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Functions8,484 in github.com/Croteam-official/Serious-Engine

↓ 9 callersMethodDrawLine3D
draw one line in 3D
Sources/Engine/Graphics/DrawPort.cpp:609
↓ 9 callersFunctionFLOATtoDOUBLE
helper functions for converting between FLOAT and DOUBLE planes
Sources/Engine/Math/Plane.h:300
↓ 9 callersFunctionFOREACHINSTATICARRAY
Sources/Engine/Brushes/BrushIO.cpp:281
↓ 9 callersFunctionFindClosestFormat_D3D
find closest
Sources/Engine/Graphics/Gfx_Direct3D.cpp:942
↓ 9 callersMethodFreeUnused
Sources/Engine/Templates/Stock.cpp:101
↓ 9 callersMethodGetAllTerrainBBox
Sources/Engine/Terrain/Terrain.cpp:1149
↓ 9 callersFunctionGetAxisValue
Get current position of given axis
Sources/Engine/Base/Input.h:122
↓ 9 callersMethodGetCurrentFrameBBox
* Retrieves current frame's bounding box */
Sources/Engine/Models/Model.cpp:2635
↓ 9 callersFunctionGetLayerIndex
Sources/WorldEditor/WorldEditor.cpp:2968
↓ 9 callersFunctionGetLayerSize
Sources/WorldEditor/TerrainInterface.cpp:507
↓ 9 callersMethodGetLightColor
get color of light accounting for possible animation
Sources/Engine/Light/LightSource.cpp:644
↓ 9 callersMethodGetLightSource
Get light source information - return NULL if not a light source. */
Sources/Engine/Entities/Entity.cpp:336
↓ 9 callersMethodGetNameForPrinting
Sources/Engine/Entities/PlayerCharacter.cpp:129
↓ 9 callersFunctionGetNextParam
get first next word or quoted string
Sources/SeriousSam/CmdLine.cpp:34
↓ 9 callersFunctionGetPoint
Sources/WorldEditor/TerrainEditing.cpp:570
↓ 9 callersMethodGetString
Sources/Engine/Base/Shell.cpp:714
↓ 9 callersMethodGetUsedMemory
Count used memory
Sources/Engine/Terrain/ArrayHolder.cpp:138
↓ 9 callersMethodIsModelVisible
-------------------------------------------------------------------------------------------- * Is model visible for given mip factor */
Sources/Engine/Models/Model.cpp:1958
↓ 9 callersMethodIsValid
* Check if string data is valid. */
Sources/Engine/Base/CTString.cpp:372
↓ 9 callersMethodLockAll
* Lock all object sector dynamic arrays. */
Sources/Engine/Math/ObjectSector.cpp:335
↓ 9 callersMethodMakeBoxAtPlacement
Calculate current bounding box in absolute space from position. */
Sources/Engine/Entities/Entity.cpp:1638
↓ 9 callersFunctionMakeRotationMatrix
Sources/Engine/Math/Geometry.cpp:37
↓ 9 callersFunctionMatrixMultiply
concatenate two 3x4 matrices C=(MxN)
Sources/Engine/Ska/RMRender.cpp:192
↓ 9 callersMethodOnlyFirstLine
retain only first line of the string
Sources/Engine/Base/CTString.cpp:270
↓ 9 callersFunctionPrintUsage
Sources/Depend/UtilityDepend.cpp:24
↓ 9 callersMethodRead
read/write functions
Sources/Engine/Network/NetworkMessage.cpp:175
↓ 9 callersMethodReadRawChunk_t
Sources/Engine/Base/Stream.cpp:538
↓ 9 callersMethodRotate
Sources/Engine/Models/RenderModel_View.cpp:182
↓ 9 callersFunctionSE_InitEngine
startup engine
Sources/Engine/Engine.cpp:230
↓ 9 callersMethodSendToClientReliable
Sources/Engine/Network/MessageDispatcher.cpp:283
↓ 9 callersFunctionSetFontMedium
Sources/SeriousSam/GUI/Menus/MenuPrinting.cpp:289
↓ 9 callersMethodSort
Sort the list. */
Sources/Engine/Base/Lists.cpp:161
↓ 9 callersMethodStartAnim
* Start new animation. */
Sources/Engine/Base/Anim.cpp:847
↓ 9 callersFunctionStartMenus
Sources/SeriousSam/GUI/Menus/Menu.cpp:156
↓ 9 callersMethodStop
* Clear the object. */
Sources/Engine/Network/Server.cpp:208
↓ 9 callersMethodToUI
convert to human-friendly format
Sources/Engine/Math/TextureMapping.cpp:58
↓ 9 callersMethodTriangularizeForVertices
Triangularize polygons that contain vertices from given selection */
Sources/Engine/World/World.cpp:914
↓ 9 callersMethodUnlockAll
* Unlocks all object sector dynamic arrays. */
Sources/Engine/Math/ObjectSector.cpp:347
↓ 9 callersMethodVPrintF
Sources/Engine/Base/CTString.cpp:475
↓ 9 callersFunctiongfxFlushQuads
render quad elements to screen buffer
Sources/Engine/Graphics/Gfx_wrapper.cpp:619
↓ 9 callersFunctiongfxUploadTexture
upload texture
Sources/Engine/Graphics/Gfx_wrapper.cpp:392
↓ 9 callersFunctionoggpackB_readinit
Sources/libogg/src/bitwise.c:265
↓ 9 callersFunctionshaGetVertexCount
Get vertex count
Sources/Engine/Graphics/Shader.cpp:502
↓ 9 callersFunctionvorbis_info_clear
Sources/libvorbis/lib/info.c:150
↓ 8 callersMethodAddAttachmentModel
Sources/Engine/Models/Model.cpp:2906
↓ 8 callersMethodAddFromObject3D_t
* Add an object3d to brush. (returns pointer to the first created sector) */
Sources/Engine/Brushes/BrushImport.cpp:68
↓ 8 callersFunctionAngleRad
convert radians into angle
Sources/Engine/Math/Functions.h:470
↓ 8 callersFunctionBoxArrow
Sources/SeriousSam/GUI/Menus/MenuPrinting.cpp:202
↓ 8 callersFunctionCRC_AddFLOAT
Sources/Engine/Base/CRC.h:47
↓ 8 callersFunctionCRC_Finish
end crc calculation
Sources/Engine/Base/CRC.h:59
↓ 8 callersFunctionCRC_Start
begin crc calculation
Sources/Engine/Base/CRC.h:25
↓ 8 callersMethodClear
clear animset
Sources/Engine/Ska/AnimSet.cpp:588
↓ 8 callersFunctionCreatePieceOfPolygon
* Create a new polygon that will be a piece of some split polygon. */
Sources/Engine/Math/Object3D_CSG.cpp:125
↓ 8 callersMethodDeleteSelectedSectors
* Delete all sectors in a selection. */
Sources/Engine/Brushes/BrushMip.cpp:126
↓ 8 callersFunctionFOREACHINDYNAMICCONTAINER
for each of the selected polygons
Sources/WorldEditor/WorldEditorDoc.cpp:2824
↓ 8 callersFunctionFOREACHINLIST
search trough all allready readed animations for macro one
Sources/Engine/Base/Anim.cpp:367
↓ 8 callersFunctionFillRateString
Sources/Engine/Graphics/Benchmark.cpp:146
↓ 8 callersMethodFromUI
convert from human-friendly format
Sources/Engine/Math/TextureMapping.cpp:86
↓ 8 callersMethodGetCollisionBoxMax
Sources/Engine/Models/Model.cpp:416
↓ 8 callersMethodGetCollisionBoxMin
Sources/Engine/Models/Model.cpp:407
↓ 8 callersMethodGetSelectedBrushEntity
Sources/WorldEditor/CSGDesitnationCombo.cpp:138
↓ 8 callersMethodGetSelectedLightAnimation
Sources/WorldEditor/DlgLightAnimationEditor.cpp:36
↓ 8 callersMethodGetSpawnFlags
Sources/Engine/World/World.cpp:486
↓ 8 callersMethodGrabScreen
grab screen
Sources/Engine/Graphics/DrawPort.cpp:970
↓ 8 callersFunctionHasExtension
test if an extension exists
Sources/Engine/Graphics/Gfx_OpenGL.cpp:414
↓ 8 callersFunctionIFeel_PlayEffect
plays effect from ifr file
Sources/Engine/Base/IFeel.cpp:198
↓ 8 callersMethodInitialize
* Initializes all available devices and enumerates available controls */
Sources/Engine/Base/Input.cpp:753
↓ 8 callersMethodInsertChar
insert one character in string at specified pos
Sources/Engine/Base/CTString.cpp:535
↓ 8 callersMethodIsAllowedForPrediction
check if active for prediction now
Sources/Engine/Entities/Entity.cpp:654
↓ 8 callersMethodIsPastEnd
Sources/Engine/Templates/StaticArray.cpp:266
↓ 8 callersMethodIsPlayerLocal
Test if a given player is local to this computer. */
Sources/Engine/Network/Network.cpp:2161
↓ 8 callersFunctionIsVertexInLasso
check if given vertice is selected by lasso
Sources/Engine/Rendering/SelectOnRender.cpp:189
↓ 8 callersFunctionLCDRenderClouds2
Sources/GameMP/LCDDrawing.cpp:138
↓ 8 callersFunctionMakeMipmaps
makes ALL lower mipmaps (to size of 1x1!) of a specified 32-bit bitmap and returns pointer to newely created and mipmaped image (only first ctFineMips
Sources/Engine/Graphics/Graphics.cpp:293
↓ 8 callersFunctionMakeRotationAndPosMatrix
Sources/LWSkaExporter/AnimExport.cpp:51
↓ 8 callersFunctionMenuGoToParent
go to parent menu if possible
Sources/SeriousSam/GUI/Menus/Menu.cpp:457
↓ 8 callersMethodMoveList
* Move all elements of another list into this one. */
Sources/Engine/Base/Lists.cpp:119
↓ 8 callersMethodMoveToNext
Sources/Engine/Templates/StaticArray.cpp:257
↓ 8 callersMethodOnKillFocus
focus lost
Sources/SeriousSam/GUI/Components/MGEdit.cpp:57
↓ 8 callersMethodOptimize
optimize mesh
Sources/Engine/Ska/Mesh.cpp:140
↓ 8 callersFunctionPlayMenuSound
Sources/SeriousSam/GUI/Menus/Menu.cpp:116
↓ 8 callersFunctionPrintInBox
Sources/SeriousSam/GUI/Components/MGServerList.cpp:37
↓ 8 callersMethodProjectMapping
project another mapping on this one
Sources/Engine/Math/TextureMapping.cpp:249
↓ 8 callersMethodRead_t
* Read player information from a stream. */
Sources/Engine/Network/PlayerTarget.cpp:47
↓ 8 callersMethodRelease
* Release the component. */
Sources/Engine/Entities/EntityProperties.cpp:644
↓ 8 callersMethodRemove
remove an object
Sources/Engine/Templates/NameTable.cpp:177
↓ 8 callersFunctionSE_UpdateWindowHandle
updates main windows' handles for windowed mode and fullscreen
Sources/Engine/Engine.cpp:568
↓ 8 callersFunctionSetCurrentTexture
convinient routine for timing of texture setting
Sources/Engine/Models/RenderModel_View.cpp:120
↓ 8 callersMethodSetData
Sources/Engine/Models/Model.cpp:2765
↓ 8 callersFunctionShellTypeNew
make a new type
Sources/Engine/Base/ShellTypes.cpp:32
↓ 8 callersMethodStartPrimitiveCSG
start creating primitive
Sources/WorldEditor/WorldEditorDoc.cpp:610
↓ 8 callersMethodStopProvider
* Stop using current service provider. */
Sources/Engine/Network/MessageDispatcher.cpp:210
↓ 8 callersMethodTrimLeft
Trim the string from left to contain at most given number of characters. */
Sources/Engine/Base/CTString.cpp:152
↓ 8 callersMethodTrimRight
Trim the string from right to contain at most given number of characters. */
Sources/Engine/Base/CTString.cpp:168
↓ 8 callersMethodUpdateSectorsAfterVertexChange
Update sectors after brush vertex moving */
Sources/Engine/World/World.cpp:893
↓ 8 callersMethodUpdateSectorsDuringVertexChange
Update sectors during brush vertex moving */
Sources/Engine/World/World.cpp:872
↓ 8 callersMethodWrite_t
Sources/WorldEditor/WorldEditor.cpp:1484
↓ 8 callersFunction_decode_clear
clear out the current logical bitstream decoder */
Sources/libvorbis/lib/vorbisfile.c:658
↓ 8 callersFunction_uninitWinsock
Sources/Engine/GameAgent/GameAgent.cpp:210
↓ 8 callersFunctionglCOLOR
set color from croteam format
Sources/Engine/Graphics/OpenGL.h:83
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