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Functions6,012 in github.com/doitsujin/dxvk

↓ 1 callersMethodGetStatus
src/d3d9/d3d9_annotation.cpp:87
↓ 1 callersMethodGetStatus
src/d3d11/d3d11_annotation.cpp:131
↓ 1 callersMethodGetSurfaceFormat
src/d3d9/d3d9_swapchain.cpp:1155
↓ 1 callersMethodGetSurfaceLevel
src/d3d8/d3d8_texture.cpp:38
↓ 1 callersMethodGetType
src/d3d11/d3d11_texture.cpp:1355
↓ 1 callersMethodGetType
src/d3d11/d3d11_resource.h:317
↓ 1 callersMethodGetTypeName
src/d3d11/d3d11_class_linkage.cpp:78
↓ 1 callersMethodGetUnsupportedFormatInfo
src/d3d9/d3d9_format.cpp:560
↓ 1 callersMethodGetVertexShader
src/d3d8/d3d8_device.cpp:1944
↓ 1 callersMethodGetVertexShaderConstantF
src/d3d9/d3d9_device.cpp:3602
↓ 1 callersMethodGetVideoProcessorContentDesc
src/d3d11/d3d11_video.cpp:51
↓ 1 callersMethodGetVideoProcessorRateConversionCaps
src/d3d11/d3d11_video.cpp:89
↓ 1 callersMethodGetViewFormat
src/d3d11/d3d11_view_dsv.h:63
↓ 1 callersMethodGetVolumeLevel
src/d3d8/d3d8_texture.cpp:87
↓ 1 callersMethodGetVulkanHandles
src/d3d11/d3d11_interop.cpp:40
↓ 1 callersMethodGetWritableAspectMask
src/d3d11/d3d11_view_dsv.h:56
↓ 1 callersMethodGlobalHDRState
src/dxgi/dxgi_factory.cpp:580
↓ 1 callersMethodHasBeenTransitionedToHazardLayout
src/d3d9/d3d9_common_texture.h:341
↓ 1 callersFunctionHookWindowProc
src/d3d9/d3d9_window.cpp:127
↓ 1 callersMethodIncrementLockCount
src/d3d9/d3d9_common_buffer.h:167
↓ 1 callersMethodIncrementLosableCounter
* \brief Increases the amount of D3DPOOL_DEFAULT resources that block a device reset */
src/d3d9/d3d9_device.h:1152
↓ 1 callersMethodInitBuffer
src/d3d11/d3d11_initializer.cpp:31
↓ 1 callersMethodInitMonitorData
src/dxgi/dxgi_monitor.cpp:35
↓ 1 callersMethodInitShaderIcb
src/d3d11/d3d11_initializer.cpp:80
↓ 1 callersMethodInitUavCounter
src/d3d11/d3d11_initializer.cpp:58
↓ 1 callersMethodInitialReset
src/d3d9/d3d9_device.cpp:8969
↓ 1 callersMethodInjectCsChunk
src/d3d9/d3d9_device.cpp:5862
↓ 1 callersMethodInvalidate
src/d3d9/d3d9_swapchain.cpp:746
↓ 1 callersMethodIs9On12Device
src/d3d9/d3d9_device.h:1210
↓ 1 callersFunctionIsAPITracingDXGI
src/d3d11/d3d11_options.cpp:7
↓ 1 callersMethodIsCurrent
src/d3d11/d3d11_device_child.h:175
↓ 1 callersFunctionIsDXTFormat
src/d3d9/d3d9_format.h:268
↓ 1 callersMethodIsDynamic
src/d3d9/d3d9_common_texture.h:269
↓ 1 callersMethodIsEvent
src/d3d9/d3d9_query.h:54
↓ 1 callersMethodIsEvent
src/d3d11/d3d11_query.h:61
↓ 1 callersFunctionIsMinMaxFilter
src/d3d11/d3d11_util.cpp:142
↓ 1 callersFunctionIsPSSampler
* @brief Returns whether the sampler belongs to the pixel shader. * * The displacement map sampler is part of a fixed function feature, * so
src/d3d9/d3d9_util.h:97
↓ 1 callersMethodIsSWVP
* \brief Returns whether or not the device is currently set to do software vertex processing. */
src/d3d9/d3d9_device.h:1181
↓ 1 callersMethodIsShadow
* \brief Shadow * \returns Whether the texture is to be depth compared */
src/d3d9/d3d9_common_texture.h:212
↓ 1 callersMethodIsSoftwareCursor
src/d3d9/d3d9_cursor.h:60
↓ 1 callersMethodIsSrgbCompatible
* \brief Checks whether sRGB views can be created * \returns Whether the format is sRGB compatible. */
src/d3d9/d3d9_common_texture.h:309
↓ 1 callersMethodIsStalling
src/d3d11/d3d11_query.h:71
↓ 1 callersFunctionIsSupportedModeFormat
src/d3d9/d3d9_monitor.cpp:37
↓ 1 callersFunctionIsSurfaceGetDCCompatibleFormat
D3D9 documentation says: IDirect3DSurface9::GetDC is valid on the following formats only: D3DFMT_R5G6B5, D3DFMT_X1R5G5B5, D3DFMT_R8G8B8, and D3DFMT_X8
src/d3d9/d3d9_format.h:279
↓ 1 callersMethodIsTilePool
src/d3d11/d3d11_buffer.h:74
↓ 1 callersMethodIsUpgradedToD32f
* \brief Dref Clamp * \returns Whether the texture emulates an UNORM format with D32f */
src/d3d9/d3d9_common_texture.h:228
↓ 1 callersFunctionIsVSSampler
* @brief Returns whether the sampler belongs to the vertex shader. * * The displacement map sampler is part of a fixed function feature, * so
src/d3d9/d3d9_util.h:86
↓ 1 callersMethodLeaveFullscreenMode
src/d3d9/d3d9_swapchain.cpp:1255
↓ 1 callersMethodLightEnable
src/d3d9/d3d9_device.cpp:2206
↓ 1 callersMethodLockBuffer
src/d3d9/d3d9_device.cpp:5436
↓ 1 callersMethodLockImage
src/d3d11/d3d11_device.cpp:2709
↓ 1 callersMethodMapD3D9VertexElementsToFvf
src/d3d9/d3d9_vertex_declaration.cpp:337
↓ 1 callersMethodMarkAllNeedReadback
src/d3d9/d3d9_common_texture.h:365
↓ 1 callersMethodMarkTextureBindingDirty
src/d3d9/d3d9_device.cpp:7312
↓ 1 callersMethodMarkTextureMipsUnDirty
src/d3d9/d3d9_device.cpp:6530
↓ 1 callersMethodMarkTransitionedToHazardLayout
src/d3d9/d3d9_common_texture.h:337
↓ 1 callersMethodMatchesTypeName
src/d3d11/d3d11_class_linkage.cpp:203
↓ 1 callersMethodNeedsAnyUpload
src/d3d9/d3d9_common_texture.h:392
↓ 1 callersMethodNotifyContextFlush
src/d3d9/d3d9_initializer.cpp:22
↓ 1 callersMethodNotifyContextFlush
src/d3d11/d3d11_initializer.cpp:25
↓ 1 callersMethodNotifyEnd
src/d3d9/d3d9_query.h:62
↓ 1 callersMethodNotifyEnd
src/d3d11/d3d11_query.h:75
↓ 1 callersMethodNotifyMap
* \brief Sets map type for a given subresource * * Also ensures taht a staging buffer is created * in case of dynamic mapping. * \
src/d3d11/d3d11_texture.h:217
↓ 1 callersMethodNotifyRenderPassBoundary
src/d3d11/d3d11_context_imm.cpp:1190
↓ 1 callersMethodNotifyResolve
src/d3d11/d3d11_context_imm.cpp:1209
↓ 1 callersMethodNotifyStall
src/d3d9/d3d9_query.h:66
↓ 1 callersMethodNotifyStall
src/d3d11/d3d11_query.h:79
↓ 1 callersMethodNotifyUnmap
* \brief Resets map info for a given subresource * * For dynamic mapping, this will also free the * staging buffer. * \param [in]
src/d3d11/d3d11_texture.h:233
↓ 1 callersMethodNotifyWindowActivated
src/d3d9/d3d9_device.cpp:9088
↓ 1 callersMethodPreLoadAll
src/d3d9/d3d9_common_texture.cpp:744
↓ 1 callersMethodPreLoadSubresource
src/d3d9/d3d9_common_texture.cpp:754
↓ 1 callersMethodPresent
src/dxgi/dxgi_swapchain.cpp:332
↓ 1 callersMethodPresent
src/d3d9/d3d9_device.cpp:539
↓ 1 callersMethodPuntColorSpace
src/dxgi/dxgi_monitor.cpp:74
↓ 1 callersMethodQueryInterface
src/dxgi/dxgi_adapter.cpp:36
↓ 1 callersMethodQueryInterface
src/d3d9/d3d9_interface.cpp:87
↓ 1 callersMethodQueryInterface
src/d3d9/d3d9_swapchain.cpp:79
↓ 1 callersMethodQueryRepeatFrame
src/d3d9/d3d9_annotation.cpp:73
↓ 1 callersMethodRefreshFormatSupport
src/d3d9/d3d9_format.cpp:650
↓ 1 callersMethodRefreshFormatsTable
src/d3d9/d3d9_adapter.cpp:876
↓ 1 callersMethodRegisterLatencyTracker
src/d3d11/d3d11_device.cpp:3658
↓ 1 callersMethodRelease
src/d3d11/d3d11_device.cpp:74
↓ 1 callersMethodRelease
src/d3d11/d3d11_texture.cpp:967
↓ 1 callersMethodRelease
src/d3d11/d3d11_gdi.cpp:103
↓ 1 callersMethodRelease
src/d3d11/d3d11_device_child.h:95
↓ 1 callersMethodRelease11on12Resource
src/d3d11/d3d11_context_imm.cpp:826
↓ 1 callersMethodReleasePrivate
src/d3d11/d3d11_device_child.h:165
↓ 1 callersMethodReleaseSync
src/d3d11/d3d11_resource.cpp:112
↓ 1 callersMethodRemoveMappedTexture
src/d3d9/d3d9_device.cpp:9031
↓ 1 callersMethodReset
src/d3d9/d3d9_device.cpp:450
↓ 1 callersMethodResetCommandListState
src/d3d11/d3d11_context.cpp:4835
↓ 1 callersMethodResetCursor
src/d3d9/d3d9_cursor.cpp:9
↓ 1 callersMethodResetDirtyTracking
src/d3d11/d3d11_context.cpp:4965
↓ 1 callersMethodResetMostRecentlyUsedSwapchain
* @brief Reset the most recently swapchain back to the implicit one * Has to be externally synchronized. */
src/d3d9/d3d9_device.h:1488
↓ 1 callersMethodResetStreamCommand
* \brief Resets current stream command * * This \e must unconditionally be called when the * device's current CS chunk gets submitted t
src/d3d9/d3d9_constant_buffer.h:76
↓ 1 callersMethodRestoreCommandListState
src/d3d11/d3d11_context.cpp:5073
↓ 1 callersFunctionSHA1Final
src/util/sha1/sha1.c:159
↓ 1 callersFunctionSHA1Init
* SHA1Init - Initialize new context */
src/util/sha1/sha1.c:103
↓ 1 callersFunctionSHA1Pad
* Add padding and return the message digest. */
src/util/sha1/sha1.c:143
↓ 1 callersMethodSOGetTargetsWithOffsets
src/d3d11/d3d11_context.cpp:2634
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