(i)
| 10 | return Math.floor(Math.random() * n); |
| 11 | }; |
| 12 | var getColor = function(i) { |
| 13 | var colors = [ |
| 14 | bkColor.AQUA, |
| 15 | bkColor.BLACK, |
| 16 | bkColor.BLUE, |
| 17 | bkColor.FUCHSIA, |
| 18 | bkColor.GRAY, |
| 19 | bkColor.GREEN, |
| 20 | bkColor.LIME, |
| 21 | bkColor.MAROON, |
| 22 | bkColor.NAVY, |
| 23 | bkColor.OLIVE, |
| 24 | bkColor.ORANGE, |
| 25 | bkColor.PURPLE, |
| 26 | bkColor.RED, |
| 27 | bkColor.SILVER, |
| 28 | bkColor.TEAL, |
| 29 | bkColor.WHITE, |
| 30 | bkColor.YELLOW |
| 31 | ]; |
| 32 | return colors[i]; |
| 33 | }; |
| 34 | var fw = location.world.spawnEntity(location, bkEntityType.FIREWORK); |
| 35 | var fwm = fw.getFireworkMeta(); |
| 36 | var fwTypes = [ |