| 462 | } |
| 463 | |
| 464 | void DrawBlind(int x, int y) |
| 465 | { |
| 466 | int rw, rh; |
| 467 | int i, j; |
| 468 | BYTE *sp, *setp; |
| 469 | |
| 470 | setp = LoadFileInMem("Levels\\L2Data\\Blind1.DUN", NULL); |
| 471 | rw = *setp; |
| 472 | sp = setp + 2; |
| 473 | rh = *sp; |
| 474 | sp += 2; |
| 475 | setpc_x = x; |
| 476 | setpc_y = y; |
| 477 | setpc_w = rw; |
| 478 | setpc_h = rh; |
| 479 | for (j = 0; j < rh; j++) { |
| 480 | for (i = 0; i < rw; i++) { |
| 481 | if (*sp != 0) { |
| 482 | pdungeon[x + i][y + j] = *sp; |
| 483 | } |
| 484 | sp += 2; |
| 485 | } |
| 486 | } |
| 487 | mem_free_dbg(setp); |
| 488 | } |
| 489 | |
| 490 | void DrawBlood(int x, int y) |
| 491 | { |
no test coverage detected