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github.com/BZFlag-Dev/bzflag
/ functions
Functions
18,240 in github.com/BZFlag-Dev/bzflag
⨍
Functions
18,240
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Types & classes
3,402
↓ 10 callers
Function
otv_Device_validate
other_src/freetype/src/otvalid/otvcommn.c:306
↓ 10 callers
Method
print
src/obstacle/ObstacleMgr.cpp:446
↓ 10 callers
Method
rbegin
src/include/foreach.h:128
↓ 10 callers
Method
remove
src/clientbase/GfxBlock.cpp:152
↓ 10 callers
Method
run
src/common/CommandManager.cpp:69
↓ 10 callers
Method
setComposing
Set the prompt and allow editing by default
src/bzflag/HUDRenderer.cpp:426
↓ 10 callers
Method
setDiffuse
src/game/BzMaterial.cpp:878
↓ 10 callers
Method
setMaxFilter
src/3D/TextureManager.cpp:225
↓ 10 callers
Method
setPermission
src/common/StateDatabase.cpp:196
↓ 10 callers
Method
setTeam
src/bzfs/GameKeeper.cpp:559
↓ 10 callers
Method
setTexture
src/game/BzMaterial.cpp:993
↓ 10 callers
Function
setinstaux
other_src/lua/src/lpeg.cpp:1018
↓ 10 callers
Function
setup_des_key
* Turns a 56 bit key into the 64 bit, odd parity key and sets the key. The * key schedule ks is also set. */
other_src/curl/lib/http_ntlm.c:337
↓ 10 callers
Function
step
- step - map set of states reachable before char to set reachable after == static states step(register struct re_guts *g, sopno start, sopno stop, \
other_src/regex/engine.c:872
↓ 10 callers
Function
str2num
other_src/curl/src/main.c:1485
↓ 10 callers
Function
strVector
src/game/MsgStrings.cpp:360
↓ 10 callers
Method
touches
src/include/Extents.h:118
↓ 10 callers
Function
zapFlag
src/bzfs/bzfs.cpp:2327
↓ 9 callers
Function
CheckTab
src/bzflag/HubLua.cpp:471
↓ 9 callers
Function
Curl_disconnect
other_src/curl/lib/url.c:2504
↓ 9 callers
Function
Curl_removeHandleFromPipeline
other_src/curl/lib/url.c:2691
↓ 9 callers
Function
Curl_splay
* Splay using the key i (which may or may not be in the tree.) The starting * root is t. */
other_src/curl/lib/splay.c:40
↓ 9 callers
Function
Curl_write
* Curl_write() is an internal write function that sends data to the * server. Works with plain sockets, SCP, SSL or kerberos. * * If the write woul
other_src/curl/lib/sendf.c:275
↓ 9 callers
Function
DumpInt
other_src/premake/src/host/lua-5.1.4/src/ldump.c:45
↓ 9 callers
Function
DumpInt
other_src/lua/src/ldump.cpp:45
↓ 9 callers
Function
FT_Cos
other_src/freetype/src/base/fttrigon.c:332
↓ 9 callers
Function
FT_Done_Glyph
other_src/freetype/src/base/ftglyph.c:610
↓ 9 callers
Function
FT_Open_Face
other_src/freetype/src/base/ftobjs.c:1909
↓ 9 callers
Function
FT_Set_Charmap
other_src/freetype/src/base/ftobjs.c:2915
↓ 9 callers
Function
FT_Stream_Free
other_src/freetype/src/base/ftobjs.c:190
↓ 9 callers
Method
GetFVec3
src/world/LuaTable.cpp:590
↓ 9 callers
Method
GetName
src/bzrobots/RobotControl.cpp:270
↓ 9 callers
Function
_bdf_atos
Routine to convert an ASCII string into an signed short integer. */
other_src/freetype/src/bdf/bdflib.c:894
↓ 9 callers
Function
_bdf_atoul
Routine to convert an ASCII string into an unsigned long integer. */
other_src/freetype/src/bdf/bdflib.c:792
↓ 9 callers
Function
_glewStrLen
* GLEW, just like OpenGL or GLU, does not rely on the standard C library. * These functions implement the functionality required in this file. */
other_src/glew/src/glew.c:162
↓ 9 callers
Function
_glewStrLen
* GLEW, just like OpenGL or GLU, does not rely on the standard C library. * These functions implement the functionality required in this file. */
other_src/glew/auto/src/glew_head.c:131
↓ 9 callers
Method
addBox
src/bzfs/WorldInfo.cpp:132
↓ 9 callers
Method
allowRabbit
src/clientbase/World.h:251
↓ 9 callers
Method
allowTeams
src/clientbase/World.h:214
↓ 9 callers
Function
ares_inet_pton
other_src/ares/inet_net_pton.c:428
↓ 9 callers
Function
bail
so that Windows can kill the wsa stuff if needed
src/bzflag/bzflag.cpp:122
↓ 9 callers
Function
bz_removePlayerFlag
src/bzfs/bzfsAPI.cpp:2885
↓ 9 callers
Function
capture_aux
other_src/lua/src/lpeg.cpp:1693
↓ 9 callers
Function
checkArgCount
tools/modeltool/wavefrontOBJ.cpp:224
↓ 9 callers
Method
checkHit
src/clientbase/ShotPath.cpp:89
↓ 9 callers
Function
check_match
other_src/lua/src/lparser.cpp:104
↓ 9 callers
Function
cleanDirPath
src/bzfs/lua/CallOuts.cpp:2403
↓ 9 callers
Function
codearith
other_src/premake/src/host/lua-5.1.4/src/lcode.c:661
↓ 9 callers
Function
codearith
other_src/lua/src/lcode.cpp:653
↓ 9 callers
Function
convertFlag
plugins/keepaway/keepaway.cpp:188
↓ 9 callers
Function
convertPathToDelims
ensures all the delims are constant
plugins/plugin_utils/plugin_files.cpp:255
↓ 9 callers
Function
curl_free
For operating systems/environments that use different malloc/free systems for the app and for this library, we provide a free that uses the libr
other_src/curl/lib/escape.c:206
↓ 9 callers
Function
curl_getenv
other_src/curl/lib/getenv.c:62
↓ 9 callers
Function
curl_multi_fdset
other_src/curl/lib/multi.c:818
↓ 9 callers
Function
dprintf_formatf
other_src/curl/lib/mprintf.c:617
↓ 9 callers
Method
enableTexture
src/ogl/OpenGLGState.cpp:337
↓ 9 callers
Method
getCamera
src/bzflag/Roaming.h:141
↓ 9 callers
Method
getCount
src/bzflag/HUDuiTypeIn.h:49
↓ 9 callers
Method
getKeysFromCommand
src/common/KeyManager.cpp:240
↓ 9 callers
Method
getName
src/bzrobots/Robot.cpp:131
↓ 9 callers
Method
getPlayerCurrentPosRot
src/bzfs/GameKeeper.cpp:503
↓ 9 callers
Method
getPlayerIndex
src/game/PlayerInfo.h:67
↓ 9 callers
Function
getProtocolVersion
src/date/buildDate.cpp:115
↓ 9 callers
Method
getReloadTime
src/clientbase/Player.cpp:201
↓ 9 callers
Method
getSize
src/bzflag/HUDuiScrollList.h:44
↓ 9 callers
Method
getStatus
src/clientbase/Player.h:434
↓ 9 callers
Method
getVertexCount
src/obstacle/MeshFace.h:235
↓ 9 callers
Function
glOutlineBoxHV
src/ogl/OpenGLUtils.h:69
↓ 9 callers
Function
helpf
other_src/curl/src/main.c:708
↓ 9 callers
Method
hexdigest
return hex representation of digest as string
src/common/bz_md5.cpp:47
↓ 9 callers
Method
inMovingBox
src/obstacle/MeshFace.cpp:658
↓ 9 callers
Method
isActive
src/bzflag/HUDDialogStack.cpp:38
↓ 9 callers
Method
isStoppedByHit
src/clientbase/ShotPath.cpp:94
↓ 9 callers
Method
isVerified
src/bzfs/Permissions.cpp:137
↓ 9 callers
Function
luaH_new
other_src/lua/src/ltable.cpp:358
↓ 9 callers
Function
luaK_jump
other_src/lua/src/lcode.cpp:59
↓ 9 callers
Function
luaL_checkdouble
src/include/LuaHeader.h:173
↓ 9 callers
Function
luaL_checkstack
other_src/lua/src/lauxlib.cpp:165
↓ 9 callers
Function
lua_getfenv
other_src/lua/src/lapi.cpp:648
↓ 9 callers
Function
lua_getinfo
other_src/lua/src/ldebug.cpp:232
↓ 9 callers
Function
lua_isstring
other_src/premake/src/host/lua-5.1.4/src/lapi.c:267
↓ 9 callers
Function
lua_objlen
other_src/lua/src/lapi.cpp:383
↓ 9 callers
Function
lua_pushlightuserdata
other_src/premake/src/host/lua-5.1.4/src/lapi.c:511
↓ 9 callers
Function
lua_setmetatable
other_src/premake/src/host/lua-5.1.4/src/lapi.c:697
↓ 9 callers
Function
replace_all
src/common/TextUtils.cpp:88
↓ 9 callers
Function
replace_all
plugins/plugin_utils/plugin_utils.cpp:347
↓ 9 callers
Method
sendMessage
src/bzadmin/BZAdminClient.cpp:562
↓ 9 callers
Method
sendPaused
src/clientbase/ServerLink.cpp:1036
↓ 9 callers
Function
sendTeamUpdateMessageBroadcast
src/bzfs/bzfsMessages.cpp:235
↓ 9 callers
Method
setMaterial
src/ogl/OpenGLGState.cpp:381
↓ 9 callers
Method
setName
src/obstacle/ObstacleMgr.cpp:104
↓ 9 callers
Method
setNumber
src/common/StateDatabase.cpp:614
↓ 9 callers
Function
setOptionFont
src/bzflag/FontOptionsMenu.cpp:52
↓ 9 callers
Method
setQuality
src/bzflag/SceneRenderer.cpp:161
↓ 9 callers
Method
setTextureLocal
src/game/BzMaterial.cpp:222
↓ 9 callers
Method
setTime
src/bzrobots/Events.h:69
↓ 9 callers
Method
split
src/geometry/SceneNode.cpp:130
↓ 9 callers
Function
try_config
other_src/ares/ares_init.c:1413
↓ 9 callers
Function
tt_face_lookup_table
/ / <Function> */ tt_face_lookup_table */ / <
other_src/freetype/src/sfnt/ttload.c:55
↓ 9 callers
Function
useForceFeedback
src/bzflag/ForceFeedback.cpp:38
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