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sprites.js
example/sprites.js:None–None ·
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/*
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tags: advanced, fbo
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<p>This example shows how to update and render some simple particles on the GPU,
Callers
nothing calls this directly
Calls
7
toScreen
Function · 0.85
framebuffer
Method · 0.80
context
Method · 0.80
prop
Method · 0.80
frame
Method · 0.80
clear
Method · 0.80
subimage
Method · 0.65
Tested by
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