Method
__init__
(self, screen, x, y, width, height)
Source from the content-addressed store, hash-verified
| 219 | |
| 220 | class BrickWall(pygame.sprite.Group): |
| 221 | def __init__(self, screen, x, y, width, height): |
| 222 | self.__screen = screen |
| 223 | self._x = x |
| 224 | self._y = y |
| 225 | self._width = width |
| 226 | self._height = height |
| 227 | self._bricks = [] |
| 228 | |
| 229 | X = x |
| 230 | Y = y |
| 231 | for i in range(3): |
| 232 | for j in range(4): |
| 233 | self._bricks.append(Brick(screen, width, height, X, Y)) |
| 234 | X += width + (width / 7.0) |
| 235 | Y += height + (height / 7.0) |
| 236 | X = x |
| 237 | |
| 238 | def add(self, brick): |
| 239 | """ |
Callers
nothing calls this directly
Tested by
no test coverage detected