FunctionChunk({
cx,
cy,
cz,
media,
cameraGridRef,
}: {
cx: number;
cy: number;
cz: number;
media: MediaIt
src/infinite-canvas/scene.tsx:193
FunctionInfiniteCanvasScene({
media,
onTextureProgress,
showFps = false,
showControls = false,
cameraFov = 60,
cameraNear = 1
src/infinite-canvas/scene.tsx:513
FunctionMediaPlane({
position,
scale,
media,
chunkCx,
chunkCy,
chunkCz,
cameraGridRef,
}: {
position: THREE.Vect
src/infinite-canvas/scene.tsx:64