* Sets the Blend Mode being used by this Game Object. * * This can be a const, such as `Phaser.BlendModes.SCREEN`, or an integer, such as 4 (for Overlay) * * Under WebGL only the following Blend Modes are available:
(value: string | Phaser.BlendModes | number)
| 18175 | * @returns This Game Object instance. |
| 18176 | */ |
| 18177 | setBlendMode(value: string | Phaser.BlendModes | number): this; |
| 18178 | } |
| 18179 | |
| 18180 | /** |
no outgoing calls
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