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Functions1,867 in github.com/DentonW/DevIL

↓ 1 callersFunctioniUncompressPcx
Internal function to uncompress the .pcx (all .pcx files are rle compressed)
DevIL/src-IL/src/il_pcx.cpp:212
↓ 1 callersFunctioniUncompressSmall
DevIL/src-IL/src/il_pcx.cpp:351
↓ 1 callersFunctioniWmpDecAppCreateEncoderFromExt
DevIL/src-IL/src/il_wdp.cpp:173
↓ 1 callersFunctionico_readpng_cleanup
DevIL/src-IL/src/il_icon.cpp:664
↓ 1 callersFunctionico_readpng_get_image
DevIL/src-IL/src/il_icon.cpp:500
↓ 1 callersFunctionico_readpng_init
DevIL/src-IL/src/il_icon.cpp:456
↓ 1 callersFunctioniffReadUncompressedTile
DevIL/src-IL/src/il_iff.cpp:362
↓ 1 callersFunctioniff_decompress_rle
DevIL/src-IL/src/il_iff.cpp:433
↓ 1 callersFunctioniff_decompress_tile_rle
DevIL/src-IL/src/il_iff.cpp:394
↓ 1 callersFunctioniff_read_data
DevIL/src-IL/src/il_iff.cpp:344
↓ 1 callersFunctionilAddAlphaKey
Adds an alpha channel to an 8 or 24-bit image, making the image transparent where Key is equal to the pixel.
DevIL/src-IL/src/il_convert.cpp:679
↓ 1 callersFunctionilCopyPixels1D
Should we add type to the parameter list? Copies a 1d block of pixels to the buffer pointed to by Data.
DevIL/src-IL/src/il_manip.cpp:381
↓ 1 callersFunctionilCopyPixels2D
Copies a 2d block of pixels to the buffer pointed to by Data.
DevIL/src-IL/src/il_manip.cpp:418
↓ 1 callersFunctionilCopyPixels3D
Copies a 3d block of pixels to the buffer pointed to by Data.
DevIL/src-IL/src/il_manip.cpp:463
↓ 1 callersFunctionilCreateWS_File
DevIL/src-IL/src/il_wdp.cpp:257
↓ 1 callersFunctionilDetermineSize
Returns the size of the memory buffer needed to save the current image into this Type. A return value of 0 is an error.
DevIL/src-IL/src/il_size.cpp:80
↓ 1 callersFunctionilDxtcDataToSurface
* This assumes DxtcData, DxtcFormat, width, height, and depth are valid */
DevIL/src-IL/src/il_dds.cpp:1946
↓ 1 callersFunctionilFloatToHalfOverflow
DevIL/src-IL/src/il_manip.cpp:16
↓ 1 callersFunctionilIsValidBlpF
Checks if the ILHANDLE contains a valid BLP file at the current position.
DevIL/src-IL/src/il_blp.cpp:97
↓ 1 callersFunctionilIsValidBmp
Checks if the file specified in FileName is a valid .bmp file.
DevIL/src-IL/src/il_bmp.cpp:23
↓ 1 callersFunctionilIsValidDcxF
Checks if the ILHANDLE contains a valid .dcx file at the current position.
DevIL/src-IL/src/il_dcx.cpp:44
↓ 1 callersFunctionilIsValidDds
Checks if the file specified in FileName is a valid .dds file.
DevIL/src-IL/src/il_dds.cpp:52
↓ 1 callersFunctionilIsValidDicom
Checks if the file specified in FileName is a valid DICOM file.
DevIL/src-IL/src/il_dicom.cpp:51
↓ 1 callersFunctionilIsValidDicomL
Checks if Lump is a valid DICOM lump.
DevIL/src-IL/src/il_dicom.cpp:90
↓ 1 callersFunctionilIsValidExr
Checks if the file specified in FileName is a valid EXR file.
DevIL/src-IL/src/il_exr.c:23
↓ 1 callersFunctionilIsValidExrF
Checks if the ILHANDLE contains a valid EXR file at the current position.
DevIL/src-IL/src/il_exr.cpp:70
↓ 1 callersFunctionilIsValidFitsF
Checks if the ILHANDLE contains a valid FITS file at the current position.
DevIL/src-IL/src/il_fits.cpp:77
↓ 1 callersFunctionilIsValidGif
Checks if the file specified in FileName is a valid Gif file.
DevIL/src-IL/src/il_gif.cpp:27
↓ 1 callersFunctionilIsValidHdr
Checks if the file specified in FileName is a valid .hdr file.
DevIL/src-IL/src/il_hdr.cpp:21
↓ 1 callersFunctionilIsValidIcns
Checks if the file specified in FileName is a valid .icns file.
DevIL/src-IL/src/il_icns.cpp:38
↓ 1 callersFunctionilIsValidIlbm
DevIL/src-IL/src/il_ilbm.cpp:40
↓ 1 callersFunctionilIsValidIwi
Checks if the file specified in FileName is a valid IWI file.
DevIL/src-IL/src/il_iwi.cpp:44
↓ 1 callersFunctionilIsValidJp2
Checks if the file specified in FileName is a valid .jp2 file.
DevIL/src-IL/src/il_jp2.cpp:35
↓ 1 callersFunctionilIsValidJpeg
Checks if the file specified in FileName is a valid .jpg file.
DevIL/src-IL/src/il_jpeg.cpp:102
↓ 1 callersFunctionilIsValidKtx
DevIL/src-IL/src/il_ktx.cpp:68
↓ 1 callersFunctionilIsValidLif
Checks if the file specified in FileName is a valid Lif file.
DevIL/src-IL/src/il_lif.cpp:20
↓ 1 callersFunctionilIsValidMdl
Checks if the file specified in FileName is a valid MDL file.
DevIL/src-IL/src/il_mdl.cpp:23
↓ 1 callersFunctionilIsValidMp3
Checks if the file specified in FileName is a valid MP3 file.
DevIL/src-IL/src/il_mp3.cpp:37
↓ 1 callersFunctionilIsValidPal
DevIL/src-IL/src/il_stack.cpp:263
↓ 1 callersFunctionilIsValidPcx
Checks if the file specified in FileName is a valid .pcx file.
DevIL/src-IL/src/il_pcx.cpp:20
↓ 1 callersFunctionilIsValidPic
Checks if the file specified in FileName is a valid .pic file.
DevIL/src-IL/src/il_pic.cpp:22
↓ 1 callersFunctionilIsValidPng
DevIL/src-IL/src/il_png.cpp:51
↓ 1 callersFunctionilIsValidPnm
Checks if the file specified in FileName is a valid .pnm file.
DevIL/src-IL/src/il_pnm.cpp:33
↓ 1 callersFunctionilIsValidPsd
Checks if the file specified in FileName is a valid Psd file.
DevIL/src-IL/src/il_psd.cpp:43
↓ 1 callersFunctionilIsValidPsp
Checks if the file specified in FileName is a valid Psp file.
DevIL/src-IL/src/il_psp.cpp:40
↓ 1 callersFunctionilIsValidSgi
! Checks if the file specified in FileName is a valid .sgi file. */
DevIL/src-IL/src/il_sgi.cpp:23
↓ 1 callersFunctionilIsValidSun
Checks if the file specified in FileName is a valid Sun file.
DevIL/src-IL/src/il_sun.cpp:51
↓ 1 callersFunctionilIsValidTga
Checks if the file specified in FileName is a valid Targa file.
DevIL/src-IL/src/il_targa.cpp:27
↓ 1 callersFunctionilIsValidTiff
Checks if the file specified in FileName is a valid tiff file.
DevIL/src-IL/src/il_tiff.cpp:59
↓ 1 callersFunctionilIsValidTpl
Checks if the file specified in FileName is a valid TPL file.
DevIL/src-IL/src/il_tpl.cpp:59
↓ 1 callersFunctionilIsValidVtf
Checks if the file specified in FileName is a valid VTF file.
DevIL/src-IL/src/il_vtf.cpp:27
↓ 1 callersFunctionilIsValidXpm
Checks if the file specified in FileName is a valid XPM file.
DevIL/src-IL/src/il_xpm.cpp:29
↓ 1 callersFunctionilLoadActPal
Loads an .act palette file.
DevIL/src-IL/src/il_pal.cpp:449
↓ 1 callersFunctionilLoadBlpL
Reads from a memory "lump" that contains a BLP
DevIL/src-IL/src/il_blp.cpp:216
↓ 1 callersFunctionilLoadBmpL
Reads from a memory "lump" that contains a .bmp
DevIL/src-IL/src/il_bmp.cpp:206
↓ 1 callersFunctionilLoadColPal
Loads a .col palette file
DevIL/src-IL/src/il_pal.cpp:368
↓ 1 callersFunctionilLoadCutL
Reads from a memory "lump" that contains a .cut
DevIL/src-IL/src/il_cut.cpp:71
↓ 1 callersFunctionilLoadDcx
Reads a .dcx file
DevIL/src-IL/src/il_dcx.cpp:131
↓ 1 callersFunctionilLoadDcxF
Reads an already-opened .dcx file
DevIL/src-IL/src/il_dcx.cpp:150
↓ 1 callersFunctionilLoadDicomL
Reads from a memory "lump" that contains a DICOM
DevIL/src-IL/src/il_dicom.cpp:497
↓ 1 callersFunctionilLoadDoom
Reads a Doom file
DevIL/src-IL/src/il_doom.cpp:29
↓ 1 callersFunctionilLoadDoomFlat
Reads a Doom flat file
DevIL/src-IL/src/il_doom.cpp:171
↓ 1 callersFunctionilLoadDoomFlatL
Reads from a memory "lump" that contains a Doom flat
DevIL/src-IL/src/il_doom.cpp:211
↓ 1 callersFunctionilLoadDoomL
Reads from a memory "lump" that contains a Doom texture
DevIL/src-IL/src/il_doom.cpp:69
↓ 1 callersFunctionilLoadDpxL
Reads from a memory "lump" that contains a DPX
DevIL/src-IL/src/il_dpx.cpp:59
↓ 1 callersFunctionilLoadExrF
Reads an already-opened .exr file
DevIL/src-IL/src/il_exr.cpp:193
↓ 1 callersFunctionilLoadExrL
Reads from a memory "lump" that contains an EXR
DevIL/src-IL/src/il_exr.c:142
↓ 1 callersFunctionilLoadFitsL
Reads from a memory "lump" that contains a FITS
DevIL/src-IL/src/il_fits.cpp:261
↓ 1 callersFunctionilLoadFromJpegStruct
Access point for applications wishing to use the jpeg library directly in conjunction with DevIL. The decompressor must be set up with an input sourc
DevIL/src-IL/src/il_jpeg.cpp:858
↓ 1 callersFunctionilLoadFtxL
Reads from a memory "lump" that contains a FTX
DevIL/src-IL/src/il_ftx.cpp:54
↓ 1 callersFunctionilLoadGifL
Reads from a memory "lump" that contains a Gif
DevIL/src-IL/src/il_gif.cpp:126
↓ 1 callersFunctionilLoadHaloPal
Loads a Halo formatted palette (.pal) file.
DevIL/src-IL/src/il_pal.cpp:295
↓ 1 callersFunctionilLoadHdrL
Reads from a memory "lump" that contains a .hdr
DevIL/src-IL/src/il_hdr.cpp:187
↓ 1 callersFunctionilLoadIcnsL
Reads from a memory "lump" that contains an icon.
DevIL/src-IL/src/il_icns.cpp:134
↓ 1 callersFunctionilLoadIconL
Reads from a memory "lump" that contains an icon.
DevIL/src-IL/src/il_icon.cpp:56
↓ 1 callersFunctionilLoadIffL
Reads from a memory "lump" that contains an IFF
DevIL/src-IL/src/il_iff.cpp:101
↓ 1 callersFunctionilLoadIwiL
Reads from a memory "lump" that contains a IWI
DevIL/src-IL/src/il_iwi.cpp:176
↓ 1 callersFunctionilLoadJp2L
Reads from a memory "lump" that contains a Jpeg2000 stream.
DevIL/src-IL/src/il_jp2.cpp:159
↓ 1 callersFunctionilLoadKtxL
Reads from a memory "lump" that contains a .ktx
DevIL/src-IL/src/il_ktx.cpp:159
↓ 1 callersFunctionilLoadLifL
Reads from a memory "lump" that contains a .Lif
DevIL/src-IL/src/il_lif.cpp:154
↓ 1 callersFunctionilLoadMdlL
Reads from a memory "lump" that contains a .mdl
DevIL/src-IL/src/il_mdl.cpp:120
↓ 1 callersFunctionilLoadMngL
Reads from a memory "lump"
DevIL/src-IL/src/il_mng.cpp:241
↓ 1 callersFunctionilLoadMp3L
Reads from a memory "lump" that contains a MP3
DevIL/src-IL/src/il_mp3.cpp:235
↓ 1 callersFunctionilLoadPcdL
Reads from a memory "lump" that contains a .pcd file
DevIL/src-IL/src/il_pcd.cpp:57
↓ 1 callersFunctionilLoadPcxL
Reads from a memory "lump" that contains a .pcx
DevIL/src-IL/src/il_pcx.cpp:178
↓ 1 callersFunctionilLoadPicL
Reads from a memory "lump" that contains a .pic
DevIL/src-IL/src/il_pic.cpp:149
↓ 1 callersFunctionilLoadPixL
Reads from a memory "lump" that contains a Pix
DevIL/src-IL/src/il_pix.cpp:113
↓ 1 callersFunctionilLoadPltPal
Loads an .plt palette file.
DevIL/src-IL/src/il_pal.cpp:494
↓ 1 callersFunctionilLoadPngL
Reads from a memory "lump"
DevIL/src-IL/src/il_png.cpp:142
↓ 1 callersFunctionilLoadPnmL
Reads from a memory "lump"
DevIL/src-IL/src/il_pnm.cpp:152
↓ 1 callersFunctionilLoadPsdL
Reads from a memory "lump" that contains a Psd
DevIL/src-IL/src/il_psd.cpp:177
↓ 1 callersFunctionilLoadPspL
Reads from a memory "lump" that contains a PSP
DevIL/src-IL/src/il_psp.cpp:159
↓ 1 callersFunctionilLoadPxrL
Reads from a memory "lump" that contains a Pxr
DevIL/src-IL/src/il_pxr.cpp:74
↓ 1 callersFunctionilLoadRaw
Reads a raw file
DevIL/src-IL/src/il_raw.cpp:23
↓ 1 callersFunctionilLoadRawL
Reads from a raw memory "lump"
DevIL/src-IL/src/il_raw.cpp:63
↓ 1 callersFunctionilLoadRotL
Reads from a memory "lump" that contains a ROT
DevIL/src-IL/src/il_rot.cpp:65
↓ 1 callersFunctionilLoadSgiL
! Reads from a memory "lump" that contains a SGI image */
DevIL/src-IL/src/il_sgi.cpp:165
↓ 1 callersFunctionilLoadSunL
Reads from a memory "lump" that contains a Sun
DevIL/src-IL/src/il_sun.cpp:192
↓ 1 callersFunctionilLoadTextureL
Reads from a memory "lump" that contains a TEXTURE
DevIL/src-IL/src/il_texture.cpp:56
↓ 1 callersFunctionilLoadTiffL
Reads from a memory "lump" that contains a Tiff
DevIL/src-IL/src/il_tiff.cpp:167
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