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hub / github.com/BZFlag-Dev/bzflag / checkHit

Method checkHit

src/clientbase/ShotPath.cpp:89–91  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

87
88
89float ShotPath::checkHit(const ShotCollider& tank, fvec3& position) const {
90 return strategy->checkHit(tank, position);
91}
92
93
94bool ShotPath::isStoppedByHit() const {

Callers 2

checkEnvironmentFunction · 0.45
checkEnvironmentFunction · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected