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/
github.com/Bloom-Engine/engine
/ main.ts
File
main.ts
examples/test-gltf-watch/main.ts:None–None ·
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Source
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// glTF loader test for watchOS — exercises the multi-primitive + scene-
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// hierarchy path via Buggy.glb (205 nodes, 34 multi-primitive meshes).
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import
{
Callers
nothing calls this directly
Calls
15
initWindow
Function · 0.90
setTargetFPS
Function · 0.90
loadModel
Function · 0.90
createSceneNode
Function · 0.90
windowShouldClose
Function · 0.90
beginDrawing
Function · 0.90
clearBackground
Function · 0.90
getDeltaTime
Function · 0.90
setSceneNodeTransform
Function · 0.90
beginMode3D
Function · 0.90
endMode3D
Function · 0.90
endDrawing
Function · 0.90
Tested by
no test coverage detected