| 186 | } |
| 187 | |
| 188 | @Injectable() |
| 189 | @ECSSystem('Render', { updateOrder: 20 }) |
| 190 | class RenderSystem extends EntitySystem implements IService { |
| 191 | @InjectProperty(PhysicsSystem) |
| 192 | public physics!: PhysicsSystem; |
| 193 | |
| 194 | constructor() { |
| 195 | super(Matcher.empty().all(Transform)); |
| 196 | } |
| 197 | override dispose() {} |
| 198 | } |
| 199 | |
| 200 | const systems = scene.registerSystems([ |
| 201 | CollisionSystem, |
nothing calls this directly
no test coverage detected