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Functions18,240 in github.com/BZFlag-Dev/bzflag

↓ 8 callersMethodsetMode
src/bzflag/Roaming.cpp:53
↓ 8 callersMethodsetOffset
src/game/Frustum.cpp:198
↓ 8 callersMethodsetOpacity
src/3D/FontManager.h:223
↓ 8 callersMethodsetReferenceAlignment
other_src/astyle/src/ASFormatter.cpp:1509
↓ 8 callersMethodsetStyle
src/geometry/TriWallSceneNode.h:53
↓ 8 callersFunctionsetfield
other_src/premake/src/host/lua-5.1.4/src/loslib.c:88
↓ 8 callersFunctionsetfield
other_src/lua/src/loslib.cpp:88
↓ 8 callersFunctiontofile
other_src/premake/src/host/lua-5.1.4/src/liolib.c:72
↓ 8 callersFunctiontofile
other_src/lua/src/liolib.cpp:72
↓ 8 callersFunctiontwoggle
misc/man2html.c:347
↓ 8 callersMethodunpack
src/game/Team.cpp:64
↓ 8 callersMethodunpack
src/clientbase/Weapon.cpp:29
↓ 8 callersMethodwrite
src/common/OSFile.cpp:266
↓ 8 callersMethodyieldCurrent
src/platform/BzfWindow.cpp:82
↓ 7 callersFunctionAddFormData
* AddFormData() adds a chunk of data to the FormData linked list. * * size is incremented by the chunk length, unless it is NULL */
other_src/curl/lib/formdata.c:838
↓ 7 callersMethodCreate
* have the factory generate a "default" object, the first object * type registered. */
src/include/Factory.h:90
↓ 7 callersFunctionCurl_add_buffer_send
* Curl_add_buffer_send() sends a header buffer and frees all associated * memory. Body data may be appended to the header data if desired. * * Ret
other_src/curl/lib/http.c:979
↓ 7 callersFunctionCurl_freeaddrinfo
other_src/curl/lib/curl_addrinfo.c:78
↓ 7 callersFunctionCurl_resolv_unlock
* Curl_resolv_unlock() unlocks the given cached DNS entry. When this has been * made, the struct may be destroyed due to pruning. It is important tha
other_src/curl/lib/hostip.c:681
↓ 7 callersFunctionCurl_set_command_prot
other_src/curl/lib/security.c:383
↓ 7 callersFunctionCurl_wait_for_resolv
* Curl_wait_for_resolv() for synch-builds. Curl_resolv() can never return * wait==TRUE, so this function will never be called. If it still gets call
other_src/curl/lib/hostsyn.c:83
↓ 7 callersMethodError
other_src/ftgl/src/FTFont/FTFont.cpp:205
↓ 7 callersFunctionFT_Lookup_Renderer
lookup a renderer by glyph format in the library's list */
other_src/freetype/src/base/ftobjs.c:3574
↓ 7 callersFunctionFT_Stream_EnterFrame
other_src/freetype/src/base/ftstream.c:233
↓ 7 callersFunctionFT_Stream_OpenMemory
other_src/freetype/src/base/ftstream.c:34
↓ 7 callersMethodGetValues
src/world/LuaTable.cpp:529
↓ 7 callersFunctionGet_GfxBlock
src/lua/LuaCallOuts.cpp:1981
↓ 7 callersFunctionParsePointer
src/lua/LuaGLPointers.cpp:181
↓ 7 callersMethodRelease
src/platform/MacOSX/MacWindow.cpp:402
↓ 7 callersFunctionSet_GfxBlock
src/lua/LuaCallOuts.cpp:1989
↓ 7 callersFunctionValidScript
src/lua/LuaControl.cpp:53
↓ 7 callersMethodactive
src/bzflag/Mumble.cpp:193
↓ 7 callersMethodadd
src/bzfs/RejoinList.cpp:47
↓ 7 callersMethodaddBase
src/bzfs/TeamBases.cpp:42
↓ 7 callersMethodaddInsideSceneNode
src/obstacle/Obstacle.cpp:219
↓ 7 callersFunctionaddObjectsToListsFromObstacleList
src/bzfs/bzfsAPI.cpp:3205
↓ 7 callersMethodaddWorldObstacle
src/obstacle/ObstacleMgr.cpp:1359
↓ 7 callersFunctionafm_parser_next_key
other_src/freetype/src/psaux/afmparse.c:440
↓ 7 callersFunctionafm_parser_read_vals
other_src/freetype/src/psaux/afmparse.c:366
↓ 7 callersMethodallowTeamFlags
src/clientbase/World.h:219
↓ 7 callersFunctionanointNewRabbit
src/bzfs/bzfs.cpp:2343
↓ 7 callersFunctionares__init_list_head
Initialize a new head node */
other_src/ares/ares_llist.c:28
↓ 7 callersFunctionares_expand_string
Simply decodes a length-encoded character string. The first byte of the * input is the length of the string to be returned and the bytes thereafter
other_src/ares/ares_expand_string.c:42
↓ 7 callersFunctionbz_getBanItemDuration
src/bzfs/bzfsAPI.cpp:2514
↓ 7 callersFunctionbz_getBanItemReason
src/bzfs/bzfsAPI.cpp:2474
↓ 7 callersFunctionbz_getBanItemSource
src/bzfs/bzfsAPI.cpp:2494
↓ 7 callersFunctionbz_getNumFlags
src/bzfs/bzfsAPI.cpp:2919
↓ 7 callersFunctionbz_getPlayerFlag
src/bzfs/bzfsAPI.cpp:1324
↓ 7 callersFunctionbz_registerCustomMapObject
src/bzfs/bzfsAPI.cpp:3065
↓ 7 callersFunctionbz_resetFlags
src/bzfs/bzfsAPI.cpp:2902
↓ 7 callersFunctionbzu_GetTeamName
plugins/plugin_utils/plugin_utils.cpp:37
↓ 7 callersMethodcalcCenter
src/obstacle/MeshFace.cpp:375
↓ 7 callersFunctioncff_index_done
other_src/freetype/src/cff/cffload.c:301
↓ 7 callersFunctioncff_index_init
other_src/freetype/src/cff/cffload.c:226
↓ 7 callersFunctioncff_parse_num
read a number, either integer or real */
other_src/freetype/src/cff/cffparse.c:368
↓ 7 callersMethodchangeTarget
src/bzflag/Roaming.cpp:146
↓ 7 callersFunctionclean
misc/man2html.c:66
↓ 7 callersFunctioncontextFreeError
src/ogl/OpenGLContext.cpp:34
↓ 7 callersFunctioncontextInitError
src/ogl/OpenGLContext.cpp:39
↓ 7 callersFunctioncopyToFloatArray
src/bzflag/AutoHunt.cpp:496
↓ 7 callersFunctioncurl_multi_info_read
other_src/curl/lib/multi.c:1670
↓ 7 callersFunctiondeflateEnd
========================================================================= */
other_src/zlib/deflate.c:895
↓ 7 callersMethodenableMaterial
src/ogl/OpenGLGState.cpp:359
↓ 7 callersMethodend
src/include/foreach.h:127
↓ 7 callersMethodfail
src/bzflag/HubLink.cpp:128
↓ 7 callersFunctionfind_first_substr
plugins/plugin_utils/plugin_utils.cpp:430
↓ 7 callersMethodfireShot
src/bzfs/bzfsAPI.cpp:4831
↓ 7 callersFunctionflush_pending
========================================================================= * Flush as much pending output as possible. All deflate() output goes * th
other_src/zlib/deflate.c:562
↓ 7 callersFunctionfreecookie
other_src/curl/lib/cookie.c:105
↓ 7 callersFunctionft_pos_abs
other_src/freetype/src/base/ftstroke.c:69
↓ 7 callersMethodgetAngularVel
src/game/PhysicsDriver.h:65
↓ 7 callersMethodgetBearing
src/bzrobots/Events.h:176
↓ 7 callersFunctiongetCurrentConfigFileName
src/clientbase/clientConfig.cpp:82
↓ 7 callersMethodgetDefault
src/common/StateDatabase.cpp:448
↓ 7 callersMethodgetDistance
src/clientbase/Region.cpp:88
↓ 7 callersMethodgetDrawInfo
src/obstacle/MeshObstacle.h:140
↓ 7 callersMethodgetFontFace
src/bzflag/MainMenu.cpp:108
↓ 7 callersMethodgetHasSpecialFaces
src/obstacle/MeshObstacle.h:139
↓ 7 callersMethodgetLag
src/game/LagInfo.cpp:49
↓ 7 callersMethodgetLinkSrcFace
src/game/LinkManager.cpp:131
↓ 7 callersMethodgetNavList
src/bzflag/HUDuiControl.h:59
↓ 7 callersMethodgetNext
src/bzflag/TrackMarks.cpp:74
↓ 7 callersMethodgetNextNode
src/obstacle/BoxSceneNodeGenerator.cpp:31
↓ 7 callersMethodgetNoRadar
src/game/BzMaterial.cpp:1161
↓ 7 callersFunctiongetNonPlayerPeer
src/bzfs/bzfsAPI.cpp:762
↓ 7 callersMethodgetNormal
src/obstacle/MeshFace.cpp:556
↓ 7 callersMethodgetParameters
bots/cplusplus/rcbot/RCReplies.cpp:49
↓ 7 callersMethodgetPhysicsDriver
src/clientbase/Player.h:481
↓ 7 callersMethodgetPlaneCount
src/game/Frustum.h:101
↓ 7 callersMethodgetPlayers
src/clientbase/World.h:339
↓ 7 callersMethodgetPollAction
src/game/VotingArbiter.h:317
↓ 7 callersMethodgetRadialVel
src/game/PhysicsDriver.h:67
↓ 7 callersMethodgetRandomPoint
src/bzfs/EntryZones.cpp:91
↓ 7 callersMethodgetSelectedServer
src/bzflag/HUDuiServerList.cpp:392
↓ 7 callersMethodgetStart
src/bzflag/TrackMarks.cpp:86
↓ 7 callersMethodgetTabCount
src/bzflag/ControlPanel.h:117
↓ 7 callersMethodgetTeams
src/clientbase/World.h:319
↓ 7 callersMethodgetVertexCount
src/geometry/SceneNode.cpp:167
↓ 7 callersMethodgetWorldObjectTangibility
src/bzfs/ServerIntangibilityManager.cpp:43
↓ 7 callersMethodgetWorldObjectTangibility
src/clientbase/ClientIntangibilityManager.cpp:24
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