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Functions1,258 in github.com/diekmann/wasm-fizzbuzz

↓ 1 callersFunctionR_DrawPSprite
R_DrawPSprite
doom/linuxdoom-1.10/r_things.c:646
↓ 1 callersFunctionR_DrawPlanes
R_DrawPlanes At the end of each frame.
doom/linuxdoom-1.10/r_plane.c:367
↓ 1 callersFunctionR_DrawPlayerSprites
R_DrawPlayerSprites
doom/linuxdoom-1.10/r_things.c:746
↓ 1 callersFunctionR_DrawSprite
R_DrawSprite
doom/linuxdoom-1.10/r_things.c:842
↓ 1 callersFunctionR_DrawViewBorder
doom/linuxdoom-1.10/r_draw.c:843
↓ 1 callersFunctionR_GenerateComposite
R_GenerateComposite Using the texture definition, the composite texture is created from the patches, and each column is cached.
doom/linuxdoom-1.10/r_data.c:228
↓ 1 callersFunctionR_GenerateLookup
R_GenerateLookup
doom/linuxdoom-1.10/r_data.c:296
↓ 1 callersFunctionR_Init
doom/linuxdoom-1.10/r_main.c:773
↓ 1 callersFunctionR_InitBuffer
R_InitBuffer Creats lookup tables that avoid multiplies and other hazzles for getting the framebuffer address of a pixel to draw.
doom/linuxdoom-1.10/r_draw.c:695
↓ 1 callersFunctionR_InitColormaps
R_InitColormaps
doom/linuxdoom-1.10/r_data.c:633
↓ 1 callersFunctionR_InitData
R_InitData Locates all the lumps that will be used by all views Must be called after W_Init.
doom/linuxdoom-1.10/r_data.c:654
↓ 1 callersFunctionR_InitFlats
R_InitFlats
doom/linuxdoom-1.10/r_data.c:581
↓ 1 callersFunctionR_InitLightTables
doom/linuxdoom-1.10/r_main.c:614
↓ 1 callersFunctionR_InitPlanes
R_InitPlanes Only at game startup.
doom/linuxdoom-1.10/r_plane.c:101
↓ 1 callersFunctionR_InitPointToAngle
R_InitPointToAngle
doom/linuxdoom-1.10/r_main.c:426
↓ 1 callersFunctionR_InitSkyMap
R_InitSkyMap Called whenever the view size changes.
doom/linuxdoom-1.10/r_sky.c:57
↓ 1 callersFunctionR_InitSpriteDefs
R_InitSpriteDefs Pass a null terminated list of sprite names (4 chars exactly) to be used. Builds the sprite rotation matrixes to account for horizont
doom/linuxdoom-1.10/r_things.c:177
↓ 1 callersFunctionR_InitSpriteLumps
R_InitSpriteLumps Finds the width and hoffset of all sprites in the wad, so the sprite does not need to be cached completely just for having the heade
doom/linuxdoom-1.10/r_data.c:603
↓ 1 callersFunctionR_InitSprites
R_InitSprites Called at program start.
doom/linuxdoom-1.10/r_things.c:299
↓ 1 callersFunctionR_InitTables
R_InitTables
doom/linuxdoom-1.10/r_main.c:509
↓ 1 callersFunctionR_InitTextureMapping
R_InitTextureMapping
doom/linuxdoom-1.10/r_main.c:544
↓ 1 callersFunctionR_InitTextures
R_InitTextures Initializes the texture list with the textures from the world map.
doom/linuxdoom-1.10/r_data.c:411
↓ 1 callersFunctionR_InitTranslationTables
R_InitTranslationTables Creates the translation tables to map the green color ramp to gray, brown, red. Assumes a given structure of the PLAYPAL. Coul
doom/linuxdoom-1.10/r_draw.c:459
↓ 1 callersFunctionR_MakeSpans
R_MakeSpans
doom/linuxdoom-1.10/r_plane.c:330
↓ 1 callersFunctionR_NewVisSprite
doom/linuxdoom-1.10/r_things.c:328
↓ 1 callersFunctionR_PointOnSegSide
doom/linuxdoom-1.10/r_main.c:214
↓ 1 callersFunctionR_PointToDist
doom/linuxdoom-1.10/r_main.c:391
↓ 1 callersFunctionR_PrecacheLevel
doom/linuxdoom-1.10/r_data.c:743
↓ 1 callersFunctionR_ProjectSprite
R_ProjectSprite Generates a vissprite for a thing if it might be visible.
doom/linuxdoom-1.10/r_things.c:452
↓ 1 callersFunctionR_RenderBSPNode
RenderBSPNode Renders all subsectors below a given node, traversing subtree recursively. Just call with BSP root.
doom/linuxdoom-1.10/r_bsp.c:552
↓ 1 callersFunctionR_RenderPlayerView
R_RenderView
doom/linuxdoom-1.10/r_main.c:870
↓ 1 callersFunctionR_RenderSegLoop
doom/linuxdoom-1.10/r_segs.c:206
↓ 1 callersFunctionR_SetupFrame
R_SetupFrame
doom/linuxdoom-1.10/r_main.c:830
↓ 1 callersFunctionR_SortVisSprites
doom/linuxdoom-1.10/r_things.c:787
↓ 1 callersFunctionST_Drawer
doom/linuxdoom-1.10/st_stuff.c:1108
↓ 1 callersFunctionST_Init
doom/linuxdoom-1.10/st_stuff.c:1466
↓ 1 callersFunctionST_Start
doom/linuxdoom-1.10/st_stuff.c:1444
↓ 1 callersFunctionST_Stop
doom/linuxdoom-1.10/st_stuff.c:1456
↓ 1 callersFunctionST_Ticker
doom/linuxdoom-1.10/st_stuff.c:988
↓ 1 callersFunctionST_createWidgets
doom/linuxdoom-1.10/st_stuff.c:1282
↓ 1 callersFunctionST_diffDraw
doom/linuxdoom-1.10/st_stuff.c:1102
↓ 1 callersFunctionST_doPaletteStuff
doom/linuxdoom-1.10/st_stuff.c:1000
↓ 1 callersFunctionST_doRefresh
doom/linuxdoom-1.10/st_stuff.c:1089
↓ 1 callersFunctionST_initData
doom/linuxdoom-1.10/st_stuff.c:1249
↓ 1 callersFunctionST_loadData
doom/linuxdoom-1.10/st_stuff.c:1201
↓ 1 callersFunctionST_loadGraphics
doom/linuxdoom-1.10/st_stuff.c:1124
↓ 1 callersFunctionST_refreshBackground
doom/linuxdoom-1.10/st_stuff.c:499
↓ 1 callersFunctionST_unloadGraphics
doom/linuxdoom-1.10/st_stuff.c:1207
↓ 1 callersFunctionST_updateFaceWidget
This is a not-very-pretty routine which handles the face states and their timing. the precedence of expressions is: dead > evil grin > turned head > s
doom/linuxdoom-1.10/st_stuff.c:752
↓ 1 callersFunctionST_updateWidgets
doom/linuxdoom-1.10/st_stuff.c:924
↓ 1 callersFunctionSTlib_drawNum
A fairly efficient way to draw a number based on differences from the old number. Note: worth the trouble?
doom/linuxdoom-1.10/st_lib.c:90
↓ 1 callersFunctionSTlib_init
doom/linuxdoom-1.10/st_lib.c:58
↓ 1 callersFunctionSTlib_initBinIcon
doom/linuxdoom-1.10/st_lib.c:244
↓ 1 callersFunctionSTlib_updateBinIcon
doom/linuxdoom-1.10/st_lib.c:263
↓ 1 callersFunctionS_Init
Initializes sound stuff, including volume Sets channels, SFX and music volume, allocates channel buffer, sets S_sfx lookup.
doom/linuxdoom-1.10/s_sound.c:161
↓ 1 callersFunctionS_PauseSound
Stop and resume music, during game PAUSE.
doom/linuxdoom-1.10/s_sound.c:497
↓ 1 callersFunctionS_Start
Per level startup code. Kills playing sounds at start of level, determines music if any, changes music.
doom/linuxdoom-1.10/s_sound.c:202
↓ 1 callersFunctionS_StartSoundAtVolume
doom/linuxdoom-1.10/s_sound.c:254
↓ 1 callersFunctionS_StopMusic
doom/linuxdoom-1.10/s_sound.c:689
↓ 1 callersFunctionS_UpdateSounds
Updates music & sounds
doom/linuxdoom-1.10/s_sound.c:519
↓ 1 callersFunctionS_getChannel
S_getChannel : If none available, return -1. Otherwise channel #.
doom/linuxdoom-1.10/s_sound.c:827
↓ 1 callersFunctionTryRunTics
doom/linuxdoom-1.10/d_net.c:636
↓ 1 callersFunctionUploadNewPalette
doom/linuxdoom-1.10/i_video.c:493
↓ 1 callersFunctionV_DrawBlock
V_DrawBlock Draw a linear block of pixels into the view buffer.
doom/linuxdoom-1.10/v_video.c:404
↓ 1 callersFunctionV_DrawPatchFlipped
V_DrawPatchFlipped Masks a column based masked pic to the screen. Flips horizontally, e.g. to mirror face.
doom/linuxdoom-1.10/v_video.c:270
↓ 1 callersFunctionV_Init
V_Init
doom/linuxdoom-1.10/v_video.c:482
↓ 1 callersFunctionWI_Drawer
doom/linuxdoom-1.10/wi_stuff.c:1772
↓ 1 callersFunctionWI_End
doom/linuxdoom-1.10/wi_stuff.c:724
↓ 1 callersFunctionWI_Start
doom/linuxdoom-1.10/wi_stuff.c:1838
↓ 1 callersFunctionWI_Ticker
Updates stuff each tick
doom/linuxdoom-1.10/wi_stuff.c:1503
↓ 1 callersFunctionWI_checkForAccelerate
doom/linuxdoom-1.10/wi_stuff.c:1470
↓ 1 callersFunctionWI_drawDeathmatchStats
doom/linuxdoom-1.10/wi_stuff.c:981
↓ 1 callersFunctionWI_drawNetgameStats
doom/linuxdoom-1.10/wi_stuff.c:1261
↓ 1 callersFunctionWI_drawNoState
doom/linuxdoom-1.10/wi_stuff.c:812
↓ 1 callersFunctionWI_drawStats
doom/linuxdoom-1.10/wi_stuff.c:1436
↓ 1 callersFunctionWI_initDeathmatchStats
doom/linuxdoom-1.10/wi_stuff.c:849
↓ 1 callersFunctionWI_initNetgameStats
doom/linuxdoom-1.10/wi_stuff.c:1078
↓ 1 callersFunctionWI_initStats
doom/linuxdoom-1.10/wi_stuff.c:1318
↓ 1 callersFunctionWI_initVariables
doom/linuxdoom-1.10/wi_stuff.c:1796
↓ 1 callersFunctionWI_loadData
doom/linuxdoom-1.10/wi_stuff.c:1538
↓ 1 callersFunctionWI_unloadData
doom/linuxdoom-1.10/wi_stuff.c:1708
↓ 1 callersFunctionWI_updateDeathmatchStats
doom/linuxdoom-1.10/wi_stuff.c:878
↓ 1 callersFunctionWI_updateNetgameStats
doom/linuxdoom-1.10/wi_stuff.c:1106
↓ 1 callersFunctionWI_updateNoState
doom/linuxdoom-1.10/wi_stuff.c:737
↓ 1 callersFunctionWI_updateShowNextLoc
doom/linuxdoom-1.10/wi_stuff.c:761
↓ 1 callersFunctionWI_updateStats
doom/linuxdoom-1.10/wi_stuff.c:1330
↓ 1 callersFunctionW_AddFile
doom/linuxdoom-1.10/w_wad.c:141
↓ 1 callersFunctionW_Reload
W_Reload Flushes any of the reloadable lumps in memory and reloads the directory.
doom/linuxdoom-1.10/w_wad.c:236
↓ 1 callersFunctionWritePCXfile
WritePCXfile
doom/linuxdoom-1.10/m_misc.c:441
↓ 1 callersFunctionZ_CheckHeap
Z_CheckHeap
doom/linuxdoom-1.10/z_zone.c:399
↓ 1 callersFunctionZ_FileDumpHeap
Z_FileDumpHeap
doom/linuxdoom-1.10/z_zone.c:366
↓ 1 callersFunctionZ_Init
Z_Init
doom/linuxdoom-1.10/z_zone.c:93
↓ 1 callersFunction__addtf3
doom/clang_compiler_rt/addtf3.c:19
↓ 1 callersFunction__builtin_clzll
doom/clang_compiler_rt/int_lib.h:128
↓ 1 callersFunction__fesetround
doom/musl-1.2.2/src/fenv/fenv.c:25
↓ 1 callersFunction__ftello
doom/musl-1.2.2/src/stdio/ftell.c:20
↓ 1 callersFunction__ftello_unlocked
doom/musl-1.2.2/src/stdio/ftell.c:5
↓ 1 callersFunction__hcreate_r
doom/musl-1.2.2/src/search/hsearch.c:103
↓ 1 callersFunction__hdestroy_r
doom/musl-1.2.2/src/search/hsearch.c:119
↓ 1 callersFunction__hsearch_r
doom/musl-1.2.2/src/search/hsearch.c:127
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