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Functions6,863 in github.com/Aleph-One-Marathon/alephone

↓ 2 callersFunctionclose_func
Source_Files/Lua/lparser.c:555
↓ 2 callersFunctionclose_state
Source_Files/Lua/lstate.c:221
↓ 2 callersFunctionclosegoto
Source_Files/Lua/lparser.c:340
↓ 2 callersFunctionclosest_point_on_line
closest_point may be the same as p; if we’re within 1 of our source point in either direction assume that we are actually at the source point */
Source_Files/GameWorld/map.cpp:1628
↓ 2 callersFunctioncode_label
Source_Files/Lua/lcode.c:415
↓ 2 callersFunctioncodecomp
Source_Files/Lua/lcode.c:746
↓ 2 callersFunctioncodeextraarg
Source_Files/Lua/lcode.c:244
↓ 2 callersMethodcol_min_width
Source_Files/Misc/sdl_dialogs.h:120
↓ 2 callersMethodcol_width
Source_Files/Misc/sdl_dialogs.cpp:1136
↓ 2 callersFunctioncolor_entry
Source_Files/Network/Metaserver/metaserver_dialogs.cpp:215
↓ 2 callersFunctioncond
Source_Files/Lua/lparser.c:1169
↓ 2 callersFunctionconstruct_single_player_start
Source_Files/Misc/interface.cpp:532
↓ 2 callersFunctionconstructor
Source_Files/Lua/lparser.c:730
↓ 2 callersFunctionconvergeephemerons
Source_Files/Lua/lgc.c:587
↓ 2 callersFunctionconvert_wad_from_raw
This *MUST* be a base wad.. */
Source_Files/Files/wad.cpp:1176
↓ 2 callersFunctioncopy_fork
tools/forks2single.c:16
↓ 2 callersFunctioncount_raw_tags
Will work OK for Marathon 1
Source_Files/Files/wad.cpp:1310
↓ 2 callersFunctioncountint
Source_Files/Lua/ltable.c:218
↓ 2 callersFunctioncreate_m1_menu_surfaces
Source_Files/RenderOther/images.cpp:1277
↓ 2 callersFunctioncreate_players_for_new_game
Source_Files/Files/game_wad.cpp:480
↓ 2 callersFunctioncreatestrobj
** creates a new string object */
Source_Files/Lua/lstring.c:98
↓ 2 callersMethodcross
Source_Files/RenderMain/vec3.h:46
↓ 2 callersFunctioncs_code
Source_Files/RenderOther/screen_drawing.cpp:827
↓ 2 callersFunctioncurrentline
Source_Files/Lua/ldebug.c:45
↓ 2 callersFunctiondamage_scenery
Source_Files/GameWorld/scenery.cpp:190
↓ 2 callersFunctiondarken_world_window
Source_Files/RenderOther/screen.cpp:1977
↓ 2 callersMethoddeactivate
Source_Files/RenderMain/OGL_FBO.cpp:69
↓ 2 callersFunctiondebug_trigger_data
Source_Files/GameWorld/weapons.cpp:1119
↓ 2 callersFunctiondecode_hotkeys
Source_Files/GameWorld/player.cpp:583
↓ 2 callersFunctiondeflateNetPlayer
Source_Files/Network/network_messages.cpp:54
↓ 2 callersMethoddel
Source_Files/Misc/Console.cpp:189
↓ 2 callersFunctiondelete_quick_save
Source_Files/XML/QuickSave.cpp:698
↓ 2 callersFunctiondestroy_current_weapon
Source_Files/GameWorld/weapons.cpp:2136
↓ 2 callersFunctiondetonate_projectile
pointless if not an area-of-effect weapon
Source_Files/GameWorld/projectiles.cpp:228
↓ 2 callersFunctiondialog_cancel
Source_Files/Misc/sdl_dialogs.cpp:2431
↓ 2 callersFunctiondigit
Source_Files/RenderOther/screen_shared.h:211
↓ 2 callersMethoddirected
Source_Files/Network/Metaserver/metaserver_messages.h:606
↓ 2 callersFunctiondischarge2anyreg
Source_Files/Lua/lcode.c:460
↓ 2 callersFunctiondischarge2reg
Source_Files/Lua/lcode.c:421
↓ 2 callersFunctiondisplay_net_game_stats
Source_Files/Network/network_dummy.cpp:80
↓ 2 callersFunctiondisplay_picture
Source_Files/RenderOther/computer_interface.cpp:1197
↓ 2 callersFunctiondisplay_quit_screens
Source_Files/Misc/interface.cpp:2295
↓ 2 callersFunctiondistance3d
Return min(round(distance), INT16_MAX)
Source_Files/GameWorld/world.cpp:473
↓ 2 callersFunctiondistance_to_volume
Source_Files/Sound/SoundManager.cpp:545
↓ 2 callersFunctiondont_switch_to_new_weapon
LP addition: modification of Josh Elsasser's dont-switch-weapons patch so as to access preferences stuff here
Source_Files/Misc/preferences.cpp:4519
↓ 2 callersMethoddown_arrow
Source_Files/Misc/Console.cpp:255
↓ 2 callersMethoddraw
Source_Files/Misc/sdl_widgets.cpp:178
↓ 2 callersFunctiondraw_glyph
Source_Files/RenderOther/screen_drawing.cpp:392
↓ 2 callersFunctiondraw_new_graph
ZZZ: ripped out of update_damage_item (ZZZ annotation:) Demultiplex to draw_X_graph() function based on find_graph_mode().
Source_Files/Network/network_dialogs.cpp:2046
↓ 2 callersFunctiondraw_picture
Source_Files/RenderOther/images.cpp:878
↓ 2 callersFunctiondraw_score_bars
Source_Files/Network/network_dialogs.cpp:2272
↓ 2 callersFunctiondraw_terminal_borders
LP change: added a flag to indicate whether stuff after the other terminal stuff is to be drawn; if not, then draw the stuff before the other terminal
Source_Files/RenderOther/computer_interface.cpp:1430
↓ 2 callersMethoddrop
Source_Files/Network/network.cpp:326
↓ 2 callersFunctiondrop_the_ball
Source_Files/GameWorld/projectiles.cpp:662
↓ 2 callersFunctiondual_function_secondary_has_control
Source_Files/GameWorld/weapons.cpp:3062
↓ 2 callersFunctionensure_HUD_buffer
Source_Files/RenderOther/game_window.cpp:467
↓ 2 callersFunctionenter_computer_interface
Source_Files/RenderOther/computer_interface.cpp:546
↓ 2 callersFunctionenter_interpolated_world
Source_Files/GameWorld/interpolated_world.cpp:224
↓ 2 callersFunctionenter_joystick
Source_Files/Input/joystick_sdl.cpp:45
↓ 2 callersFunctionenter_mouse
Source_Files/Input/mouse_sdl.cpp:51
↓ 2 callersFunctionenterlevel
Source_Files/Lua/lparser.c:330
↓ 2 callersMethodentity_blip_count
Source_Files/RenderOther/HUDRenderer_Lua.cpp:91
↓ 2 callersMethodephemera_mutable
Source_Files/Lua/lua_script.cpp:251
↓ 2 callersFunctionerror_expected
Source_Files/Lua/lparser.c:77
↓ 2 callersFunctionescape
Source_Files/Network/HTTP.cpp:81
↓ 2 callersFunctionexit_joystick
Source_Files/Input/joystick_sdl.cpp:49
↓ 2 callersFunctionexit_networking
Source_Files/Misc/interface.cpp:3493
↓ 2 callersFunctionexit_screen
Source_Files/RenderOther/screen.cpp:726
↓ 2 callersFunctionexpand_app_variables_inplace
* Substitute special variables like application name or version */
Source_Files/CSeries/csstrings.cpp:379
↓ 2 callersFunctionexport_level
Source_Files/Files/game_wad.cpp:1348
↓ 2 callersFunctionextract_fork
tools/single2forks.c:17
↓ 2 callersFunctionextract_sound_resources
Extras/extract/sndextract.cpp:127
↓ 2 callersFunctionfdprintf
fdprintf() is obsolete with the general logging framework. Migrate to log* (see Logging.h) (if Logging doesn't do what you need, improve it :) )
Source_Files/CSeries/csstrings.cpp:158
↓ 2 callersFunctionfieldargs
** get field and width arguments for field-manipulation functions, ** checking whether they are valid. ** ('luaL_error' called without 'return' to avo
Source_Files/Lua/lbitlib.c:154
↓ 2 callersMethodfilter
Source_Files/RenderMain/OGL_FBO.cpp:163
↓ 2 callersFunctionfind_action_key_target
Source_Files/GameWorld/devices.cpp:554
↓ 2 callersFunctionfind_file_with_modification_date
Source_Files/Files/wad_sdl.cpp:151
↓ 2 callersFunctionfind_intersecting_endpoints_and_lines
Source_Files/GameWorld/map_constructors.cpp:676
↓ 2 callersFunctionfind_res_file_t
Source_Files/Files/resource_manager.cpp:156
↓ 2 callersFunctionfindgotos
** check whether new label 'lb' matches any pending gotos in current ** block; solves forward jumps */
Source_Files/Lua/lparser.c:402
↓ 2 callersFunctionfindlabel
** try to close a goto with existing labels; this solves backward jumps */
Source_Files/Lua/lparser.c:364
↓ 2 callersFunctionfindlocal
Source_Files/Lua/ldebug.c:118
↓ 2 callersFunctionforbody
Source_Files/Lua/lparser.c:1283
↓ 2 callersMethodformat_for_chat
Source_Files/Network/Metaserver/metaserver_messages.cpp:903
↓ 2 callersMethodforward_vector
The vector sans right-clip-negation
Source_Files/RenderMain/RenderVisTree.h:112
↓ 2 callersFunctionfree_crc_table
Source_Files/Files/crc.cpp:136
↓ 2 callersFunctionfreestack
Source_Files/Lua/lstate.c:153
↓ 2 callersFunctionfuncargs
Source_Files/Lua/lparser.c:823
↓ 2 callersFunctiong_iofile
Source_Files/Lua/liolib.c:272
↓ 2 callersFunctiong_write
Source_Files/Lua/liolib.c:513
↓ 2 callersFunctiongame_is_being_replayed
Source_Files/Misc/vbl.cpp:267
↓ 2 callersFunctiongame_window_is_full_screen
These should be replaced with better preferences control functions */ LP change: generalizing this
Source_Files/RenderOther/screen_shared.h:457
↓ 2 callersMethodgamesInRoom
Source_Files/Network/Metaserver/network_metaserver.h:277
↓ 2 callersMethodgamesInRoomUpdate
Source_Files/Network/Metaserver/network_metaserver.cpp:150
↓ 2 callersFunctiongamma_correct_color_table
Source_Files/RenderOther/fades.cpp:448
↓ 2 callersMethodgetCountOfElements
Source_Files/Misc/CircularQueue.h:82
↓ 2 callersFunctiongetEnvVar
Source_Files/Misc/steamshim_child.cpp:70
↓ 2 callersMethodgetFilePointer
Source_Files/Videos/Movie.cpp:146
↓ 2 callersMethodgetTotalSpace
Source_Files/Misc/CircularQueue.h:88
↓ 2 callersFunctionget_auto_resolution_size
Source_Files/RenderOther/screen.cpp:1133
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