| 2637 | } |
| 2638 | |
| 2639 | void OperateSlainHero(int pnum, int i, BOOL sendmsg) |
| 2640 | { |
| 2641 | if (object[i]._oSelFlag != 0) { |
| 2642 | object[i]._oSelFlag = 0; |
| 2643 | if (!deltaload) { |
| 2644 | if (plr[pnum]._pClass == PC_WARRIOR) { |
| 2645 | CreateMagicArmor(object[i]._ox, object[i]._oy, ITYPE_HARMOR, ICURS_BREAST_PLATE, FALSE, TRUE); |
| 2646 | #ifndef SPAWN |
| 2647 | PlaySfxLoc(PS_WARR9, plr[myplr].WorldX, plr[myplr].WorldY); |
| 2648 | #endif |
| 2649 | } else if (plr[pnum]._pClass == PC_ROGUE) { |
| 2650 | CreateMagicWeapon(object[i]._ox, object[i]._oy, ITYPE_BOW, ICURS_LONG_WAR_BOW, FALSE, TRUE); |
| 2651 | #ifndef SPAWN |
| 2652 | PlaySfxLoc(PS_ROGUE9, plr[myplr].WorldX, plr[myplr].WorldY); |
| 2653 | #endif |
| 2654 | } else if (plr[pnum]._pClass == PC_SORCERER) { |
| 2655 | CreateSpellBook(object[i]._ox, object[i]._oy, SPL_LIGHTNING, FALSE, TRUE); |
| 2656 | #ifndef SPAWN |
| 2657 | PlaySfxLoc(PS_MAGE9, plr[myplr].WorldX, plr[myplr].WorldY); |
| 2658 | #endif |
| 2659 | } |
| 2660 | if (pnum == myplr) |
| 2661 | NetSendCmdParam1(FALSE, CMD_OPERATEOBJ, i); |
| 2662 | } |
| 2663 | } |
| 2664 | } |
| 2665 | |
| 2666 | void OperateTrapLvr(int i) |
| 2667 | { |
no test coverage detected