( o, noMesh )
| 101 | // add body to simulation and mesh on three |
| 102 | |
| 103 | function add( o, noMesh ){ |
| 104 | |
| 105 | if( world ){ |
| 106 | var b = world.add( o ); |
| 107 | bodys.push( b ); |
| 108 | } |
| 109 | |
| 110 | if( !noMesh ){ |
| 111 | var m = view.add( o ); |
| 112 | if( world ) b.connectMesh( m ); |
| 113 | } |
| 114 | |
| 115 | if( world ) return b; |
| 116 | |
| 117 | } |
| 118 | |
| 119 | |
| 120 | function cam ( h,v,d,t ){ view.moveCamera( h, v, d, t || [0,0,0] ); }; |
no outgoing calls
no test coverage detected