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Functions1,867 in github.com/DentonW/DevIL

↓ 1 callersFunctionilLoadTplL
Reads from a memory "lump" that contains a TPL
DevIL/src-IL/src/il_tpl.cpp:180
↓ 1 callersFunctionilLoadUtxF
Reads an already-opened UTX file
DevIL/src-IL/src/il_utx.cpp:40
↓ 1 callersFunctionilLoadUtxL
Reads from a memory "lump" that contains a UTX
DevIL/src-IL/src/il_utx.c:56
↓ 1 callersFunctionilLoadVtfL
Reads from a memory "lump" that contains a VTF
DevIL/src-IL/src/il_vtf.cpp:210
↓ 1 callersFunctionilLoadWalL
Reads from a memory "lump" that contains a .wal file
DevIL/src-IL/src/il_wal.cpp:69
↓ 1 callersFunctionilLoadWbmpL
Reads from a memory "lump" that contains a .wbmp
DevIL/src-IL/src/il_wbmp.cpp:62
↓ 1 callersFunctionilLoadWdpF
Reads an already-opened WDP file
DevIL/src-IL/src/il_wdp.cpp:58
↓ 1 callersFunctionilLoadXpmL
Reads from a memory "lump" that contains an .xpm
DevIL/src-IL/src/il_xpm.cpp:126
↓ 1 callersFunctionilNVidiaCompressDXTFile
Compresses data to a DXT format using nVidia's Texture Tools library. This version is supposed to be completely internal to DevIL. The data must be in
DevIL/src-IL/src/il_nvidia.cpp:172
↓ 1 callersFunctionilPKCodecFactory_CreateDecoderFromFile
DevIL/src-IL/src/il_wdp.cpp:286
↓ 1 callersFunctionilPKCreateFactory
DevIL/src-IL/src/il_wdp.cpp:315
↓ 1 callersFunctionilReadAsciiPpm
DevIL/src-IL/src/il_pnm.cpp:295
↓ 1 callersFunctionilReadBinaryPpm
DevIL/src-IL/src/il_pnm.cpp:364
↓ 1 callersFunctionilReadBitPbm
DevIL/src-IL/src/il_pnm.cpp:393
↓ 1 callersFunctionilReadRLE4Bmp
DevIL/src-IL/src/il_bmp.cpp:631
↓ 1 callersFunctionilReadRLE8Bmp
DevIL/src-IL/src/il_bmp.cpp:552
↓ 1 callersFunctionilReadUncompBmp
Reads an uncompressed .bmp One of the absolute ugliest functions I've ever written!
DevIL/src-IL/src/il_bmp.cpp:272
↓ 1 callersFunctionilRemoveRegistered
Automatically removes all registered formats.
DevIL/src-IL/src/il_register.cpp:152
↓ 1 callersFunctionilSaveMng
Writes a Mng file
DevIL/src-IL/src/il_mng.cpp:287
↓ 1 callersFunctionilSaveMngF
Writes a Mng to an already-opened file
DevIL/src-IL/src/il_mng.cpp:315
↓ 1 callersFunctionilSavePcxF
Writes a .pcx to an already-opened file
DevIL/src-IL/src/il_pcx.cpp:511
↓ 1 callersFunctionilSavePcxL
Writes a .pcx to a memory "lump"
DevIL/src-IL/src/il_pcx.cpp:523
↓ 1 callersFunctionilSaveVtfL
Writes a .vtf to a memory "lump"
DevIL/src-IL/src/il_vtf.cpp:768
↓ 1 callersFunctionilSetPal
Sets the current palette.
DevIL/src-IL/src/il_pal.cpp:876
↓ 1 callersFunctionilSetPixels1D
DevIL/src-IL/src/il_manip.cpp:587
↓ 1 callersFunctionilSetPixels2D
DevIL/src-IL/src/il_manip.cpp:632
↓ 1 callersFunctionilSetPixels3D
DevIL/src-IL/src/il_manip.cpp:689
↓ 1 callersFunctionilSurfaceToDxtcData
DevIL/src-IL/src/il_dds.cpp:2028
↓ 1 callersFunctionilTexImage_
Internal version of ilTexImage.
DevIL/src-IL/src/il_devil.cpp:133
↓ 1 callersFunctionilTexSubImage_
Internal version of ilTexSubImage.
DevIL/src-IL/src/il_devil.cpp:262
↓ 1 callersFunctionilisValidTiffExtension
DevIL/src-IL/src/il_tiff.cpp:47
↓ 1 callersFunctioniluCrop2D
DevIL/src-ILU/src/ilu_manip.cpp:8
↓ 1 callersFunctioniluCrop3D
DevIL/src-ILU/src/ilu_manip.cpp:55
↓ 1 callersFunctioniluScale1D_
DevIL/src-ILU/src/ilu_scale.cpp:191
↓ 1 callersFunctioniluScale2DBilinear_
Rewrote using an algorithm described by Paul Nettle at http://www.gamedev.net/reference/articles/article669.asp.
DevIL/src-ILU/src/ilu_scale2d.cpp:200
↓ 1 callersFunctioniluScale2DLinear_
DevIL/src-ILU/src/ilu_scale2d.cpp:116
↓ 1 callersFunctioniluScale2DNear_
DevIL/src-ILU/src/ilu_scale2d.cpp:55
↓ 1 callersFunctioniluScale2D_
DevIL/src-ILU/src/ilu_scale2d.cpp:36
↓ 1 callersFunctioniluScale3DNear_
DevIL/src-ILU/src/ilu_scale3d.cpp:54
↓ 1 callersFunctioniluScale3D_
DevIL/src-ILU/src/ilu_scale3d.cpp:33
↓ 1 callersFunctioniluScaleAdvanced
DevIL/src-ILU/src/ilu_filter_rcg.cpp:444
↓ 1 callersFunctionilutConvertSliceToHBitmap
DevIL/src-ILUT/src/ilut_win32.cpp:37
↓ 1 callersFunctionilutD3D10Init
Nothing to do at the moment
DevIL/src-ILUT/src/ilut_directx10.cpp:44
↓ 1 callersFunctionilutDefaultStates
Set all states to their defaults
DevIL/src-ILUT/src/ilut_states.cpp:27
↓ 1 callersFunctionilutWin32Init
DevIL/src-ILUT/src/ilut_win32.cpp:29
↓ 1 callersFunctionincomplete
DevIL/include/IL/luadevil.c:161
↓ 1 callersFunctioninit_strings
Just dump infos about functions to the structures so we can somehow automate the processing of user input later... */
DevIL/src-ILU/ilur/ilur.c:50
↓ 1 callersFunctioninitnet
DevIL/src-IL/src/il_neuquant.cpp:108
↓ 1 callersFunctioninxbuild
DevIL/src-IL/src/il_neuquant.cpp:146
↓ 1 callersFunctioninxsearch
DevIL/src-IL/src/il_neuquant.cpp:191
↓ 1 callersFunctionisLBM
DevIL/src-IL/src/il_ilbm.cpp:221
↓ 1 callersFunctionlearn
DevIL/src-IL/src/il_neuquant.cpp:340
↓ 1 callersFunctionload_ilbm
DevIL/src-IL/src/il_ilbm.cpp:243
↓ 1 callersFunctionloadline
DevIL/include/IL/luadevil.c:194
↓ 1 callersFunctionm_calcAllUnused
DevIL/test/Stress/mmgr.cpp:1643
↓ 1 callersFunctionmain
DevIL/src-ILU/ilur/ilur.c:511
↓ 1 callersFunctionparse_arguments
How to fill our Params structure? */
DevIL/src-ILU/ilur/ilur.c:202
↓ 1 callersFunctionparse_commandline
Examines the command line like no tomorrow :-) * * Huge code, I am sorry for that. * On the other hand, cross-platformness of popt is catastrophica
DevIL/test/format_test/testil.c:415
↓ 1 callersFunctionparse_function
This function receives the raw string passed from the command line * \param string The passed string * \param name The extracted name of the functio
DevIL/src-ILU/ilur/ilur.c:137
↓ 1 callersFunctionperform_operation
* Assumed that the right image is bound to IL */
DevIL/src-ILU/ilur/ilur.c:300
↓ 1 callersFunctionprint_help
DevIL/src-ILU/ilur/ilur.c:278
↓ 1 callersFunctionprint_mask
DevIL/test/Fltk/list_visuals.cxx:94
↓ 1 callersFunctionprint_usage
DevIL/include/IL/luadevil.c:42
↓ 1 callersFunctionreadScanline
DevIL/src-IL/src/il_pic.cpp:265
↓ 1 callersFunctionreadScanlines
DevIL/src-IL/src/il_pic.cpp:245
↓ 1 callersFunctionreadpng_cleanup
DevIL/src-IL/src/il_png.cpp:409
↓ 1 callersFunctionreadpng_get_image
DevIL/src-IL/src/il_png.cpp:250
↓ 1 callersFunctionreadpng_init
DevIL/src-IL/src/il_png.cpp:203
↓ 1 callersFunctionreadtheimage
DevIL/test/Fltk/fltk.cpp:138
↓ 1 callersFunctionremove_whitespaces
Takes a string and removes whitespaces within * \param string The input string * \param nonwhitespaced The 'cleaned' string */
DevIL/src-ILU/ilur/ilur.c:179
↓ 1 callersFunctionrunargs
DevIL/include/IL/luadevil.c:292
↓ 1 callersFunctionsave_test_image
Functions saves the test image of given dimensions and given name * \param name Filename * \param w, h Image dimensions * * The image is defined i
DevIL/test/format_test/testil.c:148
↓ 1 callersFunctionsgiSwitchData
DevIL/src-IL/src/il_sgi.cpp:411
↓ 1 callersFunctiontest_are_same
DevIL/test/format_test/testil.c:341
↓ 1 callersFunctiontest_format
Tests whether we can save and load the test data to a specified extension * \param params Test options in a nice box * \return 0 if all is OK, or an
DevIL/test/format_test/testil.c:325
↓ 1 callersFunctionunbiasnet
DevIL/src-IL/src/il_neuquant.cpp:130
↓ 1 callersFunctionunzGoToNextFile
Set the current file of the zipfile to the next file. return UNZ_OK if there is no problem return UNZ_END_OF_LIST_OF_FILE if the actual file was t
DevIL/test/Unzip/unzip.c:719
↓ 1 callersFunctionunzLocateFile
Try locate the file szFileName in the zipfile. For the iCaseSensitivity signification, see unzipStringFileNameCompare return value : UNZ_OK if
DevIL/test/Unzip/unzip.c:752
↓ 1 callersFunctionunzOpen
Open a Zip file. path contain the full pathname (by example, on a Windows NT computer "c:\\test\\zlib109.zip" or on an Unix computer "zlib/zlib
DevIL/test/Unzip/unzip.c:342
↓ 1 callersFunctionunzOpenCurrentFile
Open for reading data the current file in the zipfile. If there is no error and the file is opened, the return value is UNZ_OK. */
DevIL/test/Unzip/unzip.c:895
↓ 1 callersFunctionunzReadCurrentFile
Read bytes from the current file. buf contain buffer where data must be copied len the size of buf. return the number of byte copied if somes b
DevIL/test/Unzip/unzip.c:996
↓ 1 callersFunctionunzStringFileNameCompare
Compare two filename (fileName1,fileName2). If iCaseSenisivity = 1, comparision is case sensitivity (like strcmp) If iCaseSenisivity = 2, compar
DevIL/test/Unzip/unzip.c:257
↓ 1 callersFunctionunzlocal_CheckCurrentFileCoherencyHeader
Read the local header of the current zipfile Check the coherency of the local header and info in the end of central directory about this fil
DevIL/test/Unzip/unzip.c:805
↓ 1 callersFunctionunzlocal_DosDateToTmuDate
Translate date/time from Dos format to tm_unz (readable more easilty) */
DevIL/test/Unzip/unzip.c:478
↓ 1 callersFunctionunzlocal_SearchCentralDir
Locate the Central directory of a zipfile (at the end, just before the global comment) */
DevIL/test/Unzip/unzip.c:277
↓ 1 callersFunctionurarlib_get
DevIL/test/URar/urarlib.c:378
↓ 1 callersMethodwork
()
DevIL-docs/DocBuilder.java:324
↓ 1 callersFunctionyNext
For an index, return y-coordinate of next nonhorizontal line
DevIL/src-ILU/src/ilu_region.cpp:91
FunctionAboutDlgProc
DevIL/test/DDrawTest/test_window/main.cpp:597
FunctionAboutDlgProc
Dialog procedure.
DevIL/test/DDrawTest/test_window/WindowTest.cpp:569
FunctionAboutDlgProc
DevIL/examples/windows_example/WindowsTest.cpp:1093
MethodActiveImage
DevIL/cpp wrapper/il_wrap.cpp:106
MethodActiveImage
ImageLib functions
DevIL/include/IL/devil_cpp_wrapper.hpp:270
MethodActiveLayer
DevIL/cpp wrapper/il_wrap.cpp:116
MethodActiveLayer
DevIL/include/IL/devil_cpp_wrapper.hpp:280
MethodActiveMipmap
DevIL/cpp wrapper/il_wrap.cpp:126
MethodActiveMipmap
DevIL/include/IL/devil_cpp_wrapper.hpp:290
MethodAlienify
DevIL/cpp wrapper/il_wrap.cpp:471
MethodAlienify
ILFILTERS
DevIL/include/IL/devil_cpp_wrapper.hpp:610
FunctionB_spline_filter
DevIL/src-ILU/src/ilu_filter_rcg.cpp:108
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