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hub / github.com/doldecomp/mkdd / PlayerSelectApp

Class PlayerSelectApp

include/Osako/PlayerSelectApp.h:6–41  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

4#include "Osako/GameApp.h"
5
6class PlayerSelectApp : public GameApp
7{ // Autogenerated
8public:
9 static PlayerSelectApp *create(); // 0x801f90cc
10 static void call(u32); // 0x801f911c
11 virtual void reset(); // 0x801f9144, overide
12 PlayerSelectApp(); // 0x801f9250
13 virtual ~PlayerSelectApp(); // 0x801f92b0, overide
14 virtual void draw(); // 0x801f9310, overide
15 virtual void calc(); // 0x801f95c4, overide
16 void doTag(); // 0x801f9cc0
17 void changePad(u8); // 0x801f9d48
18
19 // Inline/Unused
20 void decide();
21 void cancel();
22 static PlayerSelectApp *ptr() { return mspPlayerSelectApp; }
23
24private:
25 static PlayerSelectApp *mspPlayerSelectApp; // 0x804168e8
26 static u32 msCallFlag; // 0x804168ec
27
28 int _c; //
29 int _10; //
30 int mCursorY; // 14
31 int mLevel; // 18
32 int mKartCount; // 1c
33 struct {
34 s16 mKartIdx;
35 s16 mCharId1;
36 s16 mCharId2;
37 s8 mPadNo1;
38 s8 mPadNo2;
39 u8 _8;
40 } _20[8];
41}; // Size: 0x70
42
43#endif // PLAYERSELECTAPP_H

Callers 1

createMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected