |
| 3202 | ResumeGame(); |
| 3203 | } |
| 3204 | |
| 3205 | Menu_interface_mode = false; |
| 3206 | |
| 3207 | ResumeControls(); |
| 3208 | SetUICallback(NULL); |
| 3209 | Clear_screen = 4; |
| 3210 | } |
no test coverage detected