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Functions2,971 in github.com/djbozkosz/Light-Propagation-Volumes

↓ 176 callersMethodread
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src/filesystem.cpp:17
↓ 79 callersMethodsize
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src/filesystem.cpp:65
↓ 62 callersMethodgetProgram
src/shaders.h:72
↓ 61 callersMethodgetMap
src/maps.h:33
↓ 57 callersMethodc_str
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src/string.h:187
↓ 48 callersMethodend
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src/shaders.cpp:628
↓ 48 callersMethodgetUniformLocation
src/openGL.h:779
↓ 43 callersMethodbegin
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src/shaders.cpp:370
↓ 30 callersMethodlog
console
src/context.h:260
↓ 27 callersMethodgetOpenGL
src/context.h:296
↓ 26 callersMethodbindBuffer
src/openGL.h:738
↓ 22 callersMethodengineGetEngine
src/context.h:257
↓ 22 callersMethodwarning
src/context.h:268
↓ 21 callersMethodgetEngine
gets
src/context.h:286
↓ 20 callersMethodgetCamera
src/camera.h:37
↓ 19 callersMethodtexParameteri
src/openGL.h:688
↓ 16 callersMethodgetFramebuffer
src/framebuffers.h:43
↓ 15 callersMethodbind
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src/maps.h:57
↓ 15 callersMethodclear
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src/maps.h:90
↓ 15 callersMethodenable
src/openGL.h:655
↓ 15 callersMethodgetShaders
src/context.h:290
↓ 14 callersMethodaddMap
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src/maps.h:118
↓ 14 callersMethoddepthMask
src/openGL.h:651
↓ 14 callersMethoddisable
src/openGL.h:653
↓ 14 callersMethodunbind
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src/maps.h:149
↓ 13 callersMethodaddFbo
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src/framebuffers.h:80
↓ 13 callersMethoddispatch
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src/shaders.cpp:684
↓ 12 callersMethodgetShader
src/shaders.h:29
↓ 11 callersMethodaddModel
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src/models.h:62
↓ 11 callersMethodaddSceneObjectModel
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src/scenes.h:107
↓ 11 callersMethodbindTexture
GL_VERSION_1_1
src/openGL.h:693
↓ 11 callersMethodgetObject
src/scenes.h:36
↓ 11 callersMethodgetRenderer
src/context.h:289
↓ 9 callersMethoddisableVertexAttribArray
src/openGL.h:767
↓ 9 callersMethodenableVertexAttribArray
src/openGL.h:769
↓ 9 callersMethodgetAttachment
src/framebuffers.h:25
↓ 9 callersMethodgetMaps
src/context.h:294
↓ 9 callersMethodsetPosition
src/camera.h:26
↓ 9 callersMethoduniform3f
src/openGL.h:801
↓ 9 callersMethoduniform4f
src/openGL.h:805
↓ 9 callersMethodvertexAttribPointer
src/openGL.h:850
↓ 8 callersMethodblendFunc
GL_VERSION_1_0
src/openGL.h:643
↓ 7 callersMethodbufferData
src/openGL.h:739
↓ 7 callersMethodgenBuffers
src/openGL.h:744
↓ 7 callersMethoduniformMatrix4fv
src/openGL.h:811
↓ 6 callersMethodattachShader
GL_VERSION_2_0
src/openGL.h:758
↓ 6 callersMethodclearGroups
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src/renderer.cpp:150
↓ 6 callersMethoderror
src/context.h:276
↓ 6 callersMethodgetAttribLocation
src/openGL.h:773
↓ 6 callersMethodgetExceptions
src/context.h:298
↓ 6 callersMethodgetString
src/openGL.h:664
↓ 6 callersMethodrender
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src/scenes.cpp:78
↓ 6 callersMethodsetMode
src/renderer.h:24
↓ 6 callersMethodsetRange
src/camera.h:23
↓ 6 callersMethodthrowException
src/exceptions.h:38
↓ 5 callersFunctioncomponent_count
include/glm/detail/setup.hpp:975
↓ 5 callersMethoddrawArrays
src/openGL.h:699
↓ 5 callersMethodgetFrustum
src/culling.h:27
↓ 5 callersMethodgetSceneObject
src/scenes.h:65
↓ 5 callersFunctionloadFile
tools/glcorearb/src/glcorearb.cpp:99
↓ 5 callersMethodsetRotation
src/camera.h:28
↓ 5 callersMethodtexImage2D
src/openGL.h:685
↓ 5 callersMethoduniform1i
src/openGL.h:795
↓ 5 callersMethoduniform3fv
src/openGL.h:802
↓ 5 callersMethodupdateFrustum
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src/culling.h:30
↓ 4 callersMethodactiveTexture
GL_VERSION_1_3
src/openGL.h:715
↓ 4 callersMethodbindFramebuffer
src/openGL.h:866
↓ 4 callersMethodclose
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src/filesystem.cpp:81
↓ 4 callersMethodgetActiveScene
src/scenes.h:85
↓ 4 callersMethodgetFilesystem
src/context.h:297
↓ 4 callersMethodgetFramebuffers
src/context.h:293
↓ 4 callersMethodisAABBInFrustum
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src/culling.h:147
↓ 4 callersFunctionmod289
include/glm/detail/_noise.hpp:44
↓ 4 callersMethodopen
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src/filesystem.cpp:110
↓ 4 callersMethodsetFrustum
src/culling.h:25
↓ 4 callersMethodsetSpeed
src/camera.h:34
↓ 4 callersMethodupdate
src/scenes.h:60
↓ 3 callersFunctionSDL_Swap32
include/SDL2/SDL_endian.h:108
↓ 3 callersMethodaddSceneObjectLight
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src/scenes.h:120
↓ 3 callersFunctionbegin
include/glm/gtx/range.hpp:82
↓ 3 callersMethodbindRenderbuffer
src/openGL.h:867
↓ 3 callersMethodclear
tools/glcorearb/glc.h:635
↓ 3 callersMethoddispatchCompute
src/openGL.h:1171
↓ 3 callersMethodengineShowMessage
src/context.h:241
↓ 3 callersMethodframebufferTexture
src/openGL.h:967
↓ 3 callersMethodgetMouseButton
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src/window.cpp:888
↓ 3 callersMethodgetPickColor
src/context.h:292
↓ 3 callersFunctionglUniformMatrix4fv
include/glm/detail/dummy.cpp:85
↓ 3 callersMethodmakeCurrent
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src/openGL.h:1955
↓ 3 callersFunctionparseVerExt
tools/glcorearb/src/glcorearb.cpp:148
↓ 3 callersMethodsetActiveScene
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src/scenes.h:143
↓ 3 callersMethodsetChanged
src/scenes.h:58
↓ 3 callersMethodshow
src/scenes.h:34
↓ 3 callersMethodviewport
src/openGL.h:690
↓ 2 callersMethodaddMesh
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src/renderer.cpp:18
↓ 2 callersMethodbindImageTexture
GL_VERSION_4_2
src/openGL.h:1150
↓ 2 callersMethoddeleteBuffers
src/openGL.h:741
↓ 2 callersMethodengineGetClassName
src/context.h:256
↓ 2 callersMethodengineSetCamTrack
src/context.h:253
↓ 2 callersMethodengineSetGeometryFrustum
src/context.h:249
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