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github.com/Aleph-One-Marathon/alephone
/ functions
Functions
6,863 in github.com/Aleph-One-Marathon/alephone
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Functions
6,863
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Types & classes
1,327
↓ 9 callers
Function
str_checkname
Source_Files/Lua/lparser.c:139
↓ 9 callers
Method
swap
Source_Files/RenderMain/OGL_FBO.cpp:153
↓ 9 callers
Function
tofile
Source_Files/Lua/liolib.c:153
↓ 9 callers
Function
update_line_redundancy
Source_Files/Lua/lua_map.cpp:1939
↓ 9 callers
Function
writePipe
Steam/steamshim_parent.cpp:63
↓ 9 callers
Function
write_string
Source_Files/Network/network_messages.cpp:34
↓ 8 callers
Function
ChaseCam_CanExist
LP addition: chase-cam functions This function returns whether the chase cam can possibly activate; this is done to avoid loading the player sprites i
Source_Files/RenderOther/ChaseCam.cpp:49
↓ 8 callers
Function
GetAngle
Convert angle from degrees to the Marathon engine's internal units
Source_Files/ModelView/Dim3_Loader.cpp:45
↓ 8 callers
Method
GetDecoder
Source_Files/Sound/MusicPlayer.h:57
↓ 8 callers
Method
GetMipMapCount
Source_Files/RenderMain/ImageLoader.h:62
↓ 8 callers
Method
GetName
Source_Files/Misc/Scenario.h:40
↓ 8 callers
Method
GetSlot
Source_Files/Sound/Music.h:84
↓ 8 callers
Method
IsActive
Source_Files/Sound/AudioPlayer.h:111
↓ 8 callers
Function
NetGetPlayerData
Source_Files/Network/network.cpp:1713
↓ 8 callers
Method
Render
Source_Files/ModelView/ModelRenderer.cpp:35
↓ 8 callers
Method
RestoreTextureMatrix
Source_Files/RenderMain/OGL_Textures.cpp:1512
↓ 8 callers
Function
SetColor
rgb_color straight to OpenGL
Source_Files/RenderOther/OverheadMap_OGL.cpp:79
↓ 8 callers
Method
SetupTextureMatrix
Source_Files/RenderMain/OGL_Textures.cpp:1476
↓ 8 callers
Function
Sound_ButtonFailure
Source_Files/Sound/SoundManager.cpp:1176
↓ 8 callers
Function
StreamToBytes
Source_Files/Files/Packing.h:108
↓ 8 callers
Function
StringsEqual
Source_Files/RenderMain/OGL_Model_Def.cpp:351
↓ 8 callers
Method
Use
Use a texture and indicate whether to load it
Source_Files/RenderMain/OGL_Textures.cpp:188
↓ 8 callers
Method
Write
Source_Files/Files/FileHandler.cpp:210
↓ 8 callers
Function
_text_width
Source_Files/RenderOther/screen_drawing.cpp:734
↓ 8 callers
Function
calculate_bounds_for_object
Source_Files/RenderOther/computer_interface.cpp:2059
↓ 8 callers
Function
calculate_data_crc_ccitt
Source_Files/Files/crc.cpp:271
↓ 8 callers
Function
check_match
Source_Files/Lua/lparser.c:126
↓ 8 callers
Method
clear
Source_Files/XML/QuickSave.cpp:140
↓ 8 callers
Function
collection_loaded
Source_Files/RenderMain/shapes.cpp:1113
↓ 8 callers
Method
countActionFlags
Lifted from player.cpp::get_action_queue_size() returns the number of elements sitting in the given queue (zombies always return queue diameter) */
Source_Files/Misc/ActionQueues.cpp:191
↓ 8 callers
Method
draw
Source_Files/Misc/sdl_dialogs.cpp:1832
↓ 8 callers
Function
draw_button
The port is set.. */
Source_Files/Misc/interface.cpp:2383
↓ 8 callers
Function
draw_frame_image
Source_Files/Misc/sdl_dialogs.cpp:1826
↓ 8 callers
Method
enable_mac_roman_input
Source_Files/Misc/sdl_widgets.h:492
↓ 8 callers
Function
full_fade
Source_Files/RenderOther/fades.cpp:434
↓ 8 callers
Method
game_target
Source_Files/Network/Metaserver/network_metaserver.h:300
↓ 8 callers
Function
get_active_trigger_count_and_states
Source_Files/GameWorld/weapons.cpp:2956
↓ 8 callers
Function
get_dynamic_limit
Accessor
Source_Files/GameWorld/dynamic_limits.cpp:158
↓ 8 callers
Function
get_entry_point_flags_for_game_type
This function is used only at network.. */
Source_Files/Network/network_games.cpp:1088
↓ 8 callers
Function
get_game_controller
Source_Files/Misc/interface.cpp:501
↓ 8 callers
Function
get_item_definition
Item-definition accessor
Source_Files/GameWorld/items.cpp:117
↓ 8 callers
Function
get_media_definition
LP change: moved down here because it uses liquid definitions
Source_Files/GameWorld/media.cpp:95
↓ 8 callers
Function
get_scenery_definition
Source_Files/GameWorld/scenery.cpp:235
↓ 8 callers
Function
get_theme_font
Source_Files/Misc/sdl_dialogs.cpp:892
↓ 8 callers
Function
guess_distance2d
Source_Files/GameWorld/world.cpp:457
↓ 8 callers
Method
inflatedType
Source_Files/TCPMess/Message.h:91
↓ 8 callers
Function
init_physics_wad_data
Source_Files/Files/import_definitions.cpp:83
↓ 8 callers
Function
instantiate_physics_variables
static*/
Source_Files/GameWorld/physics.cpp:420
↓ 8 callers
Function
lexerror
Source_Files/Lua/llex.c:104
↓ 8 callers
Function
luaC_runtilstate
** advances the garbage collector until it reaches a state allowed ** by 'statemask' */
Source_Files/Lua/lgc.c:1103
↓ 8 callers
Function
luaD_call
** Call a function (C or Lua). The function to be called is at *func. ** The arguments are on the stack, right after the function. ** When returns, al
Source_Files/Lua/ldo.c:386
↓ 8 callers
Function
luaK_concat
Source_Files/Lua/lcode.c:198
↓ 8 callers
Function
luaK_exp2anyreg
Source_Files/Lua/lcode.c:500
↓ 8 callers
Function
luaL_addlstring
Source_Files/Lua/lauxlib.c:459
↓ 8 callers
Function
luaT_gettmbyobj
Source_Files/Lua/ltm.c:63
↓ 8 callers
Function
lua_getstack
Source_Files/Lua/ldebug.c:83
↓ 8 callers
Function
lua_rawlen
Source_Files/Lua/lapi.c:407
↓ 8 callers
Function
mark_shield_display_as_dirty
Source_Files/RenderOther/game_window.cpp:337
↓ 8 callers
Function
nextc
Source_Files/RenderOther/screen_shared.h:197
↓ 8 callers
Method
open_file
Source_Files/RenderOther/images.cpp:1066
↓ 8 callers
Function
open_progress_dialog
Source_Files/Network/network_dialogs.cpp:2980
↓ 8 callers
Method
player_target
Source_Files/Network/Metaserver/network_metaserver.h:297
↓ 8 callers
Function
plm_buffer_read_vlc
Source_Files/Videos/pl_mpeg.h:1683
↓ 8 callers
Function
plugin_file_exists
Source_Files/XML/Plugins.cpp:327
↓ 8 callers
Function
read_padded_string
Source_Files/Network/Metaserver/metaserver_messages.cpp:163
↓ 8 callers
Function
read_wad_file_checksum
Source_Files/Files/wad.cpp:277
↓ 8 callers
Method
receivedLocalMessage
Source_Files/Network/Metaserver/metaserver_dialogs.cpp:259
↓ 8 callers
Method
set_prefer_net
Source_Files/Misc/preferences_widgets_sdl.h:166
↓ 8 callers
Function
setfield
Source_Files/Lua/loslib.c:138
↓ 8 callers
Method
sound_mutable
Source_Files/Lua/lua_script.cpp:255
↓ 8 callers
Method
target
Source_Files/Network/network_messages.h:373
↓ 8 callers
Function
unpack_entry_header
Source_Files/Files/wad.cpp:1517
↓ 8 callers
Function
utf8_to_wide
Source_Files/CSeries/csstrings.cpp:353
↓ 8 callers
Function
writePipe
Source_Files/Misc/steamshim_child.cpp:51
↓ 7 callers
Method
Close
Source_Files/Files/FileHandler.cpp:150
↓ 7 callers
Function
Crosshairs_SetActive
Source_Files/RenderMain/Crosshairs_SDL.cpp:45
↓ 7 callers
Method
Draw
Source_Files/RenderOther/OGL_Blitter.cpp:193
↓ 7 callers
Function
DumpChar
Source_Files/Lua/ldump.c:39
↓ 7 callers
Method
Find
Source_Files/Files/find_files_sdl.cpp:36
↓ 7 callers
Method
GetMasterVolume
Source_Files/Sound/OpenALManager.h:78
↓ 7 callers
Method
GetMipMapPtr
Source_Files/RenderMain/ImageLoader_Shared.cpp:85
↓ 7 callers
Method
GetMipMapSize
Source_Files/RenderMain/ImageLoader_Shared.cpp:60
↓ 7 callers
Function
L_Error
Source_Files/Lua/lua_script.cpp:1239
↓ 7 callers
Function
L_Persistent_Table_Key
Source_Files/Lua/lua_script.cpp:179
↓ 7 callers
Function
MainScreenUpdateRect
Source_Files/RenderOther/screen.cpp:2280
↓ 7 callers
Method
Minify
Source_Files/RenderMain/ImageLoader_Shared.cpp:131
↓ 7 callers
Function
OGL_FaderActive
Fader stuff
Source_Files/RenderMain/OGL_Faders.cpp:46
↓ 7 callers
Function
OGL_RenderTexturedRect
Source_Files/RenderMain/OGL_Render.cpp:3118
↓ 7 callers
Method
Playing
Source_Files/Sound/Music.cpp:98
↓ 7 callers
Method
Position
Source_Files/Sound/SndfileDecoder.cpp:105
↓ 7 callers
Method
Set
Source_Files/RenderOther/OGL_LoadScreen.cpp:147
↓ 7 callers
Method
Width
Source_Files/RenderOther/Shape_Blitter.cpp:87
↓ 7 callers
Function
_get_font_line_height
Source_Files/RenderOther/screen_drawing.cpp:728
↓ 7 callers
Function
activate_nearby_monsters
Source_Files/GameWorld/monsters.cpp:804
↓ 7 callers
Method
add_dependent_widget
Source_Files/Misc/sdl_widgets.h:434
↓ 7 callers
Function
add_map_index
Source_Files/GameWorld/map_constructors.cpp:1133
↓ 7 callers
Function
animate_object
Source_Files/GameWorld/map.cpp:1187
↓ 7 callers
Function
append_data_to_wad
Source_Files/Files/wad.cpp:528
↓ 7 callers
Function
assert_world_color_table
Source_Files/RenderOther/screen.cpp:1859
↓ 7 callers
Method
associateNotificationAdapter
Source_Files/Network/Metaserver/network_metaserver.h:224
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