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Functions1,100 in github.com/CodeClash-ai/CodeClash

↓ 1 callersFunctioninitializeMatrixAnalysis
()
codeclash/viewer/static/js/matrix.js:20
↓ 1 callersFunctioninitializeOverviewScoresChart
()
codeclash/viewer/static/js/analysis.js:198
↓ 1 callersFunctioninitializePerformanceMonitoring
()
codeclash/viewer/static/js/app.js:172
↓ 1 callersMethodinvalidate
Invalidate a specific cache entry
codeclash/viewer/app.py:137
↓ 1 callersFunctionissue_to_plain
(issue)
codeclash/arenas/scml/runtime/run_scml.py:70
↓ 1 callersMethodlist_jobs
List all jobs from AWS Batch Args: limit: Maximum number of jobs to return hours_back: Number of hours to look back (
codeclash/viewer/app_aws.py:43
↓ 1 callersFunctionlive_players
(players, units)
codeclash/arenas/bomberland/runtime/run_bomberland.py:273
↓ 1 callersFunctionloadFilters
()
codeclash/viewer/static/js/picker.js:1167
↓ 1 callersFunctionloadLineCountingAnalysis
(button)
codeclash/viewer/static/js/app.js:594
↓ 1 callersFunctionloadLogContent
(logPath, container)
codeclash/viewer/static/js/app.js:397
↓ 1 callersFunctionloadTrajectoryDetails
(playerName, roundNum)
codeclash/viewer/static/js/trajectory.js:16
↓ 1 callersFunctionloadTrajectoryDiffs
(playerName, roundNum, button)
codeclash/viewer/static/js/app.js:431
↓ 1 callersFunctionload_agent
(name, path)
codeclash/arenas/bomberland/runtime/run_bomberland.py:30
↓ 1 callersFunctionload_instances_from_path
(path: Path)
codeclash/analysis/llm_as_judge/categorize_actions.py:129
↓ 1 callersMethodload_matrix_analysis
Load and process matrix.json if it exists
codeclash/viewer/app.py:837
↓ 1 callersFunctionload_policy_module
(player_name: str, path: str)
codeclash/arenas/scml/runtime/run_scml.py:36
↓ 1 callersFunctionload_policy_module
(player_name: str, path: str)
codeclash/arenas/cyborg/runtime/run_cyborg.py:27
↓ 1 callersFunctionload_tournament
Read a tournament folder: metadata (if present) plus every discoverable game. The arena comes from ``metadata.json`` when available, otherwise fr
codeclash/replay/__init__.py:105
↓ 1 callersFunctionload_tournament_data
Load tournament data and extract round winners.
codeclash/analysis/viz/recover_after_loss_streak.py:22
↓ 1 callersFunctionload_tournament_metadata
Load tournament metadata from JSON file.
codeclash/analysis/viz/line_chart_model_resiliency.py:46
↓ 1 callersFunctionmain
()
scripts/include_cost_info_in_metadata.py:115
↓ 1 callersFunctionmain
( config_path: Path, *, cleanup: bool = False, output_dir: Path | None = None, suffix: str
scripts/main_single_player.py:14
↓ 1 callersFunctionmain
Main function to generate static site
scripts/freeze_viewer.py:107
↓ 1 callersFunctionmain
(cc_folder: Path)
scripts/push_log_to_gh.py:21
↓ 1 callersFunctionmain
(models: str, arenas: str, rounds: int, simulations: int, record_ratio: float, output: Path)
codeclash/utils/generate_confs_multi.py:10
↓ 1 callersFunctionmain
(models: str, arenas: str, rounds: int, simulations: int, record_ratio: float, output: Path)
codeclash/utils/generate_confs_transparent.py:11
↓ 1 callersFunctionmain
(models, arenas, rounds: int, simulations: int, record_ratio: float, output: Path)
codeclash/utils/generate_confs.py:115
↓ 1 callersFunctionmain
()
codeclash/arenas/scml/runtime/run_scml.py:534
↓ 1 callersFunctionmain
()
codeclash/arenas/cyborg/runtime/run_cyborg.py:305
↓ 1 callersFunctionmain
()
codeclash/arenas/bomberland/runtime/run_bomberland.py:473
↓ 1 callersFunctionmain
Main function to evaluate PvP tournament matrices.
codeclash/analysis/matrix.py:323
↓ 1 callersFunctionmain
(log_dir: Path)
codeclash/analysis/metrics/win_rate.py:25
↓ 1 callersFunctionmain
()
codeclash/analysis/multiplayer/win_share.py:153
↓ 1 callersFunctionmain
()
codeclash/analysis/multiplayer/win_change_rate.py:162
↓ 1 callersFunctionmain
(log_dir: str)
codeclash/analysis/stats/per_model.py:103
↓ 1 callersFunctionmain
()
codeclash/analysis/llm_as_judge/aggregate_results.py:236
↓ 1 callersFunctionmain
()
codeclash/analysis/llm_as_judge/grounding_validation_triple_plot.py:453
↓ 1 callersFunctionmain
()
codeclash/analysis/llm_as_judge/plot_edit_type_stacked.py:10
↓ 1 callersFunctionmain
()
codeclash/analysis/viz/line_chart_thought_length_per_round.py:25
↓ 1 callersFunctionmain
(log_dir: Path)
codeclash/analysis/viz/line_chart_per_round_specific.py:214
↓ 1 callersFunctionmain
()
codeclash/analysis/viz/line_chart_steps_per_round.py:15
↓ 1 callersFunctionmain
(log_dir: Path)
codeclash/analysis/viz/line_chart_per_round_win_rate.py:27
↓ 1 callersFunctionmain
()
codeclash/analysis/viz/cdf_files_edited_per_round.py:15
↓ 1 callersFunctionmain
Main analysis function that processes all tournament data and generates survival curves. Process: 1. Scan all tournament directories for
codeclash/analysis/viz/survival_curve_error_recovery.py:164
↓ 1 callersFunctionmain
()
codeclash/analysis/viz/cdf_thought_length_per_round.py:15
↓ 1 callersFunctionmain
()
codeclash/analysis/viz/line_chart_total_created_files_vs_round.py:179
↓ 1 callersFunctionmain
(log_dir: Path)
codeclash/analysis/viz/line_chart_per_round_changes.py:159
↓ 1 callersFunctionmain
()
codeclash/analysis/viz/cdf_steps_per_round.py:14
↓ 1 callersFunctionmain
()
codeclash/analysis/viz/cdf_total_created_files_round15.py:78
↓ 1 callersFunctionmain
Calculate win counts and plot histograms stratified by game and by model.
codeclash/analysis/viz/win_rate_distribution.py:302
↓ 1 callersFunctionmain
(refresh_cache: bool = False, threshold_round: int = 15)
codeclash/analysis/viz/throwaway_files_bar_chart.py:218
↓ 1 callersFunctionmain
(refresh_cache: bool = False, threshold_round: int = 15)
codeclash/analysis/viz/throwaway_files_cdf.py:70
↓ 1 callersFunctionmain
(logs: Path)
codeclash/analysis/viz/heatmap_returncode.py:17
↓ 1 callersFunctionmain
(refresh_cache: bool = False)
codeclash/analysis/viz/scatter_codebase_organization.py:632
↓ 1 callersFunctionmain
Main function to generate comeback and falldown plots.
codeclash/analysis/viz/recover_after_loss_streak.py:314
↓ 1 callersFunctionmain
(log_dir: Path, unit: str = "rounds", output_file: Path = ASSETS_DIR / "heatmap_win_rates.pdf")
codeclash/analysis/viz/heatmap_win_rates.py:16
↓ 1 callersFunctionmain
Main analysis function that processes all tournament data and generates the CDF plot. Process: 1. Scan all tournament directories for tr
codeclash/analysis/viz/cdf_command_diversity.py:116
↓ 1 callersFunctionmain
Main function to run round-to-round recovery analysis.
codeclash/analysis/viz/line_chart_model_resiliency.py:322
↓ 1 callersFunctionmain
Calculate normalized scores and plot histograms stratified by game and by model.
codeclash/analysis/viz/round_score_distribution.py:173
↓ 1 callersFunctionmain
(log_dir: Path, xlim: int = 15)
codeclash/analysis/viz/heatmap_win_streak_distribution.py:18
↓ 1 callersFunctionmake_state
(player, agents, units, metal, wood, bombs, blasts, width, height, tick)
codeclash/arenas/bomberland/runtime/run_bomberland.py:178
↓ 1 callersFunctionmake_units
(players, width, height, unit_count)
codeclash/arenas/bomberland/runtime/run_bomberland.py:129
↓ 1 callersFunctionnavigateDown
()
codeclash/viewer/static/js/picker.js:738
↓ 1 callersFunctionnavigateToNextGame
()
codeclash/viewer/static/js/app.js:34
↓ 1 callersFunctionnavigateToPreviousGame
()
codeclash/viewer/static/js/app.js:27
↓ 1 callersFunctionnavigateUp
()
codeclash/viewer/static/js/picker.js:732
↓ 1 callersFunctionnmi_to_plain
(nmi)
codeclash/arenas/scml/runtime/run_scml.py:132
↓ 1 callersFunctionnormalize_action
(action, action_space)
codeclash/arenas/cyborg/runtime/run_cyborg.py:65
↓ 1 callersFunctionnormalize_action
(raw_action)
codeclash/arenas/bomberland/runtime/run_bomberland.py:195
↓ 1 callersFunctionobservation_to_plain
(observation)
codeclash/arenas/cyborg/runtime/run_cyborg.py:46
↓ 1 callersFunctionpack
(game: np.ndarray, mu: np.ndarray)
codeclash/analysis/bootstrap/analyze_round_correlations.py:77
↓ 1 callersMethodparse
(self, raw: bytes, players=None)
codeclash/arenas/chess/replay.py:254
↓ 1 callersFunctionparse_trajectory_name
(trajectory_path: Path)
codeclash/analysis/llm_as_judge/utils.py:79
↓ 1 callersMethodplay_game
Returns: dictionary of number of times each player won or tied
codeclash/analysis/bootstrap/bootstrap.py:48
↓ 1 callersFunctionplayer_score
(player, agents, units, stats)
codeclash/arenas/bomberland/runtime/run_bomberland.py:373
↓ 1 callersFunctionplot_averages
Plot average lines changed per round for each model and save PNG.
codeclash/analysis/viz/line_chart_per_round_changes.py:109
↓ 1 callersFunctionplot_cdf_total_created_files
Create CDF plot of total created files at target_round per model.
codeclash/analysis/viz/cdf_total_created_files_round15.py:39
↓ 1 callersFunctionplot_comeback_probabilities
Plot probability of winning after i consecutive losses.
codeclash/analysis/viz/recover_after_loss_streak.py:198
↓ 1 callersFunctionplot_consistency_over_rounds
Plot line graph: x-axis = round, y-axis = code similarity, one line per model. Answers questions 1a (early round consistency) and 1b (evoluti
codeclash/analysis/code_evolve/main.py:391
↓ 1 callersFunctionplot_falldown_probabilities
Plot probability of losing after i consecutive wins.
codeclash/analysis/viz/recover_after_loss_streak.py:256
↓ 1 callersFunctionplot_filename_redundancy_over_rounds
Line plot showing filename redundancy over rounds per model. sc - X: Round number - Y: Filename redundancy ratio (mean across tour
codeclash/analysis/viz/scatter_codebase_organization.py:555
↓ 1 callersMethodplot_grounding_analysis
Plot: Are edits grounded in analysis?
codeclash/analysis/llm_as_judge/grounding_validation_triple_plot.py:150
↓ 1 callersMethodplot_hallucination_categories
Plot: Hallucinated/Unproven Loss Causality Claims.
codeclash/analysis/llm_as_judge/grounding_validation_triple_plot.py:348
↓ 1 callersFunctionplot_organization_metrics
Scatter plot with consistent styling across visualizations. - X: Root Clutter Ratio (lower is better) - Y: File Reuse Ratio (higher is better
codeclash/analysis/viz/scatter_codebase_organization.py:339
↓ 1 callersFunctionplot_overlaid_win_margins
Plot overlaid line histograms of rounds won for winning tournaments only. Args: win_margins_by_model: Dict mapping model name to list of
codeclash/analysis/viz/win_rate_distribution.py:247
↓ 1 callersFunctionplot_throwaway_cdf
(df: pd.DataFrame)
codeclash/analysis/viz/throwaway_files_cdf.py:40
↓ 1 callersFunctionplot_throwaway_files_bar_chart
Stacked horizontal bar chart showing throwaway files at root vs elsewhere per model. - Y: Model name (alphabetically ordered) - X: Average nu
codeclash/analysis/viz/throwaway_files_bar_chart.py:117
↓ 1 callersFunctionplot_total_created_files_over_rounds
Line plot showing cumulative total created files over rounds per model. - X: Round number - Y: Total number of files created (cumulative, mea
codeclash/analysis/viz/line_chart_total_created_files_vs_round.py:111
↓ 1 callersMethodplot_validation_feedback
Plot: Are edits validated based on execution feedback?
codeclash/analysis/llm_as_judge/grounding_validation_triple_plot.py:242
↓ 1 callersFunctionpopulateGameFilter
()
codeclash/viewer/static/js/picker.js:892
↓ 1 callersFunctionpopulateModelFilter
()
codeclash/viewer/static/js/picker.js:910
↓ 1 callersMethodpretty_print
(self)
codeclash/analysis/llm_as_judge/big_questions.py:66
↓ 1 callersMethodpretty_print
(self)
codeclash/analysis/llm_as_judge/hallucination.py:58
↓ 1 callersMethodpretty_print
(self)
codeclash/analysis/llm_as_judge/categorize_actions.py:58
↓ 1 callersMethodprint_matrix
(self)
codeclash/analysis/metrics/elo.py:303
↓ 1 callersFunctionprint_results
Print fitted strengths and Elo ratings for all games. Args: results: Dictionary mapping game name to fit results
codeclash/analysis/metrics/elo.py:1266
↓ 1 callersFunctionprocess_round_results
Process round results to add computed fields and sort scores
codeclash/viewer/app.py:480
↓ 1 callersFunctionprocess_tournament_folder
Process a single tournament folder and update its metadata.json.
scripts/include_cost_info_in_metadata.py:79
↓ 1 callersFunctionpull_game_container_aws_ecr
Pull a game container from AWS ECR and tag it with the local name. Args: game_name: The game name (e.g., 'BattleSnake') image_nam
codeclash/utils/aws.py:30
↓ 1 callersFunctionremove_binaries
Remove binary files from diff patch string
scripts/push_log_to_gh.py:16
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