↓ 2 callersFunctionrasterizeTriangleBottom(x1, y1, x2, y2, x3, y3 int, buf []Scanline)
primitive/triangle.go:137
↓ 2 callersFunctionrasterizeTriangleTop(x1, y1, x2, y2, x3, y3 int, buf []Scanline)
primitive/triangle.go:155
↓ 1 callersFunctionrasterizeTriangle(x1, y1, x2, y2, x3, y3 int, buf []Scanline)
primitive/triangle.go:111