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Functions6,012 in github.com/doitsujin/dxvk

↓ 1 callersMethodEnumAdapters1
src/dxgi/dxgi_factory.cpp:314
↓ 1 callersMethodEnumOutputs
src/dxgi/dxgi_adapter.cpp:166
↓ 1 callersMethodEvictManagedResources
src/d3d9/d3d9_device.cpp:255
↓ 1 callersMethodExecuteFlush
src/d3d11/d3d11_initializer.cpp:349
↓ 1 callersMethodFindClosestMatchingMode1
src/dxgi/dxgi_output.cpp:113
↓ 1 callersMethodFlush
src/d3d11/d3d11_context_imm.cpp:166
↓ 1 callersMethodFlush1
src/d3d11/d3d11_context_imm.cpp:171
↓ 1 callersMethodFlushAndSync9On12
src/d3d9/d3d9_device.cpp:6165
↓ 1 callersMethodFlushBuffer
src/d3d9/d3d9_device.cpp:5581
↓ 1 callersMethodFlushInitCommands
src/d3d11/d3d11_device.h:422
↓ 1 callersFunctionFormatToDepthBiasRepresentation
src/d3d11/d3d11_context.cpp:3661
↓ 1 callersMethodGet
src/d3d11/d3d11_resource.h:325
↓ 1 callersMethodGet9On12Args
src/d3d9/d3d9_adapter.h:98
↓ 1 callersMethodGetAPIVersion
src/d3d11/d3d11_device.cpp:3758
↓ 1 callersMethodGetAdapter
src/d3d11/d3d11_device.cpp:3994
↓ 1 callersMethodGetAdapterCount
src/d3d8/d3d8_interface.h:43
↓ 1 callersMethodGetAdapterDisplayModeEx
src/d3d9/d3d9_interface.cpp:347
↓ 1 callersMethodGetAdapterDisplayModeEx
src/d3d9/d3d9_adapter.cpp:837
↓ 1 callersMethodGetAdapterModeCount
src/d3d8/d3d8_interface.h:52
↓ 1 callersMethodGetAdapterModeCountEx
src/d3d9/d3d9_interface.cpp:327
↓ 1 callersMethodGetAttributeCount
src/d3d11/d3d11_input_layout.h:28
↓ 1 callersMethodGetBackBuffer
src/d3d8/d3d8_device.cpp:238
↓ 1 callersMethodGetBindingCount
src/d3d11/d3d11_input_layout.h:32
↓ 1 callersMethodGetBindingMask
src/d3d11/d3d11_shader.h:169
↓ 1 callersMethodGetBlendState
src/d3d11/d3d11_blend.h:50
↓ 1 callersFunctionGetBufferFormatFeatures
src/d3d11/d3d11_util.cpp:94
↓ 1 callersMethodGetClassInstanceData
src/d3d11/d3d11_shader.h:173
↓ 1 callersMethodGetConfig
src/d3d9/d3d9_bridge.cpp:122
↓ 1 callersMethodGetCubeMapSurface
src/d3d8/d3d8_texture.cpp:142
↓ 1 callersFunctionGetCurrentProcess
src/util/util_win32_compat.h:65
↓ 1 callersFunctionGetD3D10Resource
src/d3d10/d3d10_util.cpp:58
↓ 1 callersMethodGetDC
src/d3d9/d3d9_surface.cpp:206
↓ 1 callersMethodGetDXVKAdapter
src/dxgi/dxgi_adapter.cpp:389
↓ 1 callersMethodGetDataSize
src/d3d11/d3d11_query.cpp:138
↓ 1 callersFunctionGetDecltypeCount
src/d3d9/d3d9_util.cpp:335
↓ 1 callersMethodGetDepthBias
src/d3d11/d3d11_rasterizer.h:46
↓ 1 callersFunctionGetDepthBufferRValue
src/d3d9/d3d9_util.h:211
↓ 1 callersMethodGetDepthStencilSurface
src/d3d8/d3d8_device.cpp:1090
↓ 1 callersMethodGetDesc
src/d3d8/d3d8_surface.cpp:24
↓ 1 callersMethodGetDesc
src/dxgi/dxgi_output.cpp:201
↓ 1 callersMethodGetDesc
src/d3d10/d3d10_blend.cpp:54
↓ 1 callersMethodGetDesc
src/d3d10/d3d10_view_srv.cpp:60
↓ 1 callersMethodGetDesc
src/d3d11/d3d11_texture.cpp:1036
↓ 1 callersMethodGetDesc
src/d3d11/d3d11_buffer.cpp:193
↓ 1 callersMethodGetDevice
src/d3d8/d3d8_device_child.h:56
↓ 1 callersMethodGetDimension
* \brief Retrieves D3D11 texture type * \returns D3D11 resource dimension */
src/d3d11/d3d11_texture.h:125
↓ 1 callersMethodGetDirtyRegion
* \brief Queries a dirty regions * * \param [in] Subresource Subresource index * \param [in] Region Region index * \returns Dirty
src/d3d11/d3d11_texture.h:427
↓ 1 callersMethodGetDirtyRegionCount
* \brief Counts dirty regions * * \param [in] Subresource Subresource index * \returns Dirty region count */
src/d3d11/d3d11_texture.h:414
↓ 1 callersFunctionGetDriverDLL
src/d3d9/d3d9_adapter.cpp:17
↓ 1 callersMethodGetDxgiUsage
* \brief Special DXGI usage flags * * Flags that are set in addition to the bind * flags. Zero for application-created textures. *
src/d3d11/d3d11_texture.h:158
↓ 1 callersFunctionGetDxvkResource
src/d3d9/d3d9_interop.cpp:256
↓ 1 callersMethodGetEnabledShaderStages
src/d3d9/d3d9_device.h:799
↓ 1 callersMethodGetFlatShadingMask
src/d3d9/d3d9_shader_analysis.h:220
↓ 1 callersMethodGetFormatFamily
src/dxgi/dxgi_format.cpp:907
↓ 1 callersMethodGetFormatInfo
src/dxgi/dxgi_format.cpp:891
↓ 1 callersMethodGetFrameLatency
src/d3d9/d3d9_device.h:1366
↓ 1 callersMethodGetFrameLatency
src/d3d11/d3d11_swapchain.cpp:155
↓ 1 callersMethodGetFrameLatencyEvent
src/d3d11/d3d11_swapchain.cpp:160
↓ 1 callersMethodGetFrontBufferData
src/d3d9/d3d9_device.cpp:1193
↓ 1 callersFunctionGetImageFormatFeatures
src/d3d11/d3d11_util.cpp:106
↓ 1 callersMethodGetImageIndex
src/d3d11/d3d11_swapchain.cpp:150
↓ 1 callersMethodGetInput
src/d3d11/d3d11_input_layout.h:36
↓ 1 callersMethodGetInterface
src/d3d8/d3d8_wrapped_object.h:36
↓ 1 callersMethodGetLevelDesc
src/d3d8/d3d8_texture.cpp:24
↓ 1 callersMethodGetLoState
src/d3d11/d3d11_blend.h:46
↓ 1 callersMethodGetMapFlags
src/d3d9/d3d9_common_buffer.h:145
↓ 1 callersMethodGetMappedSlice
* \brief Retrieves mapped buffer slice for a given subresource * * \param [in] Subresource Subresource index to query * \returns Curren
src/d3d11/d3d11_texture.h:287
↓ 1 callersMethodGetMaximumFrameLatency
src/d3d11/d3d11_device.cpp:4040
↓ 1 callersMethodGetMipSize
src/d3d9/d3d9_common_texture.cpp:354
↓ 1 callersMethodGetMonitor
src/d3d9/d3d9_adapter.cpp:786
↓ 1 callersMethodGetMonitorInfo
src/dxgi/dxgi_factory.h:188
↓ 1 callersMethodGetMostRecentlyUsedSwapchain
* \brief Get the swapchain that was used the most recently for presenting * Has to be externally synchronized. */
src/d3d9/d3d9_device.h:1472
↓ 1 callersMethodGetMsState
src/d3d11/d3d11_blend.h:40
↓ 1 callersMethodGetMultithreadProtected
src/d3d10/d3d10_multithread.cpp:65
↓ 1 callersMethodGetNPatchMode
src/d3d9/d3d9_device.cpp:2998
↓ 1 callersMethodGetOrdinal
src/d3d9/d3d9_adapter.h:82
↓ 1 callersMethodGetPackedFormatInfo
src/dxgi/dxgi_format.cpp:899
↓ 1 callersMethodGetParent
src/d3d8/d3d8_device_child.h:71
↓ 1 callersMethodGetPixelShader
src/d3d8/d3d8_device.cpp:2129
↓ 1 callersMethodGetPixelShaderConstantF
src/d3d9/d3d9_device.cpp:3975
↓ 1 callersMethodGetPool
src/d3d9/d3d9_common_texture.h:351
↓ 1 callersMethodGetPresentParams
src/d3d9/d3d9_swapchain.h:131
↓ 1 callersMethodGetPrivateRefCount
src/util/com/com_object.h:71
↓ 1 callersMethodGetPtr
src/d3d8/d3d8_batch.h:62
↓ 1 callersMethodGetQueryData
src/d3d9/d3d9_query.cpp:165
↓ 1 callersMethodGetRawState
src/d3d9/d3d9_device.h:1069
↓ 1 callersMethodGetRenderTargetMask
src/d3d9/d3d9_shader_analysis.h:198
↓ 1 callersMethodGetResetCounter
* \brief Queries current reset counter * Used for the deferred surface creation workaround. * (Device Reset detection for D3D9SwapChainEx::P
src/d3d9/d3d9_device.h:1281
↓ 1 callersMethodGetResourceDesc
src/d3d11/d3d11_view_srv.h:50
↓ 1 callersMethodGetSWVPShaderCount
* \brief Returns the number of shader modules generated for ProcessVertices. */
src/d3d9/d3d9_device.h:1188
↓ 1 callersMethodGetSamplerMask
src/d3d9/d3d9_shader_analysis.h:206
↓ 1 callersMethodGetSamplerState
src/d3d9/d3d9_device.cpp:2820
↓ 1 callersMethodGetShader
src/d3d9/d3d9_shader.h:102
↓ 1 callersMethodGetShader
src/d3d11/d3d11_shader.h:155
↓ 1 callersMethodGetShaderCount
src/d3d9/d3d9_swvp_emu.h:50
↓ 1 callersMethodGetShaderModule
src/d3d11/d3d11_shader.cpp:328
↓ 1 callersMethodGetShaderOptions
src/d3d9/d3d9_device.h:1218
↓ 1 callersFunctionGetShaderStage
src/d3d9/d3d9_util.h:132
↓ 1 callersMethodGetSoftwareCursor
src/d3d9/d3d9_cursor.h:56
↓ 1 callersMethodGetSoftwareVertexProcessing
src/d3d9/d3d9_device.cpp:2982
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