| 6 | J2DBloSaver::CTextureNameConnect J2DBloSaver::TextureNameConnect; |
| 7 | |
| 8 | void J2DBloSaver::writeMaterialBlock(const MaterialName*, J2DMaterial**, u16, const ResTIMGName*, u16) |
| 9 | { |
| 10 | // obviously much much more than this, but need to spawn weak functions |
| 11 | J2DTevBlock* block; |
| 12 | block->setTexNo(0, 0); |
| 13 | u16 texNo = block->getTexNo(0); |
| 14 | } |
| 15 | |
| 16 | void J2DMaterial_SaveBlock::countParts(J2DMaterial**, u16) |
| 17 | { |