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hub / github.com/BohemiaInteractive/CWR / GetText

Method GetText

engine/Poseidon/Game/Commands/GameStateExt.cpp:61–68  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

59DEFINE_FAST_ALLOCATOR(GameDataObject)
60
61RString GameDataObject::GetText() const
62{
63 if (_value == nullptr)
64 {
65 return "<nullptr-object>";
66 }
67 return _value->GetDebugName();
68}
69
70bool GameDataObject::IsEqualTo(const GameData* data) const
71{

Callers 14

OnButtonClickedMethod · 0.45
StrFormatFunction · 0.45
TextLogFunction · 0.45
LogInfoFunction · 0.45
getValueParamFunction · 0.45
ObjGlobalChatFunction · 0.45
ObjSideChatFunction · 0.45
ObjGroupChatFunction · 0.45
ObjVehicleChatFunction · 0.45
ShowHintFunction · 0.45
ShowHintCFunction · 0.45
HasVisibleTextFunction · 0.45

Calls 4

FindEnumNameFunction · 0.85
GetDebugNameMethod · 0.45
GetIndexMethod · 0.45
GetNameMethod · 0.45

Tested by 1

HasVisibleTextFunction · 0.36