NewEngine returns a new Engine
(filePatterns []string, fileSystem fs.FS)
| 32 | |
| 33 | // NewEngine returns a new Engine |
| 34 | func NewEngine(filePatterns []string, fileSystem fs.FS) *Engine { |
| 35 | return &Engine{ |
| 36 | filePatterns: filePatterns, |
| 37 | fileSystem: fileSystem, |
| 38 | } |
| 39 | } |
| 40 | |
| 41 | // NewDefaultEngine returns a new default Engine |
| 42 | func NewDefaultEngine() *Engine { |