NewDefaultEngine returns a new default Engine
()
| 40 | |
| 41 | // NewDefaultEngine returns a new default Engine |
| 42 | func NewDefaultEngine() *Engine { |
| 43 | patterns := []string{} |
| 44 | |
| 45 | patterns = append(patterns, iconFiles()) |
| 46 | patterns = append(patterns, layoutFiles()) |
| 47 | patterns = append(patterns, partialFiles()) |
| 48 | |
| 49 | return NewEngine(patterns, TemplateFs) |
| 50 | } |
| 51 | |
| 52 | // getTargetFiles returns an array of files needed for rendering |
| 53 | func (e Engine) getTargetFiles(files []string) []string { |
no test coverage detected