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Functions1,258 in github.com/diekmann/wasm-fizzbuzz

↓ 1 callersFunctionI_SubmitSound
doom/linuxdoom-1.10/i_sound.c:71
↓ 1 callersFunctionI_Tactile
doom/linuxdoom-1.10/i_system.c:54
↓ 1 callersFunctionI_UnRegisterSong
doom/linuxdoom-1.10/i_sound.c:96
↓ 1 callersFunctionI_UpdateSound
doom/linuxdoom-1.10/i_sound.c:69
↓ 1 callersFunctionI_UpdateSoundParams
doom/linuxdoom-1.10/i_sound.c:75
↓ 1 callersFunctionI_ZoneBase
doom/linuxdoom-1.10/i_system.c:76
↓ 1 callersFunctionIdentifyVersion
IdentifyVersion Checks availability of IWAD files by name, to determine whether registered/commercial features should be executed (notably loading PWA
doom/linuxdoom-1.10/d_main.c:573
↓ 1 callersFunctionInitExpand2
doom/linuxdoom-1.10/i_video.c:721
↓ 1 callersFunctionM_ChangeDetail
doom/linuxdoom-1.10/m_menu.c:1131
↓ 1 callersFunctionM_ChangeMessages
Toggle messages on/off
doom/linuxdoom-1.10/m_menu.c:978
↓ 1 callersFunctionM_ClearBox
doom/linuxdoom-1.10/m_bbox.c:39
↓ 1 callersFunctionM_ClearRandom
doom/linuxdoom-1.10/m_random.c:69
↓ 1 callersFunctionM_EndGame
doom/linuxdoom-1.10/m_menu.c:1006
↓ 1 callersFunctionM_Init
M_Init
doom/linuxdoom-1.10/m_menu.c:1847
↓ 1 callersFunctionM_LoadDefaults
doom/linuxdoom-1.10/m_misc.c:340
↓ 1 callersFunctionM_LoadGame
Selected from DOOM menu
doom/linuxdoom-1.10/m_menu.c:594
↓ 1 callersFunctionM_LoadSelect
User wants to load this game
doom/linuxdoom-1.10/m_menu.c:579
↓ 1 callersFunctionM_QuickLoad
doom/linuxdoom-1.10/m_menu.c:728
↓ 1 callersFunctionM_QuickSave
doom/linuxdoom-1.10/m_menu.c:690
↓ 1 callersFunctionM_QuitDOOM
doom/linuxdoom-1.10/m_menu.c:1098
↓ 1 callersFunctionM_ReadFile
M_ReadFile
doom/linuxdoom-1.10/m_misc.c:139
↓ 1 callersFunctionM_Responder
M_Responder
doom/linuxdoom-1.10/m_menu.c:1349
↓ 1 callersFunctionM_SaveDefaults
M_SaveDefaults
doom/linuxdoom-1.10/m_misc.c:308
↓ 1 callersFunctionM_SaveGame
Selected from DOOM menu
doom/linuxdoom-1.10/m_menu.c:659
↓ 1 callersFunctionM_ScreenShot
M_ScreenShot
doom/linuxdoom-1.10/m_misc.c:503
↓ 1 callersFunctionM_StringHeight
Find string height from hu_font chars
doom/linuxdoom-1.10/m_menu.c:1278
↓ 1 callersFunctionP_ActivateInStasis
doom/linuxdoom-1.10/p_plats.c:258
↓ 1 callersFunctionP_ActivateInStasisCeiling
Restart a ceiling that's in-stasis
doom/linuxdoom-1.10/p_ceilng.c:291
↓ 1 callersFunctionP_ArchivePlayers
P_ArchivePlayers
doom/linuxdoom-1.10/p_saveg.c:47
↓ 1 callersFunctionP_ArchiveSpecials
Things to handle: T_MoveCeiling, (ceiling_t: sector_t * swizzle), - active list T_VerticalDoor, (vldoor_t: sector_t * swizzle), T_MoveFloor, (floormo
doom/linuxdoom-1.10/p_saveg.c:355
↓ 1 callersFunctionP_ArchiveThinkers
P_ArchiveThinkers
doom/linuxdoom-1.10/p_saveg.c:232
↓ 1 callersFunctionP_ArchiveWorld
P_ArchiveWorld
doom/linuxdoom-1.10/p_saveg.c:114
↓ 1 callersFunctionP_BoxOnLineSide
P_BoxOnLineSide Considers the line to be infinite Returns side 0 or 1, -1 if box crosses the line.
doom/linuxdoom-1.10/p_maputl.c:109
↓ 1 callersFunctionP_CheckMissileRange
P_CheckMissileRange
doom/linuxdoom-1.10/p_enemy.c:197
↓ 1 callersFunctionP_CrossBSPNode
P_CrossBSPNode Returns true if strace crosses the given node successfully.
doom/linuxdoom-1.10/p_sight.c:257
↓ 1 callersFunctionP_CrossSpecialLine
P_CrossSpecialLine - TRIGGER Called every time a thing origin is about to cross a line with a non 0 special.
doom/linuxdoom-1.10/p_spec.c:491
↓ 1 callersFunctionP_DeathThink
doom/linuxdoom-1.10/p_user.c:182
↓ 1 callersFunctionP_DropWeapon
P_DropWeapon Player died, so put the weapon away.
doom/linuxdoom-1.10/p_pspr.c:265
↓ 1 callersFunctionP_FindHighestCeilingSurrounding
FIND HIGHEST CEILING IN THE SURROUNDING SECTORS
doom/linuxdoom-1.10/p_spec.c:407
↓ 1 callersFunctionP_FindSlidingDoorType
Return index into "slideFrames" array for which door type to use
doom/linuxdoom-1.10/p_doors.c:610
↓ 1 callersFunctionP_GroupLines
P_GroupLines Builds sector line lists and subsector sector numbers. Finds block bounding boxes for sectors.
doom/linuxdoom-1.10/p_setup.c:499
↓ 1 callersFunctionP_HitSlideLine
P_HitSlideLine Adjusts the xmove / ymove so that the next move will slide along the wall.
doom/linuxdoom-1.10/p_map.c:584
↓ 1 callersFunctionP_Init
P_Init
doom/linuxdoom-1.10/p_setup.c:700
↓ 1 callersFunctionP_InitPicAnims
doom/linuxdoom-1.10/p_spec.c:148
↓ 1 callersFunctionP_InitSwitchList
P_InitSwitchList Only called at game initialization.
doom/linuxdoom-1.10/p_switch.c:107
↓ 1 callersFunctionP_InterceptVector2
P_InterceptVector2 Returns the fractional intercept point along the first divline. This is only called by the addthings and addlines traversers.
doom/linuxdoom-1.10/p_sight.c:108
↓ 1 callersFunctionP_KillMobj
KillMobj
doom/linuxdoom-1.10/p_inter.c:667
↓ 1 callersFunctionP_LoadBlockMap
P_LoadBlockMap
doom/linuxdoom-1.10/p_setup.c:469
↓ 1 callersFunctionP_LoadLineDefs
P_LoadLineDefs Also counts secret lines for intermissions.
doom/linuxdoom-1.10/p_setup.c:357
↓ 1 callersFunctionP_LoadNodes
P_LoadNodes
doom/linuxdoom-1.10/p_setup.c:264
↓ 1 callersFunctionP_LoadSectors
P_LoadSectors
doom/linuxdoom-1.10/p_setup.c:231
↓ 1 callersFunctionP_LoadSegs
P_LoadSegs
doom/linuxdoom-1.10/p_setup.c:159
↓ 1 callersFunctionP_LoadSideDefs
P_LoadSideDefs
doom/linuxdoom-1.10/p_setup.c:438
↓ 1 callersFunctionP_LoadSubsectors
P_LoadSubsectors
doom/linuxdoom-1.10/p_setup.c:202
↓ 1 callersFunctionP_LoadThings
P_LoadThings
doom/linuxdoom-1.10/p_setup.c:301
↓ 1 callersFunctionP_LoadVertexes
P_LoadVertexes
doom/linuxdoom-1.10/p_setup.c:122
↓ 1 callersFunctionP_MakeDivline
P_MakeDivline
doom/linuxdoom-1.10/p_maputl.c:210
↓ 1 callersFunctionP_MovePlayer
P_MovePlayer
doom/linuxdoom-1.10/p_user.c:148
↓ 1 callersFunctionP_NightmareRespawn
P_NightmareRespawn
doom/linuxdoom-1.10/p_mobj.c:356
↓ 1 callersFunctionP_NoiseAlert
P_NoiseAlert If a monster yells at a player, it will alert other monsters to the player.
doom/linuxdoom-1.10/p_enemy.c:158
↓ 1 callersFunctionP_PlayerInSpecialSector
P_PlayerInSpecialSector Called every tic frame that the player origin is in a special sector
doom/linuxdoom-1.10/p_spec.c:1009
↓ 1 callersFunctionP_PlayerThink
P_PlayerThink
doom/linuxdoom-1.10/p_user.c:236
↓ 1 callersFunctionP_RecursiveSound
doom/linuxdoom-1.10/p_enemy.c:105
↓ 1 callersFunctionP_RespawnSpecials
P_RespawnSpecials
doom/linuxdoom-1.10/p_mobj.c:578
↓ 1 callersFunctionP_RunThinkers
P_RunThinkers
doom/linuxdoom-1.10/p_tick.c:101
↓ 1 callersFunctionP_SetupLevel
P_SetupLevel
doom/linuxdoom-1.10/p_setup.c:583
↓ 1 callersFunctionP_SetupPsprites
P_SetupPsprites Called at start of level for each player.
doom/linuxdoom-1.10/p_pspr.c:831
↓ 1 callersFunctionP_ShootSpecialLine
P_ShootSpecialLine - IMPACT SPECIALS Called when a thing shoots a special line.
doom/linuxdoom-1.10/p_spec.c:958
↓ 1 callersFunctionP_SlideMove
P_SlideMove The momx / momy move is bad, so try to slide along a wall. Find the first line hit, move flush to it, and slide along it This is a kludgy
doom/linuxdoom-1.10/p_map.c:695
↓ 1 callersFunctionP_SpawnBlood
P_SpawnBlood
doom/linuxdoom-1.10/p_mobj.c:838
↓ 1 callersFunctionP_SpawnDoorCloseIn30
Spawn a door that closes after 30 seconds
doom/linuxdoom-1.10/p_doors.c:505
↓ 1 callersFunctionP_SpawnDoorRaiseIn5Mins
Spawn a door that opens after 5 minutes
doom/linuxdoom-1.10/p_doors.c:527
↓ 1 callersFunctionP_SpawnFireFlicker
P_SpawnFireFlicker
doom/linuxdoom-1.10/p_lights.c:68
↓ 1 callersFunctionP_SpawnGlowingLight
doom/linuxdoom-1.10/p_lights.c:341
↓ 1 callersFunctionP_SpawnLightFlash
P_SpawnLightFlash After the map has been loaded, scan each sector for specials that spawn thinkers
doom/linuxdoom-1.10/p_lights.c:124
↓ 1 callersFunctionP_SpawnMapThing
P_SpawnMapThing The fields of the mapthing should already be in host byte order.
doom/linuxdoom-1.10/p_mobj.c:708
↓ 1 callersFunctionP_SpawnSpecials
Parses command line parameters.
doom/linuxdoom-1.10/p_spec.c:1239
↓ 1 callersFunctionP_ThingHeightClip
P_ThingHeightClip Takes a valid thing and adjusts the thing->floorz, thing->ceilingz, and possibly thing->z. This is called for all nearby monsters wh
doom/linuxdoom-1.10/p_map.c:530
↓ 1 callersFunctionP_Ticker
doom/linuxdoom-1.10/p_tick.c:130
↓ 1 callersFunctionP_TouchSpecialThing
P_TouchSpecialThing
doom/linuxdoom-1.10/p_inter.c:338
↓ 1 callersFunctionP_TraverseIntercepts
P_TraverseIntercepts Returns true if the traverser function returns true for all lines.
doom/linuxdoom-1.10/p_maputl.c:682
↓ 1 callersFunctionP_UnArchivePlayers
P_UnArchivePlayers
doom/linuxdoom-1.10/p_saveg.c:79
↓ 1 callersFunctionP_UnArchiveSpecials
P_UnArchiveSpecials
doom/linuxdoom-1.10/p_saveg.c:475
↓ 1 callersFunctionP_UnArchiveThinkers
P_UnArchiveThinkers
doom/linuxdoom-1.10/p_saveg.c:266
↓ 1 callersFunctionP_UnArchiveWorld
P_UnArchiveWorld
doom/linuxdoom-1.10/p_saveg.c:167
↓ 1 callersFunctionP_UpdateSpecials
doom/linuxdoom-1.10/p_spec.c:1083
↓ 1 callersFunctionP_UseLines
P_UseLines Looks for special lines in front of the player to activate.
doom/linuxdoom-1.10/p_map.c:1130
↓ 1 callersFunctionP_XYMovement
doom/linuxdoom-1.10/p_mobj.c:114
↓ 1 callersFunctionP_ZMovement
P_ZMovement
doom/linuxdoom-1.10/p_mobj.c:246
↓ 1 callersFunctionR_AddLine
R_AddLine Clips the given segment and adds any visible pieces to the line list.
doom/linuxdoom-1.10/r_bsp.c:259
↓ 1 callersFunctionR_AddSprites
R_AddSprites During BSP traversal, this adds sprites by sector.
doom/linuxdoom-1.10/r_things.c:613
↓ 1 callersFunctionR_CheckBBox
doom/linuxdoom-1.10/r_bsp.c:381
↓ 1 callersFunctionR_ClearClipSegs
R_ClearClipSegs
doom/linuxdoom-1.10/r_bsp.c:245
↓ 1 callersFunctionR_ClearDrawSegs
R_ClearDrawSegs
doom/linuxdoom-1.10/r_bsp.c:68
↓ 1 callersFunctionR_ClearPlanes
R_ClearPlanes At begining of frame.
doom/linuxdoom-1.10/r_plane.c:185
↓ 1 callersFunctionR_ClearSprites
R_ClearSprites Called at frame start.
doom/linuxdoom-1.10/r_things.c:317
↓ 1 callersFunctionR_ClipPassWallSegment
R_ClipPassWallSegment Clips the given range of columns, but does not includes it in the clip list. Does handle windows, e.g. LineDefs with upper and l
doom/linuxdoom-1.10/r_bsp.c:196
↓ 1 callersFunctionR_ClipSolidWallSegment
R_ClipSolidWallSegment Does handle solid walls, e.g. single sided LineDefs (middle texture) that entirely block the view.
doom/linuxdoom-1.10/r_bsp.c:103
↓ 1 callersFunctionR_DrawColumnInCache
R_DrawColumnInCache Clip and draw a column from a patch into a cached post.
doom/linuxdoom-1.10/r_data.c:184
↓ 1 callersFunctionR_DrawMasked
R_DrawMasked
doom/linuxdoom-1.10/r_things.c:958
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