| 98 | } |
| 99 | |
| 100 | BOOL pfile_create_player_description(char *dst, DWORD len) |
| 101 | { |
| 102 | char desc[128]; |
| 103 | _uiheroinfo uihero; |
| 104 | |
| 105 | myplr = 0; |
| 106 | pfile_read_player_from_save(); |
| 107 | game_2_ui_player(plr, &uihero, gbValidSaveFile); |
| 108 | UiSetupPlayerInfo(gszHero, &uihero, GAME_ID); |
| 109 | |
| 110 | if (dst != NULL && len) { |
| 111 | if (UiCreatePlayerDescription(&uihero, GAME_ID, desc) == 0) |
| 112 | return FALSE; |
| 113 | SStrCopy(dst, desc, len); |
| 114 | } |
| 115 | return TRUE; |
| 116 | } |
| 117 | |
| 118 | BOOL pfile_rename_hero(const char *name_1, const char *name_2) |
| 119 | { |
no test coverage detected