MCPcopy Create free account
hub / github.com/DescentDevelopers/Descent3 / RestartD3

Function RestartD3

Descent3/init.cpp:2145–2208  ·  view source on GitHub ↗

TODO: MTS: unused in project This function restarts all game systems

Source from the content-addressed store, hash-verified

2143// TODO: MTS: unused in project
2144// This function restarts all game systems
2145void RestartD3() {
2146 ddio_init_info io_info;
2147
2148 if (!Init_systems_init)
2149 return;
2150
2151 mprintf(0, "Restarting D3...\n");
2152
2153 if (!FindArg("-windowed")) {
2154 if (Dedicated_server) {
2155 ddio_MouseMode(MOUSE_STANDARD_MODE);
2156 } else {
2157 ddio_MouseMode(MOUSE_EXCLUSIVE_MODE);
2158 }
2159 }
2160
2161 // startup io
2162 io_info.obj = Descent;
2163 io_info.key_emulation = true; //(bool)(FindArg("-slowkey")!=0);
2164 io_info.joy_emulation = (bool)((FindArg("-alternatejoy") == 0) && (FindArg("-directinput") == 0));
2165 if (!ddio_Init(&io_info)) {
2166 Error("I/O initialization failed.");
2167 }
2168
2169 // startup screen.
2170 ddvid_Init(Descent, App_ddvid_subsystem);
2171 ddio_KeyFlush();
2172 SetScreenMode(Init_old_screen_mode);
2173 SetUICallback(Init_old_ui_callback);
2174 if (Init_ui_cursor_visible)
2175 ui_ShowCursor();
2176
2177 // startup game systems
2178 InitControls();
2179 LoadControlConfig(&Init_old_pilot);
2180
2181 // resume game sounds and time as needed
2182 if (GetFunctionMode() == GAME_MODE) {
2183 if (!(Game_mode & GM_MULTI)) {
2184 if (!Init_was_game_paused) {
2185 ResumeGame();
2186 } else {
2187 D3MusicResume();
2188 }
2189 }
2190 } else {
2191 Sound_system.ResumeSounds();
2192 D3MusicResume();
2193 }
2194
2195 // resume controller if it was active before alt-tabbing out.
2196 if (Init_old_control_mode) {
2197 ResumeControls();
2198 }
2199
2200 // Restart Force Feedback
2201 ForceRestart();
2202

Callers

nothing calls this directly

Calls 15

ddio_MouseModeFunction · 0.85
ddio_InitFunction · 0.85
ErrorFunction · 0.85
ddvid_InitFunction · 0.85
ddio_KeyFlushFunction · 0.85
SetScreenModeFunction · 0.85
SetUICallbackFunction · 0.85
ui_ShowCursorFunction · 0.85
InitControlsFunction · 0.85
LoadControlConfigFunction · 0.85
GetFunctionModeFunction · 0.85
ResumeGameFunction · 0.85

Tested by

no test coverage detected