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Functions501 in github.com/CasualX/apexdream

↓ 1 callersMethodload
(&mut self, gd: &str, tds: u32)
src/data.rs:111
↓ 1 callersFunctionload_config
(rt: &mut Runtime, inst: &mut apexdream::Instance, path: &str)
examples/apexdream-win32.rs:8
↓ 1 callersMethodload_config
Loads a config string.
src/lib.rs:132
↓ 1 callersFunctionload_string_table
(st: &mut Box<[String]>, api: &mut Api, ctx: &UpdateContext, offset: u32)
src/state/string_tables.rs:57
↓ 1 callersMethodloads
Loads a config string.
src/config.rs:31
↓ 1 callersFunctionlocal_camera
(f: &mut super::Output, bin: PeFile<'_>)
offsets/src/analysis/misc.rs:205
↓ 1 callersFunctionlocal_entity_handle
(f: &mut super::Output, bin: PeFile<'_>)
offsets/src/analysis/misc.rs:59
↓ 1 callersFunctionlocal_player
(f: &mut super::Output, bin: PeFile<'_>)
offsets/src/analysis/misc.rs:71
↓ 1 callersMethodloot
(&self, ctx: &RunContext<'a>, objects: &mut Vec<Object<'a>>, local: &'a PlayerEntity, loot: &'a LootEntity, de
src/cheats/esp.rs:251
↓ 1 callersMethodloot
(&mut self, api: &mut Api, ctx: &RunContext)
src/cheats/debugger.rs:87
↓ 1 callersMethodloot
(&mut self, api: &mut Api, ctx: &mut RunContext)
src/cheats/scripts.rs:370
↓ 1 callersFunctionmod_name_item
(mod_name: ModName)
src/sdk/items.rs:784
↓ 1 callersFunctionmul
(lhs: [f32; 3], rhs: [f32; 3])
src/base/math.rs:9
↓ 1 callersFunctionname_list
(f: &mut super::Output, bin: PeFile<'_>)
offsets/src/analysis/misc.rs:97
↓ 1 callersFunctionnetwork_var
(f: &mut super::Output, bin: PeFile<'_>)
offsets/src/analysis/misc.rs:266
↓ 1 callersMethodnpc
(&self, ctx: &RunContext<'a>, objects: &mut Vec<Object<'a>>, local: &'a PlayerEntity, npc: &'a BaseNPCEntity)
src/cheats/esp.rs:186
↓ 1 callersFunctionoptimal
(x: f32, y: f32, v0: f32, g: f32)
src/base/solver.rs:209
↓ 1 callersMethodparent_hitbox
Given a hitbox returns its parent hitbox.
src/state/studio.rs:113
↓ 1 callersFunctionparse
(s: &str)
examples/gamedata.rs:113
↓ 1 callersFunctionparse_arg
()
offsets/src/main.rs:6
↓ 1 callersFunctionparse_u32
(value: &str)
src/base/mod.rs:38
↓ 1 callersMethodplan
Plan a trajectory to hit the target at given coordinates launched from the origin.
src/base/solver.rs:85
↓ 1 callersMethodplayer
(&self, ctx: &RunContext<'a>, objects: &mut Vec<Object<'a>>, local: &'a PlayerEntity, player: &'a PlayerEntity
src/cheats/esp.rs:137
↓ 1 callersMethodplayer
(&mut self, api: &mut Api, ctx: &RunContext)
src/cheats/debugger.rs:123
↓ 1 callersFunctionprint_human
(string: &str)
offsets/src/lib.rs:17
↓ 1 callersFunctionprint_ini
(string: &str)
offsets/src/lib.rs:14
↓ 1 callersMethodprojectile_collection
(&self)
src/base/solver.rs:149
↓ 1 callersMethodprojectile_fire_setup
(&self, origin: &[f32; 3], target: &[f32; 3])
src/base/solver.rs:143
↓ 1 callersMethodprojectile_gravity
(&self)
src/base/solver.rs:230
↓ 1 callersMethodprojectile_speed
(&self)
src/base/solver.rs:229
↓ 1 callersMethodr_begin
Overlay rendering currently not implemented!
examples/apexdream-win32.rs:268
↓ 1 callersMethodr_end
(&mut self)
examples/apexdream-win32.rs:275
↓ 1 callersMethodr_image
(&mut self, image: u32, sx: f32, sy: f32, swidth: f32, sheight: f32, dx: f32, dy: f32, dwidth: f32, dheight: f
src/api.rs:172
↓ 1 callersMethodradius
(&self, curtime: f32)
src/state/entities/world.rs:13
↓ 1 callersFunctionread
(bin: PeFile<'a>, address: u32, list: &mut Vec<Class<'a>>)
offsets/src/analysis/classes.rs:95
↓ 1 callersFunctionread_entry
(bin: PeFile<'a>, addr: u32, items: &mut Vec<WeaponDataField<'a>>)
offsets/src/analysis/weapondata.rs:100
↓ 1 callersMethodread_pages
Dumps the game executable over time.
src/process.rs:150
↓ 1 callersFunctionread_prop
(bin: PeFile<'a>, prop: &'a RecvProp)
offsets/src/analysis/recvtables.rs:188
↓ 1 callersMethodresources
(&mut self, api: &mut Api, ctx: &RunContext)
src/cheats/debugger.rs:256
↓ 1 callersMethodrules
(&self, state: &'a GameState, local: &'a PlayerEntity, target: &'a dyn Entity, info: &mut TargetInfo)
src/cheats/aimassist.rs:420
↓ 1 callersMethodscript_data
(&mut self, api: &mut Api, ctx: &RunContext)
src/cheats/debugger.rs:292
↓ 1 callersMethodscriptnetdata
(&self, api: &mut Api, ctx: &RunContext)
src/cheats/debugger.rs:325
↓ 1 callersMethodset_aim_mod
(&mut self, state: &GameState, weapon: Option<&WeaponXEntity>, target: &dyn Entity)
src/cheats/aimassist.rs:330
↓ 1 callersMethodsolve
(&self, local: &'a PlayerEntity, weapon: &'a WeaponXEntity, info: &mut TargetInfo)
src/cheats/aimassist.rs:542
↓ 1 callersFunctionsolve2d
(player: &[f32; 3], weapon: &dyn ProjectileWeapon, target: &[f32; 3])
src/base/solver.rs:190
↓ 1 callersFunctionsrgb2linear
fn rgba(color: [u8; 3], alpha: f32) -> u32 { vgc::sRGBA(color[0], color[1], color[2], (alpha * 255.0) as u8).pack() }
src/cheats.rs:88
↓ 1 callersMethodstate
(&mut self, api: &mut Api, ctx: &RunContext)
src/cheats/debugger.rs:48
↓ 1 callersFunctionstring_tables
(bin: PeFile<'_>)
offsets/src/analysis/string_tables.rs:29
↓ 1 callersFunctionstudio_hdr
(f: &mut super::Output, bin: PeFile<'_>)
offsets/src/analysis/misc.rs:253
↓ 1 callersMethodsuperglide
(&mut self, ctx: &mut RunContext)
src/cheats/scripts.rs:401
↓ 1 callersFunctiontables
(bin: PeFile<'a>)
offsets/src/analysis/recvtables.rs:132
↓ 1 callersMethodtapstrafe
(&mut self, ctx: &mut RunContext)
src/cheats/scripts.rs:294
↓ 1 callersMethodthirdperson
(&mut self, api: &mut Api, ctx: &mut RunContext)
src/cheats/scripts.rs:318
↓ 1 callersMethodtrack
(&mut self, api: &mut Api, ctx: &mut RunContext<'a>, local: &'a PlayerEntity)
src/cheats/aimassist.rs:274
↓ 1 callersMethodtransform
(&self, ctx: &RunContext, local: &PlayerEntity, origin: &[f32; 3])
src/cheats/radar.rs:89
↓ 1 callersMethodtrigger
Fires the gun if the aim is on target.
src/cheats/aimassist.rs:665
↓ 1 callersMethodupdate
(&mut self, api: &mut Api, ctx: &mut UpdateContext)
src/state.rs:46
↓ 1 callersMethodvehicle
(&self, ctx: &RunContext<'a>, objects: &mut Vec<Object<'a>>, local: &'a PlayerEntity, vehicle: &'a VehicleEnti
src/cheats/esp.rs:374
↓ 1 callersFunctionview_render
(f: &mut super::Output, bin: PeFile<'_>)
offsets/src/analysis/misc.rs:121
↓ 1 callersMethodvisit
(&mut self, _api: &mut Api, _ctx: &UpdateContext, entity_ref: EntityRef<'_>)
src/state/itemids.rs:37
↓ 1 callersFunctionvisualize
(this: &mut Api, scope: &str, args: &dyn fmt::Display)
src/api.rs:38
↓ 1 callersFunctionvm_images
(process: &Process)
examples/apexdream-win32.rs:146
↓ 1 callersFunctionweapon_projectile
(f: &mut super::Output, bin: PeFile<'_>)
offsets/src/analysis/misc.rs:242
↓ 1 callersMethodwork
(&mut self, api: &mut Api, ctx: &RunContext)
src/cheats/rcs.rs:78
↓ 1 callersMethodworld
(&mut self, api: &mut Api, ctx: &RunContext)
src/cheats/debugger.rs:72
↓ 1 callersMethodworld_to_screen
(&self, v: [f32; 3], clip: bool)
src/cheats.rs:206
↓ 1 callersMethodwrite_memory
(&mut self, address: u64, src: &[u8])
examples/apexdream-win32.rs:259
Functionallocate
(len: usize)
offsets/src/lib.rs:26
Functionanalyze
(data: *const [u8])
offsets/src/lib.rs:37
Methodany_button
If any button is not default
src/cheats.rs:168
Functionapex_legends
(pid: ProcessId, rt: &mut Runtime)
examples/apexdream-win32.rs:20
Methodas_any
(&self)
src/state/entities/animating.rs:31
Methodas_any
(&self)
src/state/entities/world.rs:61
Methodas_any
(&self)
src/state/entities/scriptnetdata.rs:111
Methodas_any
(&self)
src/state/entities/weaponx.rs:111
Methodas_any
(&self)
src/state/entities/loot.rs:38
Methodas_any
(&self)
src/state/entities/waypoint.rs:26
Methodas_any
(&self)
src/state/entities/base.rs:26
Methodas_any
(&self)
src/state/entities/vehicle.rs:25
Methodas_any
(&self)
src/state/entities/deathbox.rs:19
Methodas_any
(&self)
src/state/entities/projectile.rs:32
Methodas_any
(&self)
src/state/entities/player.rs:230
Methodas_ref
(&self)
src/state/entities/animating.rs:34
Methodas_ref
(&self)
src/state/entities/world.rs:64
Methodas_ref
(&self)
src/state/entities/scriptnetdata.rs:114
Methodas_ref
(&self)
src/state/entities/weaponx.rs:114
Methodas_ref
(&self)
src/state/entities/loot.rs:41
Methodas_ref
(&self)
src/state/entities/waypoint.rs:29
Methodas_ref
(&self)
src/state/entities/base.rs:29
Methodas_ref
(&self)
src/state/entities/vehicle.rs:28
Methodas_ref
(&self)
src/state/entities/deathbox.rs:22
Methodas_ref
(&self)
src/state/entities/projectile.rs:35
Methodas_ref
(&self)
src/state/entities/player.rs:233
Methodattach
(&mut self, api: &mut Api)
src/process.rs:26
Methodbitand
(self, rhs: Flags)
src/cheats/espflags.rs:50
Methodbitor
(self, rhs: Flags)
src/cheats/espflags.rs:43
Methodbools
(&self)
src/state/entities/scriptnetdata.rs:34
Methoddebug
(&self, api: &mut Api)
src/state/string_tables.rs:90
Methoddefault
()
src/state/entity_list.rs:13
Methoddefault
()
src/state/name_list.rs:11
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