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hub / github.com/DescentDevelopers/Descent3 / EndGameMenu

Function EndGameMenu

Descent3/GameLoop.cpp:3198–3210  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

3196}
3197
3198void EndGameMenu() {
3199 ui_HideCursor();
3200
3201 if (!(Game_mode & GM_MULTI)) {
3202 ResumeGame();
3203 }
3204
3205 Menu_interface_mode = false;
3206
3207 ResumeControls();
3208 SetUICallback(NULL);
3209 Clear_screen = 4;
3210}

Callers 1

ProcessNormalKeyFunction · 0.85

Calls 4

ui_HideCursorFunction · 0.85
ResumeGameFunction · 0.85
ResumeControlsFunction · 0.85
SetUICallbackFunction · 0.85

Tested by

no test coverage detected