screw you nintendo if these have another inline
| 408 | |
| 409 | // screw you nintendo if these have another inline |
| 410 | f32 get2DVpX() { return SystemData::sc3DViewPort.X; } |
| 411 | f32 get2DVpY() { return SystemData::sc3DViewPort.Y; } |
| 412 | f32 get2DVpW() { return SystemData::sc3DViewPort.W; } |
| 413 | f32 get2DVpH() { return SystemData::sc3DViewPort.H; } |