| 2740 | } |
| 2741 | |
| 2742 | void OperatePedistal(int pnum, int i) |
| 2743 | { |
| 2744 | BYTE *mem; |
| 2745 | int iv; |
| 2746 | |
| 2747 | if (object[i]._oVar6 != 3) { |
| 2748 | if (PlrHasItem(pnum, IDI_BLDSTONE, &iv) != NULL) { |
| 2749 | RemoveInvItem(pnum, iv); |
| 2750 | object[i]._oAnimFrame++; |
| 2751 | object[i]._oVar6++; |
| 2752 | } |
| 2753 | if (object[i]._oVar6 == 1) { |
| 2754 | if (!deltaload) |
| 2755 | PlaySfxLoc(LS_PUDDLE, object[i]._ox, object[i]._oy); |
| 2756 | ObjChangeMap(setpc_x, setpc_y + 3, setpc_x + 2, setpc_y + 7); |
| 2757 | } |
| 2758 | if (object[i]._oVar6 == 2) { |
| 2759 | if (!deltaload) |
| 2760 | PlaySfxLoc(LS_PUDDLE, object[i]._ox, object[i]._oy); |
| 2761 | ObjChangeMap(setpc_x + 6, setpc_y + 3, setpc_x + setpc_w, setpc_y + 7); |
| 2762 | } |
| 2763 | if (object[i]._oVar6 == 3) { |
| 2764 | if (!deltaload) |
| 2765 | PlaySfxLoc(LS_BLODSTAR, object[i]._ox, object[i]._oy); |
| 2766 | ObjChangeMap(object[i]._oVar1, object[i]._oVar2, object[i]._oVar3, object[i]._oVar4); |
| 2767 | mem = LoadFileInMem("Levels\\L2Data\\Blood2.DUN", NULL); |
| 2768 | LoadMapObjs(mem, 2 * setpc_x, 2 * setpc_y); |
| 2769 | mem_free_dbg(mem); |
| 2770 | CreateItem(7, 2 * setpc_x + 25, 2 * setpc_y + 19); |
| 2771 | object[i]._oSelFlag = 0; |
| 2772 | } |
| 2773 | } |
| 2774 | } |
| 2775 | |
| 2776 | void TryDisarm(int pnum, int i) |
| 2777 | { |
no test coverage detected