↓ 1 callersFunctionmain(models: str, arenas: str, rounds: int, simulations: int, record_ratio: float, output: Path)
codeclash/utils/generate_confs_multi.py:10
↓ 1 callersFunctionmain(models: str, arenas: str, rounds: int, simulations: int, record_ratio: float, output: Path)
codeclash/utils/generate_confs_transparent.py:11
↓ 1 callersFunctionmain(models, arenas, rounds: int, simulations: int, record_ratio: float, output: Path)
codeclash/utils/generate_confs.py:115
↓ 1 callersFunctionmake_state(player, agents, units, metal, wood, bombs, blasts, width, height, tick)
codeclash/arenas/bomberland/runtime/run_bomberland.py:178