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Functions
6,863 in github.com/Aleph-One-Marathon/alephone
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Functions
6,863
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Types & classes
1,327
↓ 3 callers
Function
LoadModel_Dim3
Source_Files/ModelView/Dim3_Loader.cpp:352
↓ 3 callers
Method
LoadSound
Source_Files/Sound/SoundManager.cpp:242
↓ 3 callers
Function
LuaTexturePaletteSelected
Source_Files/Lua/lua_player.cpp:963
↓ 3 callers
Function
MainScreenPixelHeight
Source_Files/RenderOther/screen.cpp:2242
↓ 3 callers
Function
MainScreenWindow
Source_Files/RenderOther/screen.cpp:2276
↓ 3 callers
Function
MakeEightBit
Source_Files/RenderMain/OGL_Textures.cpp:627
↓ 3 callers
Method
MakeRGBA
Source_Files/RenderMain/ImageLoader_Shared.cpp:582
↓ 3 callers
Function
MatMult
Src1, Src2 -> Dest (cannot be one of the sources)
Source_Files/RenderMain/OGL_Model_Def.cpp:309
↓ 3 callers
Method
Matches
Source_Files/Lua/lua_script.cpp:206
↓ 3 callers
Method
MinGlowIntensity
Source_Files/RenderMain/OGL_Textures.h:248
↓ 3 callers
Function
ModifyCLUT
Modify color-table index if necessary; makes it the infravision or silhouette one if necessary
Source_Files/RenderMain/OGL_Textures.cpp:458
↓ 3 callers
Function
NetChangeMap
------ this needs to let the gatherer keep going if there was an error.. */ ••• Marathon Specific Code ••• */ Returns error code.. */ ZZZ annotation:
Source_Files/Network/network.cpp:1974
↓ 3 callers
Function
NetEnter
Source_Files/Network/network.cpp:1183
↓ 3 callers
Function
NetGatherPlayer
Source_Files/Network/network.cpp:2504
↓ 3 callers
Function
NetGetLocalPlayerIndex
Source_Files/Network/network.cpp:1667
↓ 3 callers
Function
NetGetPinger
Source_Files/Network/network.cpp:1390
↓ 3 callers
Function
NetRemoteHubSendCommand
Source_Files/Network/network.cpp:2527
↓ 3 callers
Function
NetRemovePinger
Source_Files/Network/network.cpp:1405
↓ 3 callers
Function
NetSessionIdentifier
Source_Files/Network/network.cpp:1421
↓ 3 callers
Function
NetStart
Source_Files/Network/network.cpp:1565
↓ 3 callers
Function
NetSync
Source_Files/Network/network.cpp:1373
↓ 3 callers
Function
NetUnSync
Source_Files/Network/network.cpp:1379
↓ 3 callers
Method
NormBase
Source_Files/ModelView/Model3D.h:118
↓ 3 callers
Function
NormalizeNormal
Normalize an individual normal; return whether the normal had a nonzero length
Source_Files/ModelView/Model3D.cpp:102
↓ 3 callers
Function
OGL_RenderFrame
Source_Files/RenderMain/OGL_Render.cpp:3132
↓ 3 callers
Method
OGL_Reset
Reset the OpenGL fonts; its arg indicates whether this is for starting an OpenGL session (this is to avoid texture and display-list memory leaks and o
Source_Files/RenderOther/FontHandler.cpp:169
↓ 3 callers
Function
PackPacket
Packing and unpacking
Source_Files/Network/SSLP_limited.cpp:649
↓ 3 callers
Method
PushBackLevelMusic
Source_Files/Sound/Music.cpp:308
↓ 3 callers
Function
ResetAllMMLValues
This will reset all values changed by MML scripts which implement ResetValues() method and are part of the master MarathonParser tree.
Source_Files/XML/XML_MakeRoot.cpp:62
↓ 3 callers
Function
ResetFieldOfView
LP change: resets field of view to whatever the player had had when reviving
Source_Files/RenderOther/screen_shared.h:388
↓ 3 callers
Function
ResetLevelScript
Source_Files/XML/XML_LevelScript.cpp:207
↓ 3 callers
Method
Resize
Resizes all the objects defined inside
Source_Files/RenderMain/RenderVisTree.cpp:96
↓ 3 callers
Function
RunLevelScript
Runs a script for some level runs level-specific MML...
Source_Files/XML/XML_LevelScript.cpp:233
↓ 3 callers
Function
RunLuaHUDScript
Source_Files/Lua/lua_hud_script.cpp:330
↓ 3 callers
Function
RunLuaScript
Source_Files/Lua/lua_script.cpp:2009
↓ 3 callers
Method
SetItemSelectedCallback
Source_Files/Misc/sdl_widgets.h:1368
↓ 3 callers
Function
SetScriptHUDIcon
Source_Files/RenderOther/screen_shared.h:329
↓ 3 callers
Method
SetStatus
Source_Files/Sound/SoundManager.cpp:723
↓ 3 callers
Function
SetupStaticMode
Source_Files/RenderMain/OGL_Render.cpp:2601
↓ 3 callers
Function
ShootForTargetPoint
Args of function to find where the chase cam hits the walls: Whether it will go through walls (it it can, it will use the last polygon visited) Start
Source_Files/RenderOther/ChaseCam.cpp:150
↓ 3 callers
Function
SideTxtrToStream
Source_Files/GameWorld/map_constructors.cpp:1298
↓ 3 callers
Function
Sound_GotItem
Source_Files/Sound/SoundManager.cpp:1165
↓ 3 callers
Function
Sound_TerminalPage
Source_Files/Sound/SoundManager.cpp:1159
↓ 3 callers
Function
StaticModeIndivSetup
Source_Files/RenderMain/OGL_Render.cpp:2709
↓ 3 callers
Method
StopSound
Source_Files/Sound/SoundManager.cpp:305
↓ 3 callers
Function
StreamToSideTxtr
Source_Files/GameWorld/map_constructors.cpp:1291
↓ 3 callers
Method
TCBase
Source_Files/ModelView/Model3D.h:113
↓ 3 callers
Function
TMatMultiply
Res = A * B, in that order
Source_Files/ModelView/Model3D.cpp:1117
↓ 3 callers
Function
TeardownStaticMode
Source_Files/RenderMain/OGL_Render.cpp:2660
↓ 3 callers
Method
ToUnicode
Source_Files/CSeries/csstrings.cpp:179
↓ 3 callers
Method
UnloadAllSounds
Source_Files/Sound/SoundManager.cpp:323
↓ 3 callers
Method
UnloadSound
Source_Files/Sound/SoundManager.cpp:314
↓ 3 callers
Method
Update
Source_Files/Sound/AudioPlayer.cpp:141
↓ 3 callers
Function
View_FOV_FixHorizontalNotVertical
Indicates whether to fix the horizontal or the vertical field-of-view angle (default: fix vertical FOV angle)
Source_Files/RenderOther/ViewControl.cpp:191
↓ 3 callers
Function
_LoadLuaScript
Source_Files/Lua/lua_script.cpp:1919
↓ 3 callers
Function
_fill_rect
Source_Files/RenderOther/screen_drawing.cpp:752
↓ 3 callers
Function
_fill_screen_rectangle
Source_Files/RenderOther/screen_drawing.cpp:777
↓ 3 callers
Function
_get_color_part
Source_Files/XML/InfoTree.cpp:207
↓ 3 callers
Function
_render_overhead_map
Source_Files/RenderOther/overhead_map.cpp:328
↓ 3 callers
Function
_sound_obstructed_proc
stuff floating on top of media is above it
Source_Files/GameWorld/map.cpp:2554
↓ 3 callers
Function
accelerate_monster
Source_Files/GameWorld/monsters.cpp:1772
↓ 3 callers
Function
accelerate_player
Source_Files/GameWorld/physics.cpp:257
↓ 3 callers
Method
activate
Source_Files/RenderMain/OGL_FBO.cpp:53
↓ 3 callers
Function
add_ephemera_to_polygon
Source_Files/GameWorld/ephemera.cpp:168
↓ 3 callers
Function
addlenmod
** add length modifier into formats */
Source_Files/Lua/lstrlib.c:882
↓ 3 callers
Function
adjust_assign
Source_Files/Lua/lparser.c:310
↓ 3 callers
Function
advance_monster_path
Source_Files/GameWorld/monsters.cpp:2959
↓ 3 callers
Function
alert_user_fatal
Source_Files/CSeries/csalerts.h:73
↓ 3 callers
Function
animate_screen_clut
Source_Files/RenderOther/screen.cpp:1840
↓ 3 callers
Method
associate_label
Source_Files/Misc/sdl_widgets.cpp:93
↓ 3 callers
Function
aux_close
Source_Files/Lua/liolib.c:175
↓ 3 callers
Function
b_shift
Source_Files/Lua/lbitlib.c:86
↓ 3 callers
Function
bitmap_window_copy
(x0,y0) and (x1,y1) specify a window to be copied from the source to (x2,y2) in the destination. pixel index zero is transparent (handles clipping) *
Source_Files/RenderOther/motion_sensor.cpp:659
↓ 3 callers
Function
body
Source_Files/Lua/lparser.c:788
↓ 3 callers
Method
broadcast_send
Source_Files/Network/NetworkInterface.cpp:81
↓ 3 callers
Function
buffreplace
** change all characters 'from' in buffer to 'to' */
Source_Files/Lua/llex.c:193
↓ 3 callers
Function
build_direct_color_table
Source_Files/RenderOther/screen.cpp:1804
↓ 3 callers
Function
build_stringvector_from_cstring_array
Source_Files/Misc/preferences.cpp:1083
↓ 3 callers
Function
calculate_line
Source_Files/RenderOther/computer_interface.cpp:441
↓ 3 callers
Function
calculate_picture_clut
Source_Files/RenderOther/images.cpp:1514
↓ 3 callers
Function
calculate_player_item_array
Source_Files/GameWorld/items.cpp:289
↓ 3 callers
Function
call_binTM
Source_Files/Lua/lvm.c:175
↓ 3 callers
Function
call_orderTM
Source_Files/Lua/lvm.c:200
↓ 3 callers
Function
callallpendingfinalizers
** call all pending finalizers */
Source_Files/Lua/lgc.c:967
↓ 3 callers
Function
can_interface_fade_out
Source_Files/Misc/interface.cpp:3420
↓ 3 callers
Function
cause_shrapnel_damage
Source_Files/GameWorld/monsters.cpp:1827
↓ 3 callers
Function
change_to_desired_weapon
Source_Files/GameWorld/weapons.cpp:3827
↓ 3 callers
Function
changed_polygon
This is called when an object of some mass enters a polygon from another */ polygon. It handles triggering lightsources, platforms, and whatever */ e
Source_Files/GameWorld/marathon2.cpp:732
↓ 3 callers
Function
check
Source_Files/Lua/lparser.c:110
↓ 3 callers
Function
check_reload
Source_Files/GameWorld/weapons.cpp:2169
↓ 3 callers
Function
checkname
Source_Files/Lua/lparser.c:160
↓ 3 callers
Function
checkupval
Source_Files/Lua/ldblib.c:228
↓ 3 callers
Method
choose_tab
Source_Files/Misc/sdl_dialogs.cpp:1661
↓ 3 callers
Function
clean_up_after_failed_game
Source_Files/Misc/interface.cpp:2883
↓ 3 callers
Function
clear_screen_margin
Source_Files/RenderOther/screen.cpp:2150
↓ 3 callers
Method
clone
Source_Files/TCPMess/Message.cpp:111
↓ 3 callers
Method
close
Source_Files/Videos/Movie.cpp:149
↓ 3 callers
Method
color
Source_Files/Network/Metaserver/metaserver_messages.h:644
↓ 3 callers
Method
command
Source_Files/Network/network_messages.h:491
↓ 3 callers
Function
condjump
Source_Files/Lua/lcode.c:74
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