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/
github.com/BZFlag-Dev/bzflag
/ checkHit
Method
checkHit
src/clientbase/ShotPath.cpp:89–91 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
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float ShotPath::checkHit(const ShotCollider& tank, fvec3& position) const {
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return strategy->checkHit(tank, position);
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}
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bool ShotPath::isStoppedByHit() const {
Callers
2
checkEnvironment
Function · 0.45
checkEnvironment
Function · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected