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github.com/CasualX/apexdream
/ functions
Functions
501 in github.com/CasualX/apexdream
⨍
Functions
501
◇
Types & classes
160
↓ 1 callers
Method
load
(&mut self, gd: &str, tds: u32)
src/data.rs:111
↓ 1 callers
Function
load_config
(rt: &mut Runtime, inst: &mut apexdream::Instance, path: &str)
examples/apexdream-win32.rs:8
↓ 1 callers
Method
load_config
Loads a config string.
src/lib.rs:132
↓ 1 callers
Function
load_string_table
(st: &mut Box<[String]>, api: &mut Api, ctx: &UpdateContext, offset: u32)
src/state/string_tables.rs:57
↓ 1 callers
Method
loads
Loads a config string.
src/config.rs:31
↓ 1 callers
Function
local_camera
(f: &mut super::Output, bin: PeFile<'_>)
offsets/src/analysis/misc.rs:205
↓ 1 callers
Function
local_entity_handle
(f: &mut super::Output, bin: PeFile<'_>)
offsets/src/analysis/misc.rs:59
↓ 1 callers
Function
local_player
(f: &mut super::Output, bin: PeFile<'_>)
offsets/src/analysis/misc.rs:71
↓ 1 callers
Method
loot
(&self, ctx: &RunContext<'a>, objects: &mut Vec<Object<'a>>, local: &'a PlayerEntity, loot: &'a LootEntity, de
src/cheats/esp.rs:251
↓ 1 callers
Method
loot
(&mut self, api: &mut Api, ctx: &RunContext)
src/cheats/debugger.rs:87
↓ 1 callers
Method
loot
(&mut self, api: &mut Api, ctx: &mut RunContext)
src/cheats/scripts.rs:370
↓ 1 callers
Function
mod_name_item
(mod_name: ModName)
src/sdk/items.rs:784
↓ 1 callers
Function
mul
(lhs: [f32; 3], rhs: [f32; 3])
src/base/math.rs:9
↓ 1 callers
Function
name_list
(f: &mut super::Output, bin: PeFile<'_>)
offsets/src/analysis/misc.rs:97
↓ 1 callers
Function
network_var
(f: &mut super::Output, bin: PeFile<'_>)
offsets/src/analysis/misc.rs:266
↓ 1 callers
Method
npc
(&self, ctx: &RunContext<'a>, objects: &mut Vec<Object<'a>>, local: &'a PlayerEntity, npc: &'a BaseNPCEntity)
src/cheats/esp.rs:186
↓ 1 callers
Function
optimal
(x: f32, y: f32, v0: f32, g: f32)
src/base/solver.rs:209
↓ 1 callers
Method
parent_hitbox
Given a hitbox returns its parent hitbox.
src/state/studio.rs:113
↓ 1 callers
Function
parse
(s: &str)
examples/gamedata.rs:113
↓ 1 callers
Function
parse_arg
()
offsets/src/main.rs:6
↓ 1 callers
Function
parse_u32
(value: &str)
src/base/mod.rs:38
↓ 1 callers
Method
plan
Plan a trajectory to hit the target at given coordinates launched from the origin.
src/base/solver.rs:85
↓ 1 callers
Method
player
(&self, ctx: &RunContext<'a>, objects: &mut Vec<Object<'a>>, local: &'a PlayerEntity, player: &'a PlayerEntity
src/cheats/esp.rs:137
↓ 1 callers
Method
player
(&mut self, api: &mut Api, ctx: &RunContext)
src/cheats/debugger.rs:123
↓ 1 callers
Function
print_human
(string: &str)
offsets/src/lib.rs:17
↓ 1 callers
Function
print_ini
(string: &str)
offsets/src/lib.rs:14
↓ 1 callers
Method
projectile_collection
(&self)
src/base/solver.rs:149
↓ 1 callers
Method
projectile_fire_setup
(&self, origin: &[f32; 3], target: &[f32; 3])
src/base/solver.rs:143
↓ 1 callers
Method
projectile_gravity
(&self)
src/base/solver.rs:230
↓ 1 callers
Method
projectile_speed
(&self)
src/base/solver.rs:229
↓ 1 callers
Method
r_begin
Overlay rendering currently not implemented!
examples/apexdream-win32.rs:268
↓ 1 callers
Method
r_end
(&mut self)
examples/apexdream-win32.rs:275
↓ 1 callers
Method
r_image
(&mut self, image: u32, sx: f32, sy: f32, swidth: f32, sheight: f32, dx: f32, dy: f32, dwidth: f32, dheight: f
src/api.rs:172
↓ 1 callers
Method
radius
(&self, curtime: f32)
src/state/entities/world.rs:13
↓ 1 callers
Function
read
(bin: PeFile<'a>, address: u32, list: &mut Vec<Class<'a>>)
offsets/src/analysis/classes.rs:95
↓ 1 callers
Function
read_entry
(bin: PeFile<'a>, addr: u32, items: &mut Vec<WeaponDataField<'a>>)
offsets/src/analysis/weapondata.rs:100
↓ 1 callers
Method
read_pages
Dumps the game executable over time.
src/process.rs:150
↓ 1 callers
Function
read_prop
(bin: PeFile<'a>, prop: &'a RecvProp)
offsets/src/analysis/recvtables.rs:188
↓ 1 callers
Method
resources
(&mut self, api: &mut Api, ctx: &RunContext)
src/cheats/debugger.rs:256
↓ 1 callers
Method
rules
(&self, state: &'a GameState, local: &'a PlayerEntity, target: &'a dyn Entity, info: &mut TargetInfo)
src/cheats/aimassist.rs:420
↓ 1 callers
Method
script_data
(&mut self, api: &mut Api, ctx: &RunContext)
src/cheats/debugger.rs:292
↓ 1 callers
Method
scriptnetdata
(&self, api: &mut Api, ctx: &RunContext)
src/cheats/debugger.rs:325
↓ 1 callers
Method
set_aim_mod
(&mut self, state: &GameState, weapon: Option<&WeaponXEntity>, target: &dyn Entity)
src/cheats/aimassist.rs:330
↓ 1 callers
Method
solve
(&self, local: &'a PlayerEntity, weapon: &'a WeaponXEntity, info: &mut TargetInfo)
src/cheats/aimassist.rs:542
↓ 1 callers
Function
solve2d
(player: &[f32; 3], weapon: &dyn ProjectileWeapon, target: &[f32; 3])
src/base/solver.rs:190
↓ 1 callers
Function
srgb2linear
fn rgba(color: [u8; 3], alpha: f32) -> u32 { vgc::sRGBA(color[0], color[1], color[2], (alpha * 255.0) as u8).pack() }
src/cheats.rs:88
↓ 1 callers
Method
state
(&mut self, api: &mut Api, ctx: &RunContext)
src/cheats/debugger.rs:48
↓ 1 callers
Function
string_tables
(bin: PeFile<'_>)
offsets/src/analysis/string_tables.rs:29
↓ 1 callers
Function
studio_hdr
(f: &mut super::Output, bin: PeFile<'_>)
offsets/src/analysis/misc.rs:253
↓ 1 callers
Method
superglide
(&mut self, ctx: &mut RunContext)
src/cheats/scripts.rs:401
↓ 1 callers
Function
tables
(bin: PeFile<'a>)
offsets/src/analysis/recvtables.rs:132
↓ 1 callers
Method
tapstrafe
(&mut self, ctx: &mut RunContext)
src/cheats/scripts.rs:294
↓ 1 callers
Method
thirdperson
(&mut self, api: &mut Api, ctx: &mut RunContext)
src/cheats/scripts.rs:318
↓ 1 callers
Method
track
(&mut self, api: &mut Api, ctx: &mut RunContext<'a>, local: &'a PlayerEntity)
src/cheats/aimassist.rs:274
↓ 1 callers
Method
transform
(&self, ctx: &RunContext, local: &PlayerEntity, origin: &[f32; 3])
src/cheats/radar.rs:89
↓ 1 callers
Method
trigger
Fires the gun if the aim is on target.
src/cheats/aimassist.rs:665
↓ 1 callers
Method
update
(&mut self, api: &mut Api, ctx: &mut UpdateContext)
src/state.rs:46
↓ 1 callers
Method
vehicle
(&self, ctx: &RunContext<'a>, objects: &mut Vec<Object<'a>>, local: &'a PlayerEntity, vehicle: &'a VehicleEnti
src/cheats/esp.rs:374
↓ 1 callers
Function
view_render
(f: &mut super::Output, bin: PeFile<'_>)
offsets/src/analysis/misc.rs:121
↓ 1 callers
Method
visit
(&mut self, _api: &mut Api, _ctx: &UpdateContext, entity_ref: EntityRef<'_>)
src/state/itemids.rs:37
↓ 1 callers
Function
visualize
(this: &mut Api, scope: &str, args: &dyn fmt::Display)
src/api.rs:38
↓ 1 callers
Function
vm_images
(process: &Process)
examples/apexdream-win32.rs:146
↓ 1 callers
Function
weapon_projectile
(f: &mut super::Output, bin: PeFile<'_>)
offsets/src/analysis/misc.rs:242
↓ 1 callers
Method
work
(&mut self, api: &mut Api, ctx: &RunContext)
src/cheats/rcs.rs:78
↓ 1 callers
Method
world
(&mut self, api: &mut Api, ctx: &RunContext)
src/cheats/debugger.rs:72
↓ 1 callers
Method
world_to_screen
(&self, v: [f32; 3], clip: bool)
src/cheats.rs:206
↓ 1 callers
Method
write_memory
(&mut self, address: u64, src: &[u8])
examples/apexdream-win32.rs:259
Function
allocate
(len: usize)
offsets/src/lib.rs:26
Function
analyze
(data: *const [u8])
offsets/src/lib.rs:37
Method
any_button
If any button is not default
src/cheats.rs:168
Function
apex_legends
(pid: ProcessId, rt: &mut Runtime)
examples/apexdream-win32.rs:20
Method
as_any
(&self)
src/state/entities/animating.rs:31
Method
as_any
(&self)
src/state/entities/world.rs:61
Method
as_any
(&self)
src/state/entities/scriptnetdata.rs:111
Method
as_any
(&self)
src/state/entities/weaponx.rs:111
Method
as_any
(&self)
src/state/entities/loot.rs:38
Method
as_any
(&self)
src/state/entities/waypoint.rs:26
Method
as_any
(&self)
src/state/entities/base.rs:26
Method
as_any
(&self)
src/state/entities/vehicle.rs:25
Method
as_any
(&self)
src/state/entities/deathbox.rs:19
Method
as_any
(&self)
src/state/entities/projectile.rs:32
Method
as_any
(&self)
src/state/entities/player.rs:230
Method
as_ref
(&self)
src/state/entities/animating.rs:34
Method
as_ref
(&self)
src/state/entities/world.rs:64
Method
as_ref
(&self)
src/state/entities/scriptnetdata.rs:114
Method
as_ref
(&self)
src/state/entities/weaponx.rs:114
Method
as_ref
(&self)
src/state/entities/loot.rs:41
Method
as_ref
(&self)
src/state/entities/waypoint.rs:29
Method
as_ref
(&self)
src/state/entities/base.rs:29
Method
as_ref
(&self)
src/state/entities/vehicle.rs:28
Method
as_ref
(&self)
src/state/entities/deathbox.rs:22
Method
as_ref
(&self)
src/state/entities/projectile.rs:35
Method
as_ref
(&self)
src/state/entities/player.rs:233
Method
attach
(&mut self, api: &mut Api)
src/process.rs:26
Method
bitand
(self, rhs: Flags)
src/cheats/espflags.rs:50
Method
bitor
(self, rhs: Flags)
src/cheats/espflags.rs:43
Method
bools
(&self)
src/state/entities/scriptnetdata.rs:34
Method
debug
(&self, api: &mut Api)
src/state/string_tables.rs:90
Method
default
()
src/state/entity_list.rs:13
Method
default
()
src/state/name_list.rs:11
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