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Method setBlendMode

types/phaser.d.ts:18177–18177  ·  view source on GitHub ↗

* Sets the Blend Mode being used by this Game Object. * * This can be a const, such as `Phaser.BlendModes.SCREEN`, or an integer, such as 4 (for Overlay) * * Under WebGL only the following Blend Modes are available:

(value: string | Phaser.BlendModes | number)

Source from the content-addressed store, hash-verified

18175 * @returns This Game Object instance.
18176 */
18177 setBlendMode(value: string | Phaser.BlendModes | number): this;
18178 }
18179
18180 /**

Callers 14

DrawingContext.jsFile · 0.80
ListCompositor.jsFile · 0.80
DynamicTexture.jsFile · 0.80
ContainerWebGLRendererFunction · 0.80
Container.jsFile · 0.80
ContainerCanvasRendererFunction · 0.80
LayerWebGLRendererFunction · 0.80
Layer.jsFile · 0.80
LayerCanvasRendererFunction · 0.80
createMethod · 0.80
createMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected